Partake of my vision. Partake of my curse.
Henzell says...
  1. A L2 Necromancy spell, new to 0.32, in the Necromancer starting book. Smite targets an enemy with physical damage and inflicts a few turns of Bind (-Move). Needs living enemy deaths to recharge it- you get 1 on memorization, 1 every four to six kills, and can hold a max of 3 at once (with charges visible when casting / quivered).
  2. Monster illusions and ghosts casting it don't care about the charge system- the former wouldn't be a good illusion if it wasn't completely enwreathed in death, and the latter is extremely close to fresh death. (Alternatively, monsters are horrible cheaters).

Information based on master branch and the great LearnDB.
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