- Carry the black torch! Rouse the idle dead!
-
- Henzell says...
-
- Spell: All monsters that are adjacent to you will be instantly teleported away if they don't resist (via willpower). If a monster does resist, it will be blinked instead (even if it's immune!). Does not work on -TELE enemies such as statues.
- The ammo brand blinks enemies away from you if it hits and does damage. It will always mulch when thrown. Ignores Will but not -TELE.
- <mikee_> even if it hits, which it won't, it has to do damage, which it won't, to blink it somewhere good, which it won't
Information based on master branch and the great LearnDB.
© Dungeon Crawl Stone Soup, 2010.