- Spread carnage and corruption!
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- Gretell says...
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Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 | This weapon's minimum attack delay (1.0) is reached at skill level 18. | Wearing heavy armour would reduce your attack speed with this weapon. | Damnation: Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. | This arbalest falls into the 'Ranged Weapons' category. It is a two-handed weapon.
- Henzell says...
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- 3x3 explosion used by certain high level demons and priests. 3d20 damage, requires line of fire, not affected by rF or AC. Some monsters (notably hellions) get damnation burst which is smite targetted and 3d15. For the card, see {exile_card}.
- Comes in two flavors. Hellions, deep elf high priests, and draconian zealots use damnation bursts, which can explode anywhere in LOS and do 3d15 damage. Deep elf sorcerers, brimstone fiends, and draconian scorchers use vanilla damnation, which is 3d20 but requires a clear path.
- Player (demonspawn) Damnation does up to 3d42 damage, depending on level, and costs 15% of your max health to use. Ignores rF and AC just like monster damnation. Monsters with rdamnation are completely immune.
- List of monsters with damnation immunity: brimstone fiend, hellion, hell sentinel, orb of destruction, Azrael, Cerebov, Dispater, Asmodeus.
- Also an unrandart +6 arbalest which shoots damnation bolts (damnation elemental damage and exploding). The explosion deals 2d14 damage, and ignores AC.
Information based on master branch and the great LearnDB.
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