abjuration_duration | mgen_data | |
base_type | mgen_data | |
behaviour | mgen_data | |
cls | mgen_data | |
colour | mgen_data | |
extra_flags | mgen_data | |
flags | mgen_data | |
foe | mgen_data | |
force_place() const | mgen_data | [inline] |
god | mgen_data | |
hd | mgen_data | |
hostile_at(monster_type mt, std::string nsummoner, bool alert=false, int abj=0, int st=0, const coord_def &p=coord_def(-1,-1), uint32_t genflags=0, god_type ngod=GOD_NO_GOD, monster_type base=MONS_NO_MONSTER) | mgen_data | [inline, static] |
hp | mgen_data | |
level_type | mgen_data | |
map_mask | mgen_data | |
mgen_data(monster_type mt=RANDOM_MONSTER, beh_type beh=BEH_HOSTILE, actor *sner=0, int abj=0, int st=0, const coord_def &p=coord_def(-1,-1), unsigned short mfoe=MHITNOT, uint32_t genflags=0, god_type which_god=GOD_NO_GOD, monster_type base=MONS_NO_MONSTER, int monnumber=0, int moncolour=BLACK, int monpower=you.absdepth0, proximity_type prox=PROX_ANYWHERE, level_area_type ltype=you.level_type, int mhd=0, int mhp=0, uint64_t extflags=0, std::string monname="", std::string nas="") | mgen_data | [inline] |
mname | mgen_data | |
needs_patrol_point() const | mgen_data | [inline] |
non_actor_summoner | mgen_data | |
number | mgen_data | |
permit_bands() const | mgen_data | [inline] |
pos | mgen_data | |
power | mgen_data | |
preferred_grid_feature | mgen_data | |
props | mgen_data | |
proximity | mgen_data | |
sleeper_at(monster_type what, const coord_def &where, unsigned genflags=0) | mgen_data | [inline, static] |
summon_type | mgen_data | |
summoned() const | mgen_data | [inline] |
summoner | mgen_data | |
use_position() const | mgen_data |