conduct | god_conduct_trigger | |
enabled | god_conduct_trigger | |
god_conduct_trigger(conduct_type c=NUM_CONDUCTS, int pg=0, bool kn=true, const monster *vict=NULL) | god_conduct_trigger | |
known | god_conduct_trigger | |
pgain | god_conduct_trigger | |
set(conduct_type c=NUM_CONDUCTS, int pg=0, bool kn=true, const monster *vict=NULL) | god_conduct_trigger | |
victim | god_conduct_trigger | |
~god_conduct_trigger() | god_conduct_trigger |