| conduct | god_conduct_trigger | |
| enabled | god_conduct_trigger | |
| god_conduct_trigger(conduct_type c=NUM_CONDUCTS, int pg=0, bool kn=true, const monster *vict=NULL) | god_conduct_trigger | |
| known | god_conduct_trigger | |
| pgain | god_conduct_trigger | |
| set(conduct_type c=NUM_CONDUCTS, int pg=0, bool kn=true, const monster *vict=NULL) | god_conduct_trigger | |
| victim | god_conduct_trigger | |
| ~god_conduct_trigger() | god_conduct_trigger |
1.5.6