bolt Member List
This is the complete list of members for
bolt, including all inherited members.
| affect_actor(actor *act) | bolt | |
| affect_cell() | bolt | |
| affect_endpoint() | bolt | |
| affect_func | bolt | |
| affect_ground() | bolt | |
| affect_monster(monster *m) | bolt | |
| affect_place_clouds() | bolt | |
| affect_place_explosion_clouds() | bolt | |
| affect_player() | bolt | |
| affect_player_enchantment() | bolt | |
| affect_wall() | bolt | |
| affects_items | bolt | |
| affects_nothing | bolt | |
| agent() const | bolt | |
| aimed_at_feet | bolt | |
| aimed_at_spot | bolt | |
| aoe_funcs | bolt | |
| apply_beam_conducts() | bolt | |
| apply_bolt_paralysis(monster *mons) | bolt | |
| apply_bolt_petrify(monster *mons) | bolt | |
| apply_enchantment_to_monster(monster *mon) | bolt | |
| attempt_block(monster *mon) | bolt | |
| attitude | bolt | |
| auto_hit | bolt | |
| aux_source | bolt | |
| beam_cancelled | bolt | |
| beam_hits_actor(actor *act) | bolt | |
| beam_source | bolt | |
| bolt() | bolt | |
| bounce() | bolt | |
| bounce_pos | bolt | |
| bounces | bolt | |
| can_affect_actor(const actor *act) const | bolt | |
| can_see_invis | bolt | |
| choose_ray() | bolt | |
| chose_ray | bolt | |
| colour | bolt | |
| damage | bolt | |
| damage_funcs | bolt | |
| determine_affected_cells(explosion_map &m, const coord_def &delta, int count, int r, bool stop_at_statues, bool stop_at_walls) | bolt | |
| determine_damage(monster *mon, int &preac, int &postac, int &final, std::vector< std::string > &messages) | bolt | |
| digging_wall_effect() | bolt | |
| dont_stop_player | bolt | |
| draw(const coord_def &p) | bolt | |
| draw_delay | bolt | |
| drop_item | bolt | |
| drop_object() | bolt | |
| effect_known | bolt | |
| elec_wall_effect() | bolt | |
| ench_power | bolt | |
| enchantment_affect_monster(monster *mon) | bolt | |
| ex_size | bolt | |
| explode(bool show_more=true, bool hole_in_the_middle=false) | bolt | |
| explosion_affect_cell(const coord_def &p) | bolt | |
| explosion_draw_cell(const coord_def &p) | bolt | |
| extra_range_used | bolt | |
| fake_flavour() | bolt | |
| finish_beam() | bolt | |
| fire() | bolt | |
| fire_wall_effect() | bolt | |
| flavour | bolt | |
| foe_info | bolt | |
| foe_ratio | bolt | |
| friend_info | bolt | |
| fuzz_invis_tracer() | bolt | |
| get_short_name() const | bolt | |
| get_source_name() const | bolt | |
| glyph | bolt | |
| handle_statue_disintegration(monster *mon) | bolt | |
| handle_stop_attack_prompt(monster *mon) | bolt | |
| heard | bolt | |
| hit | bolt | |
| hit_funcs | bolt | |
| hit_verb | bolt | |
| in_explosion_phase | bolt | |
| initialise_fire() | bolt | |
| internal_ouch(int dam) | bolt | |
| is_beam | bolt | |
| is_big_cloud | bolt | |
| is_enchantment() const | bolt | |
| is_explosion | bolt | |
| is_tracer | bolt | |
| item | bolt | |
| killer() const | bolt | |
| knockback_actor(actor *actor) | bolt | |
| loudness | bolt | |
| misses_player() | bolt | |
| monster_post_hit(monster *mon, int dmg) | bolt | |
| msg_generated | bolt | |
| name | bolt | |
| noise_generated | bolt | |
| noise_msg | bolt | |
| nuke_wall_effect() | bolt | |
| obvious_effect | bolt | |
| origin_spell | bolt | |
| passed_target | bolt | |
| path_taken | bolt | |
| range | bolt | |
| range_funcs | bolt | |
| range_used(bool leg_only=false) const | bolt | |
| ray | bolt | |
| real_flavour | bolt | |
| refine_for_explosion() | bolt | |
| reflect() | bolt | |
| reflections | bolt | |
| reflector | bolt | |
| seen | bolt | |
| set_agent(actor *agent) | bolt | |
| set_target(const dist &targ) | bolt | |
| setup_retrace() | bolt | |
| short_name | bolt | |
| smart_monster | bolt | |
| source | bolt | |
| source_name | bolt | |
| special_explosion | bolt | |
| target | bolt | |
| thrower | bolt | |
| tracer_affect_monster(monster *mon) | bolt | |
| tracer_affect_player() | bolt | |
| tracer_enchantment_affect_monster(monster *mon) | bolt | |
| tracer_nonenchantment_affect_monster(monster *mon) | bolt | |
| try_enchant_monster(monster *mon, int &res_margin) | bolt | |
| update_hurt_or_helped(monster *mon) | bolt | |
| use_target_as_pos | bolt | |
| visible() const | bolt | |
| was_missile | bolt | |
| whose_kill() const | bolt | |