00001 #ifndef SPL_WPNENCH_H 00002 #define SPL_WPNENCH_H 00003 00004 #include "itemprop-enum.h" 00005 00006 class dist; 00007 00008 bool brand_weapon(brand_type which_brand, int power); 00009 void cast_confusing_touch(int power); 00010 bool cast_sure_blade(int power); 00011 00012 #endif