#include "AppHdr.h"#include "branch.h"#include "describe.h"#include "dungeon.h"#include "itemname.h"#include "libutil.h"#include "maps.h"#include "player.h"#include "random.h"#include "religion.h"#include "state.h"#include "store.h"

Defines | |
| #define | MAX_OVERFLOW_LEVEL 9 |
Functions | |
| void | initialise_branches_for_game_type () |
| void | initialise_branch_depths () |
| void | initialise_temples () |
| void | initialise_item_descriptions () |
| void | fix_up_jiyva_name () |
| #define MAX_OVERFLOW_LEVEL 9 |
| void fix_up_jiyva_name | ( | ) |

| void initialise_branch_depths | ( | ) |

| void initialise_branches_for_game_type | ( | ) |

| void initialise_item_descriptions | ( | ) |

| void initialise_temples | ( | ) |

1.5.6