| absdepth() const | level_id | |
| branch | level_id | |
| clear() | level_id | [inline] |
| current() | level_id | [static] |
| depth | level_id | |
| describe(bool long_name=false, bool with_number=true) const | level_id | |
| dungeon_absdepth() const | level_id | |
| from_packed_place(const unsigned short place) | level_id | [static] |
| get_next_level_id(const coord_def &pos) | level_id | [static] |
| is_valid() const | level_id | [inline] |
| level_id() | level_id | [inline] |
| level_id(branch_type br, int dep, level_area_type ltype=LEVEL_DUNGEON) | level_id | [inline] |
| level_id(const level_id &ot) | level_id | [inline] |
| level_id(level_area_type ltype) | level_id | [inline] |
| level_type | level_id | |
| load(reader &) | level_id | |
| operator!=(const level_id &id) const | level_id | [inline] |
| operator!=(const branch_type _branch) const | level_id | [inline] |
| operator<(const level_id &id) const | level_id | [inline] |
| operator=(const level_id &id) | level_id | [inline] |
| operator==(const level_id &id) const | level_id | [inline] |
| operator==(const branch_type _branch) const | level_id | [inline] |
| packed_place() const | level_id | |
| parse_level_id(const std::string &s) | level_id | [static] |
| save(writer &) const | level_id |
1.5.6