#include "AppHdr.h"#include "actor.h"#include "areas.h"#include "artefact.h"#include "env.h"#include "itemprop.h"#include "los.h"#include "mon-death.h"#include "player.h"#include "random.h"#include "state.h"#include "stuff.h"#include "traps.h"

Functions | |
| kill_category | actor_kill_alignment (const actor *act) |
| bool | actor_slime_wall_immune (const actor *act) |
| kill_category actor_kill_alignment | ( | const actor * | act | ) |

| bool actor_slime_wall_immune | ( | const actor * | act | ) |

1.5.6