{"id":4955,"date":"2021-04-19T18:32:56","date_gmt":"2021-04-19T16:32:56","guid":{"rendered":"http:\/\/crawl.develz.org\/wordpress\/?p=4955"},"modified":"2021-04-19T18:33:42","modified_gmt":"2021-04-19T16:33:42","slug":"trunk-updates-19-april-2021","status":"publish","type":"post","link":"https:\/\/crawl.develz.org\/wordpress\/trunk-updates-19-april-2021","title":{"rendered":"Trunk Updates 19 April 2021"},"content":{"rendered":"<p><em>The trunk updates feel delightfully devilish&#8230;<\/em><\/p>\n<p>Hello crawlers, and welcome to another installment of the 0.27 trunk updates!<\/p>\n<p>A big thanks to <em>n<\/em><em>icolae <\/em>for another big batch of vaults, this time for <strong>Spider<\/strong>; to <em>Dilly<\/em>, <em>ShaperMC<\/em>, and <em>hellmonk <\/em>for <strong>new ecumenical altar vaults<\/strong>; and to Sastreii for a continued stream of new tiles!\u00a0Additionally a big thanks to <em>hellmonk <\/em>for the overhaul to <strong>Demonspawn Tier 3 facets<\/strong>:<\/p>\n<ul>\n<li>The <strong>Black mark<\/strong>\u00a0facet gives the following benefits. At level 1 hex enhancer, level 2 black mark, and at level 3 a radius 1 silence donut around the player (the player isn&#8217;t silenced).<\/li>\n<li>The <strong>Damnation <\/strong>facet is adjusted to feel more like becoming a Brimstone fiend. At level 1 the facet grants Will+ and passive retaliation to hex attempts, at level 2 gives 50% torment resistance, and at level 3 hurl damnation (which has some tweaks to its damage scaling).<\/li>\n<li>A new <strong>Chaos facet<\/strong>\u00a0which gives at level 1 a chance to corrode enemies when you damage them, at level 2 a chance to malmutate enemies when you damage them, and at level 3 an active ability to forcibly blink away and apply negative statuses to enemies in line of sight.<\/li>\n<li>The <strong>Robust<\/strong>\u00a0and <strong>Augmentation<\/strong>\u00a0facets are unchanged; <strong>Passive freeze<\/strong>\u00a0is removed, and the passive freeze mutation moves into the general pool.<\/li>\n<\/ul>\n<p>Read on for the rest of the trunk changes:<\/p>\n<ul>\n<li><strong>New Unrand:<\/strong>\u00a0the seven-league boots, which grant a full-LOS rampaging effect<\/li>\n<li><strong>Yredelemnul<\/strong>\u00a0again permits statue form<\/li>\n<li><strong>Nemelex&#8217; Foxfire card<\/strong> is renamed &#8220;the Swarm&#8221; and summons a swarm of bees with size varying on power.<\/li>\n<li>More <strong>salamanders<\/strong> have been placed in Snake rune vaults<\/li>\n<li><strong>Draconian Knights<\/strong> and <strong>Fannar<\/strong> no longer cast Ozocubu&#8217;s Armour and have higher base AC.<\/li>\n<li><strong>Ice elementalists<\/strong> now start with Metabolic Englaciation instead of Summon Ice Beast<\/li>\n<li><strong>Hailstorm<\/strong> now affects icy creatures<\/li>\n<li><strong>Wands of random effects<\/strong> are removed, replaced with the XP-charged <strong>pieces from Xom&#8217;s chessboard<\/strong>, which apply a random effect to a random target in LOS.<\/li>\n<li>The diversity of early dungeon books is increased.<\/li>\n<li><strong>Static Discharge<\/strong> is lowered to level 2, and <strong>Swiftness<\/strong> increased to level 3.<\/li>\n<li><strong>Mnoleg<\/strong> loses Random Bolt, to better focus on summoning eyeballs.<\/li>\n<li>The <strong>demonic rune<\/strong>\u00a0is announced when a vault that is guaranteed to place it is generated.<\/li>\n<li>The player and their <strong>Hepliaklqana ancestor<\/strong>\u00a0can now fire through one another.<\/li>\n<li><strong>Major Destruction<\/strong>\u00a0is buffed and has the list of zap adjusted. <strong>Makhleb&#8217;s<\/strong>\u00a0passive heal on kill is reduced in strength.<\/li>\n<li><strong>Vehumet<\/strong>\u00a0now supports Poisonous Vapours.<\/li>\n<\/ul>\n<p>That&#8217;s all for now! As always, the future is hazy; there are some big changes proposed by community contributors that are under discussion, as well as some big UI projects under way. One of those projects, by long time contributor <em>nlavsky<\/em>\u00a0is nearing completion: it will bring an inventory panel to WebTiles! Until next time, happy crawling!<\/p>\n<p style=\"text-align: right;\"><em>You make a move on the chessboard. The trunk updates cackle and vanish!<\/em><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The trunk updates feel delightfully devilish&#8230; Hello crawlers, and welcome to another installment of the 0.27 trunk updates! A big thanks to nicolae for another big batch of vaults, this time for Spider; to Dilly, ShaperMC, and hellmonk for new ecumenical altar vaults; and to Sastreii for a continued stream of new tiles!\u00a0Additionally a big [&hellip;]<\/p>\n","protected":false},"author":37,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[48],"tags":[],"_links":{"self":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/4955"}],"collection":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/users\/37"}],"replies":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/comments?post=4955"}],"version-history":[{"count":5,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/4955\/revisions"}],"predecessor-version":[{"id":4960,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/4955\/revisions\/4960"}],"wp:attachment":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/media?parent=4955"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/categories?post=4955"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/tags?post=4955"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}