{"id":393,"date":"2010-02-20T15:55:33","date_gmt":"2010-02-20T14:55:33","guid":{"rendered":"http:\/\/crawl.develz.org\/wordpress\/?p=393"},"modified":"2010-02-20T16:36:23","modified_gmt":"2010-02-20T15:36:23","slug":"the-amazing-adventures-of-che-nagavara","status":"publish","type":"post","link":"https:\/\/crawl.develz.org\/wordpress\/the-amazing-adventures-of-che-nagavara","title":{"rendered":"The Amazing Adventures of Che Nagavara"},"content":{"rendered":"<p>I had a pretty good run with two Naga Transmuters of Che recently. The first go first found all the bookshops one could hope for, then stupidly died to a D:11 hill giant before finding the Mines and indulging in bibliophilia.<\/p>\n<p>The other run managed to grab two runes. This was a long enough game to let me see a good bunch of the new content in a real game. Slime creatures, ugly things, I can&#8217;t remember a time I was glad to see one of either! While I didn&#8217;t get Shoals or Wizlabs, I did have a Treasure Trove. I think the trove itself had more gold than I paid for it though, that was strange.<\/p>\n<p>I didn&#8217;t have a lot of trouble starting out. I think the key to getting a naga off the ground is to spit, spit, spit that poison. Transmuters might have a hard XL1, but the very first level gain unlocks Evaporate (and Sticks to Snakes, which I opted out of), which makes matters both easy and fun. A lot of the game was spent e&#8217;x&#8217;amining if the encounters had poison resistance or not.<\/p>\n<p><!--more-->I also found a flaming randart sling with AC+5, which I used quite a bit to conserve potions. I ended up with 7 whole levels of Slings skill, so I must have used it quite a bit indeed. I figured I could use it with a buckler, and with all the new ammo brands, that slings would make a nice sidearm. I didn&#8217;t find a huge amount of interesting ammo however &#8211; apart from a life-saving small stack of dispersal darts &#8211; so I regressed into unarmed brawling for finishing off opponents. Plus the poison spit. I can&#8217;t stress enough how useful that ability is.<\/p>\n<div id=\"attachment_397\" style=\"width: 365px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-temple.png\"><img aria-describedby=\"caption-attachment-397\" decoding=\"async\" loading=\"lazy\" class=\"size-medium wp-image-397    \" title=\"0.6 che-temple\" src=\"http:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-temple-355x213.png\" alt=\"\" width=\"355\" height=\"213\" srcset=\"https:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-temple-355x213.png 355w, https:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-temple-175x105.png 175w, https:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-temple.png 641w\" sizes=\"(max-width: 355px) 100vw, 355px\" \/><\/a><p id=\"caption-attachment-397\" class=\"wp-caption-text\">Converting to Cheibriados in the Temple.<\/p><\/div>\n<p>I converted to Che in the temple, and made one piece of ponderous kit quite soon &#8211; gloves I believe. Gaining piety was easy, thanks to nagas&#8217; innate slowness. I ponderified a cloak later on, so I could be slow in Ice Form too, but didn&#8217;t go further. Will do so in a later game &#8211; wearing five ponderous items nets +15 to each stat! Not sure if I&#8217;d do that on a naga. Their racial slowness on top of that.. well, maybe it doesn&#8217;t really matter if you move an inch or two inches per hour. And the Slouch damage should be spectacular!<\/p>\n<p>I decided to try Ice Form instead of Blade Hands because it involved more melding for testing purposes. It was actually pretty good. Slowing cold-blooded creatures, faster running speed, and more than decent damage &#8211; plus amphibiousness, which I was half expecting to kill me via careless autoexploration in Swamp.<\/p>\n<p>Before Lair I got my first taste of the merging slime creatures. That was fun. You must remember I was moving quite slowly. So, I was frantically casting Ice Form to escape, and Dig to dig some room for them to split. I never was quite sure how to deal with them, but I did learn to exterminate any lone slime creatures as quickly as possible. What a great change to them. I never actually found them that boring as monsters. I think they&#8217;ve always had their distinct slot in the dungeon ecology (player killerology), but I don&#8217;t think they lose any of their old charm with the merging.<\/p>\n<p>I also had some ugly things, but in retrospect I was far too cautious with them. I was careful about the brown ones (acid), but also thought that purple meant mutations, when it&#8217;s only sickness. Green ones would probably have been poison resistant &#8211; luckily I met none!<\/p>\n<p>In Lair I found a book of necromancy, so I decided to branch into that properly. Dispel Undead! Who needs caster gods by the way, you&#8217;ll find plenty of books over time anyway, and acquirement can cover some of your needs. At least if you&#8217;re willing to adapt. Well, I find it fun.<\/p>\n<p>On the bottom of the Lair I was running from a hydra in Ice Form with 11 HP or something like that, and totally panicking. Happily I did stop to think and recalled Che&#8217;s final ability: stepping out of time. It saved my tail. It also felt like a total panic button ability.. nothing wrong with that, and I guess it might be more spectacular if you had more monsters around you when you used it.<\/p>\n<p>I got one of R1s new Hive endings. The map was very nice, but I still felt like an exterminator on a tedious day. Especially because of clearing the bees with Evaporation, he he. I also cleared Snake:1-4. I did fall down two shafts to Snake:5 with barely noticing. I really need to add &#8220;You fall through a shaft&#8221; into the force_more options.. I took a peek at the new Swamp too. While much prettier, I think I&#8217;ll still dive when it comes to Swamp. I often find it fun, too.<\/p>\n<div id=\"attachment_470\" style=\"width: 365px\" class=\"wp-caption alignright\"><a href=\"http:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-slime.png\"><img aria-describedby=\"caption-attachment-470\" decoding=\"async\" loading=\"lazy\" class=\"size-medium wp-image-470 \" title=\"che-slime\" src=\"http:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-slime-355x213.png\" alt=\"\" width=\"355\" height=\"213\" srcset=\"https:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-slime-355x213.png 355w, https:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-slime-175x105.png 175w, https:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-slime.png 641w\" sizes=\"(max-width: 355px) 100vw, 355px\" \/><\/a><p id=\"caption-attachment-470\" class=\"wp-caption-text\">Dipping into Slime.<\/p><\/div>\n<p>Around this time I had the great idea to do Slime while in Ice Form. Melded equipment doesn&#8217;t corrode, right? (Don&#8217;t trust me on that.) Plus I had both the mutation and corrosion resistance amulets. Well, between the time it takes to switch between them, a shining eye gave me teleportitis. Plus I didn&#8217;t really have the damage output, and the damage input from the rampant slime creatures was too much. At least I survived, and I had a fancy ring with teleport control (plus electricity resistance!) so it was mostly just embarrassing.<\/p>\n<p>After that I was looking for something fun to do, so I decided to dive Vaults for the Crypt. You can unsurprisingly wipe the place with Dispel Undead. I did skip a Khufu encounter, but otherwise it was a breeze. The ending was new to at least me &#8211; and a lot of fun, with opponents varying from iron golems to liches and hell knights. This was a nice change of pace, as each required quite a different approach. For instance, I fell in love with Bend Time against the golems &#8211; they are slow to start with, and slowing them down more was quite effective.<\/p>\n<div id=\"attachment_471\" style=\"width: 365px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-crypt.png\"><img aria-describedby=\"caption-attachment-471\" decoding=\"async\" loading=\"lazy\" class=\"size-medium wp-image-471 \" title=\"che-crypt\" src=\"http:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-crypt-355x212.png\" alt=\"\" width=\"355\" height=\"212\" srcset=\"https:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-crypt-355x212.png 355w, https:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-crypt-174x104.png 174w, https:\/\/crawl.develz.org\/wordpress\/wp-content\/uploads\/2010\/02\/che-crypt.png 642w\" sizes=\"(max-width: 355px) 100vw, 355px\" \/><\/a><p id=\"caption-attachment-471\" class=\"wp-caption-text\">Rocking the Crypt ending with iron golems.<\/p><\/div>\n<p>In the Crypt loot I found a book with Bolt of Draining. I decided this &#8220;unlocked&#8221; Snake Pit for me. Nagas are poison resistant and slow, so my beloved Evaporate wouldn&#8217;t work. I had underutilized Slouch, but I thought nagas weren&#8217;t the best practice targets. Aizul was good for that though &#8211; I had previously skipped the fight on Snake:4, but it took maybe three-four shots and I didn&#8217;t get a scratch. Grabbing the serpentine rune was a surprisingly quick affair. I got the oldest ending, where the rune is rather exposed, and only fought one wave of defenders, plus a single lone greater naga before running off with the rune. Bolt of Draining did work though!<\/p>\n<p>I did the Slouch thing in Swamp:5 instead. It was glorious! Practically wiped the rune chamber in few short turns (you can watch this on termcast with <em>!lm * rune=decaying id=833617 -tv<\/em>) . This was ridiculous fun, especially as I had near-fatal trouble with the hydras just before. I must have gotten cocky at this point. I forgot where Elf:7 would send me. Naga in the Abyss &#8211; you know how it ends. Should have tried to step out of time &#8211; the fiend was summoned, after all.<\/p>\n<p>Dammit. I really would&#8217;ve liked to see Zot:5. I had Dispel Undead for the liches and Slouch would probably have worked wonders against orbs of fire and electric golems, both speed 20. I&#8217;m not quite sure, but poison and confusion clouds from Evaporate might have covered a lot of the rest. Would have been interesting to try at least.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I had a pretty good run with two Naga Transmuters of Che recently. The first go first found all the bookshops one could hope for, then stupidly died to a D:11 hill giant before finding the Mines and indulging in bibliophilia. The other run managed to grab two runes. This was a long enough game [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/393"}],"collection":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/comments?post=393"}],"version-history":[{"count":88,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/393\/revisions"}],"predecessor-version":[{"id":547,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/393\/revisions\/547"}],"wp:attachment":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/media?parent=393"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/categories?post=393"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/tags?post=393"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}