{"id":3698,"date":"2016-09-26T05:52:23","date_gmt":"2016-09-26T03:52:23","guid":{"rendered":"http:\/\/crawl.develz.org\/wordpress\/?p=3698"},"modified":"2019-03-31T21:02:37","modified_gmt":"2019-03-31T19:02:37","slug":"trunk-updates-25-september-2016","status":"publish","type":"post","link":"https:\/\/crawl.develz.org\/wordpress\/trunk-updates-25-september-2016","title":{"rendered":"Trunk updates, 25 September 2016"},"content":{"rendered":"<p>Hi, crawlers!<\/p>\n<p><s>First, a request: if you can read Korean and are interested in us getting <a href=\"http:\/\/imgur.com\/a\/JNOiv\">these fantastic Korean fan-made loading screens<\/a> into the main game, <strong>please contact us<\/strong>! We&#8217;d really like to ask the original artists for permission to use their art in-game.<\/s><i> This is now in progress; thanks to everyone who volunteered their help!<\/i><\/p>\n<p>Second, here are the latest changes from trunk:<\/p>\n<ul>\n<li>We have two new devs: Brannock and CanOfWorms. Feel free to give them a hearty welcome!<\/li>\n<li>Monsters:\n<ul>\n<li>Monster renamings: giant newt -&gt; frilled lizard, giant frogs -&gt; bullfrogs, giant geckos -&gt; leopard geckos, giant leeches -&gt; tyrant leeches, giant eyeballs -&gt; floating eyes, giant spores -&gt; ballistomycete spores, giant orange brains -&gt; glowing orange brains. Hill giants seem unaffected&#8230; for now.<\/li>\n<li>Iron Giants now throw their allies at the player (as Robin\/Polyphemus), instead of throwing the player at their allies..<\/li>\n<li>Naga Ritualists&#8217; Virulence spell no longer multiplies poison in the victim&#8217;s system; instead, it just applies rPois-.<\/li>\n<li>Blink frogs and sixfirhies no longer heal when hit with distortion or electricity, respectively. Sixfirhies gain rElec+++ to make up for it. It&#8217;s the end of an era&#8230;<\/li>\n<li>Tzitzimimeh&#8217;s melee attack no longer creates a ring of miasma clouds, but instead applies the rotting &amp; slowing effect directly.<\/li>\n<li>Mennas now has a guaranteed sacred weapon; more of a threat, or more of a temptation&#8230;?<\/li>\n<li>Statues can be stabbed; obsidian and orange crystal statues gain sInv.<\/li>\n<li>Turtles no longer withdraw into their shells at low HP.<\/li>\n<li>Ragged Hierophants have been gently, lovingly nerfed.<\/li>\n<li>Griffons have merged into hippogriffs, which is a little confusing, given that they&#8217;re originally both hybrids&#8230; anyway, hippogriffs are slightly tougher, and that&#8217;s that.<\/li>\n<li>Say goodnight, Dan: boulder beetles attempted to squash a developer, but instead just rolled right out of crawl. They will be missed.<\/li>\n<\/ul>\n<\/li>\n<li>Species:\n<ul>\n<li>Halflings and Kobolds have had their aptitudes and attributes adjusted, to make them more distinct. Kobolds gain better intelligence and spellcasting aptitudes, but are slightly worse at weapons; for Halflings, the reverse is true. As Halflings are now a diminutive race well suited to a heavy armour, &#8220;sword and board toon&#8221; playstyle, you may as well refer to them by the traditional name for that role: Hill Dwarves.<\/li>\n<li>Spriggans have the same weapon restrictions as halflings and kobolds, instead of more restrictive ones. &#8220;Allows spriggans to wield triple crossbows, and makes morningstars, eveningstars, long swords, scimitars, demon blades, war axes, spears, demon tridents and greatslings one handed for them.&#8221; SpBe buff!<\/li>\n<li>Vampires have only four distinct blood levels, instead of six: Near Bloodless is merged into Thirsty, and Alive is merged into Full.<\/li>\n<li>Mottled draconian sticky flame is now range 3 (was range 1).<\/li>\n<\/ul>\n<\/li>\n<li>Items:\n<ul>\n<li>The Ratskin Cloak has been buffed, from +1 to +2. This was actually an accident, but it seemed like more effort than it was worth to revert&#8230;<\/li>\n<li>Punk&#8217;s freezing brand has been replaced with a new, unique &#8216;acid&#8217; brand. Duck!<\/li>\n<li>The *Confuse randart property is now *Slow.<\/li>\n<li>Weapons of protection give a short-lived +7 AC on hit, instead of +5 AC passively.<\/li>\n<li>Riposte&#8217;s trigger chance has decreased to 1\/3, from 1\/2.<\/li>\n<\/ul>\n<\/li>\n<li>Interface:\n<ul>\n<li>New rcfile option: auto_butcher, which, when set, travels to &amp; butchers edible corpses during autoexplore. Thanks to mgdelmonte for contributing it!<\/li>\n<li>Average monster max HP is now displayed in monster descriptions, above AC and EV.<\/li>\n<li>Stepping on manuals IDs them, without them needing to be picked up.<\/li>\n<li>Spell noise is now visible in the I\/Z casting interface.<\/li>\n<li>Clicking on books through the local tiles UI allows you to memorize spells from a specific book, and is now available at zero Spellcasting skill. (Only nineties players will get this&#8230;)<\/li>\n<li>Auto skill training should be a little smarter now.<\/li>\n<\/ul>\n<\/li>\n<li>Branches &amp; Environment:\n<ul>\n<li>The Desolation of Salt is no longer roughly guaranteed; it&#8217;ll appear in maybe ~15% of games, to keep from wearing its welcome out too quickly.<\/li>\n<li>Beogh no longer smites creatures that destroy orcish idols.<\/li>\n<li>The walls of Slime:5 now vanish entirely after the Royal Jelly dies, instead of simply turning to rock. Look sharp!<\/li>\n<li>Ambient noise has been streamlined. It should be more relevant in Shoals and the Desolation, and it&#8217;s completely removed from Lair and Orc. Also, it no longer affects stealth, removing one of my favorite obscure special cases.<\/li>\n<\/ul>\n<\/li>\n<li>A whole pile of new monster tiles, including skeletal warriors, trolls, efreets, and, in a bittersweet moment, executioners. Thanks to Roctavian for all his great work!<\/li>\n<li>Emergency flight is available from forms; if you would instantly die (from drowning\/lava), you&#8217;ll enter emergency flight instead. It&#8217;s probably no longer possible to drown.<\/li>\n<li>Hexes are slightly less effective against creatures with exactly 0 MR.<\/li>\n<li>Mutations: rough black scales removed, large bone plates switched to give pure +SH, instead of a mix of +SH and +AC.<\/li>\n<li>Hepliaklqana wrath no longer suppresses XP-gated effects. This included elemental evokers, Abyss gate spawning, the Evolution mutation, and other gods&#8217; wraths; the latter is some good tech to keep in mind, if you are for some reason playing on a month-old version of trunk.<\/li>\n<li>Using Step from Time near enemies with smite-targeted spells (entropy weavers, neqoxecs) will no longer result in the player being hit by those spells dozens of times.<\/li>\n<li>The game should no longer crash when entering Tomb:3.<\/li>\n<\/ul>\n<p>Happy crawling!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi, crawlers! First, a request: if you can read Korean and are interested in us getting these fantastic Korean fan-made loading screens into the main game, please contact us! We&#8217;d really like to ask the original artists for permission to use their art in-game. This is now in progress; thanks to everyone who volunteered their [&hellip;]<\/p>\n","protected":false},"author":31,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[48],"tags":[],"_links":{"self":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3698"}],"collection":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/users\/31"}],"replies":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/comments?post=3698"}],"version-history":[{"count":9,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3698\/revisions"}],"predecessor-version":[{"id":4500,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3698\/revisions\/4500"}],"wp:attachment":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/media?parent=3698"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/categories?post=3698"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/tags?post=3698"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}