{"id":3646,"date":"2016-07-13T07:09:31","date_gmt":"2016-07-13T05:09:31","guid":{"rendered":"http:\/\/crawl.develz.org\/wordpress\/?p=3646"},"modified":"2016-07-13T07:09:31","modified_gmt":"2016-07-13T05:09:31","slug":"trunk-updates-12-july-2016","status":"publish","type":"post","link":"https:\/\/crawl.develz.org\/wordpress\/trunk-updates-12-july-2016","title":{"rendered":"Trunk updates, 12 July 2016"},"content":{"rendered":"<p>Hi, crawlers! Trunk has changed. It will never be the same, unless we perform a truly remarkable and unprecedented series of reverts. Barring that, here&#8217;s what you might want to know:<\/p>\n<ul>\n<li>Sif Muna:\n<ul>\n<li>Channel Energy is gone. Replacing it at 1* is Divine Energy, a toggleable ability that lets the player cast spells without having enough mp. Using this effect causes a -Cast status for several turns, depending on how many MP the player was short by.<\/li>\n<li>New 3* ability: Channel Magic, a Trog&#8217;s Hand-like invocation that trades piety for a brief, but significant, MP regeneration boost.<\/li>\n<li>Book gifts now appear starting from 5*, not 6*.<\/li>\n<li>Sif now gives partial piety for kills, in addition to (slightly reduced) piety from skill training.<\/li>\n<\/ul>\n<\/li>\n<li>Players wielding long blades can now &#8216;riposte&#8217;. After dodging a melee attack, users have a 50% chance to launch a free counterattack. This does not trigger retaliation effects, such as porcupine spines or hydra head growth, but functions as a normal attack otherwise. Long blade base damage has been lowered to compensate.<\/li>\n<li>The Fencer&#8217;s Gloves no longer give bonuses to Sbl &#038; Lbl skill; instead, they let the user riposte with any weapon. This stacks with long blades&#8217; innate riposte.<\/li>\n<li>Various unrands have had their stats tweaked; the most notable change is to Eos, which trades its sInv -Tele for Brilliance&#8217;s halo. (Wyrmbane also trades +Rage for rC+.)<\/li>\n<li>Removed unrands: Sword of the Doom Knight, Amulet of Cekugob, and Brilliance (except for the bits Eos took).<\/li>\n<li>Ammo acquirement is no more.<\/li>\n<li>The last mountain dwarf has finally been removed; please, pour one out for our dear, departed Wiglaf. Donald got his Haste and Might, and Joseph stole his hat.<\/li>\n<li>Urug and Maud have merged into one very smelly, well-armed unique.<\/li>\n<li>Nergalle can no longer enter Death&#8217;s Door.<\/li>\n<li>Various monster spellsets have been reworked; notably, wizards&#8217;, ogre mages&#8217;, ancient champions&#8217;, and Kirke&#8217;s.<\/li>\n<li>The Vaults branch monster set has been partially reworked; among other changes, vampire mosquitoes have been buzzed off, fire crabs have clattered away, and entropy weavers are&#8230; in.<\/li>\n<li>&#8220;Special rooms&#8221; (rare rooms completely packed with monsters) have had their sets adjusted, and can now appear in Pan.<\/li>\n<li>rPois now gives immunity to green draconians&#8217; mephitic breath. (It was previously resisted by nothing, not even by the undead!)<\/li>\n<li>Summoned monsters now vanish immediately when their summoner dies.<\/li>\n<li>Allies no longer mark fireballed plants as priority targets.<\/li>\n<li>Friendly monsters will no longer open doors. (This was generally either irrelevant or a bad thing for the player.)<\/li>\n<li>Giving orders to allies no longer makes noise, and can be done while silenced. Hand signals or telepathy? You decide&#8230;<\/li>\n<li>Sickness no longer has a chance of causing attribute damage.<\/li>\n<li>The interface for eating food from the floor has been made somewhat more consistent with other floor-item use.<\/li>\n<li>Kiku no longer gives the player extra HP while under Death&#8217;s Door.<\/li>\n<li>Good gods no longer mind the player drinking a little blood, here and there.<\/li>\n<li>Elyvilon&#8217;s no longer even pretends to care about the player letting their allies die.<\/li>\n<li>Pakellas&#8217;s Quick Charge is no longer more powerful at 0 evocations than at 27.<\/li>\n<li>Stoned creatures no longer stumble.<\/li>\n<\/ul>\n<p>Happy crawling! Don&#8217;t let the death scarabs bite :)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi, crawlers! Trunk has changed. It will never be the same, unless we perform a truly remarkable and unprecedented series of reverts. Barring that, here&#8217;s what you might want to know: Sif Muna: Channel Energy is gone. Replacing it at 1* is Divine Energy, a toggleable ability that lets the player cast spells without having [&hellip;]<\/p>\n","protected":false},"author":31,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3646"}],"collection":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/users\/31"}],"replies":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/comments?post=3646"}],"version-history":[{"count":5,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3646\/revisions"}],"predecessor-version":[{"id":3651,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3646\/revisions\/3651"}],"wp:attachment":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/media?parent=3646"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/categories?post=3646"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/tags?post=3646"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}