{"id":3470,"date":"2016-03-07T06:17:10","date_gmt":"2016-03-07T05:17:10","guid":{"rendered":"http:\/\/crawl.develz.org\/wordpress\/?p=3470"},"modified":"2016-03-07T06:30:29","modified_gmt":"2016-03-07T05:30:29","slug":"trunk-updates-6-march-2016","status":"publish","type":"post","link":"https:\/\/crawl.develz.org\/wordpress\/trunk-updates-6-march-2016","title":{"rendered":"Trunk updates, 6 March 2016"},"content":{"rendered":"<p>Hi, crawlers! Here&#8217;s the latest changes from trunk:<\/p>\n<ul>\n<li>Beogh no longer gives piety for sacrificing dead orcs&#8217; bodies. Instead, they can be brought back from the dead with a new 6* ability, Resurrection. Hostile orcs will be converted by the experience. Saint Roka may be tough to persuade to your side, but he&#8217;s considerably less so once he&#8217;s dead&#8230;<\/li>\n<li>Also, orcs will no longer drop items that you&#8217;ve gifted them, even if they preferred whatever weapon\/armour they had before.<\/li>\n<li>Monster changes:\n<ul>\n<li>New monster: Dart Slug, a slow D:1 monster with a ranged attack. It probably won&#8217;t kill you, but it&#8217;ll be very funny if it does.<\/li>\n<li>New monster: Howler Monkey, an early D monster that&#8217;s fairly weak, but makes a heck of a lot of noise. On later levels, they spawn in packs.<\/li>\n<li>New monster: Rime Drake, replacing fire drakes. Very similar, but instead of fire, they breathe Flash Freeze, a single-target cold-damage spell that slows victims&#8217; movements for a few turns after they&#8217;re hit.<\/li>\n<li>Flash Freeze can sometimes miss, though if Antaeus is casting it, it probably won&#8217;t.<\/li>\n<li>Pandemonium lord generation has been considerably reworked, hopefully resulting in more distinctive foes.<\/li>\n<li>Nymphs will flood any type of adjacent walkable terrain, including shops and stairs. They&#8217;re also significantly more fragile.<\/li>\n<li>Shock serpents&#8217; discharge now only strikes whatever hit it, rather than all enemies (but not any of the serpent&#8217;s allies!) in a wide area.<\/li>\n<li>Deep Elf High Priests and Sorcerers no longer cast Summon Demon.<\/li>\n<\/ul>\n<\/li>\n<li>New command: &#8220;?#&#8221; lets you browse your character dump in-game.<\/li>\n<li>Qazlal&#8217;s wrath can now summon a range of elemental-themed creatures, rather than just elementals of subtly-varying HD.<\/li>\n<li>Gozag no longer demands any service fee in sprint, rather than demanding a significant fraction of all gold on the entire map to join.<\/li>\n<li>Covering a ziggurat in gold with Gozag no longer causes enemies to be completely paralyzed.<\/li>\n<li>&#8220;Megazigs&#8221; (ziggurats entered after fully clearing previous ziggurat(s)) are now considerably nastier, and should give a bit more of a challenge to players &#038; characters who are capable of fully clearing multiple ziggurats.<\/li>\n<li>Ziggurats no longer all have the same layout in a given game.<\/li>\n<li>The rMut artefact property now works the same as the mutation: a 2\/3rd chance of preventing mutations, down from 9\/10.<\/li>\n<li>Mass Confusion is no longer a player-castable spell.<\/li>\n<li>Passwall&#8217;s range is now fixed for a given spellpower (&#038; displayed on the spell screen), rather than being random per-cast.<\/li>\n<li>Needles of slowing have been removed.<\/li>\n<li>Blowguns no longer have extra power when &#8216;stabbing&#8217; unaware targets.<\/li>\n<li>Monsters can no longer pick up items from stacks you&#8217;ve seen, even if you haven&#8217;t seen the specific items that they&#8217;re trying to pick up.<\/li>\n<li>However, Maurice can now pick things up from the floor. Even things you&#8217;ve seen! Is he cheating&#8230;?<\/li>\n<li>It&#8217;s no longer possible to evolve a permanently petrified plant into a permanently petrified oklob.<\/li>\n<li>Spectral shapeshifters can now once again turn into something other than spectral ghost crabs.<\/li>\n<li>Vampires can no longer drink ghosts&#8217; blood.<\/li>\n<li>Bribed demons can no longer escape Hell.<\/li>\n<li>Dumb monsters can no longer shout.<\/li>\n<li>Dead monsters can no longer shout.<\/li>\n<\/ul>\n<p>Thanks to chequers for helping to compile this post.<\/p>\n<p>Happy crawling!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi, crawlers! Here&#8217;s the latest changes from trunk: Beogh no longer gives piety for sacrificing dead orcs&#8217; bodies. Instead, they can be brought back from the dead with a new 6* ability, Resurrection. Hostile orcs will be converted by the experience. Saint Roka may be tough to persuade to your side, but he&#8217;s considerably less [&hellip;]<\/p>\n","protected":false},"author":31,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3470"}],"collection":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/users\/31"}],"replies":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/comments?post=3470"}],"version-history":[{"count":12,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3470\/revisions"}],"predecessor-version":[{"id":3482,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3470\/revisions\/3482"}],"wp:attachment":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/media?parent=3470"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/categories?post=3470"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/tags?post=3470"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}