{"id":3198,"date":"2015-03-30T05:34:07","date_gmt":"2015-03-30T03:34:07","guid":{"rendered":"http:\/\/crawl.develz.org\/wordpress\/?p=3198"},"modified":"2015-04-07T19:34:17","modified_gmt":"2015-04-07T17:34:17","slug":"trunk-updates-29-march-2015","status":"publish","type":"post","link":"https:\/\/crawl.develz.org\/wordpress\/trunk-updates-29-march-2015","title":{"rendered":"Trunk updates, 29 March 2015"},"content":{"rendered":"<p>Hi, crawlers! The tournament is officially over (results up soon!), and development of 0.17 has officially begun. Here&#8217;s what&#8217;s new since 0.16.0 came out:<\/p>\n<ul>\n<li>Monsters:\n<ul>\n<li>Most uniques (mainly those that can spawn in D) have had their XP and placement adjusted. In general, their XP has been increased (by anywhere from 50% to 150%), and they&#8217;ve been prevented from spawning in areas that were late enough to make them no longer challenging. (E.g., Fannar in Elf.)<\/li>\n<li>Phantasmal Warriors&#8217; attacks no longer pierce SH &amp; AC.<\/li>\n<li>Silent Spectres are now much rarer in Crypt, no longer spawning outside vaults.<\/li>\n<li>Unborn have been merged into death knights; the latter now have Agony, Haunt, and Injury Mirror, and the former no longer exist.<\/li>\n<li>Revenants no longer ignore silence.<\/li>\n<li>Monster rElec has been changed; rElec++ has been removed, and monsters that had it now either have rElec+ or rElec+++ (immunity).<\/li>\n<li>Mnoleg&#8217;s attacks have been simplified.<\/li>\n<\/ul>\n<\/li>\n<li>Spells:\n<ul>\n<li>Summon Guardian Golem is now level 3 (previously 4).<\/li>\n<li>Sure Blade has been removed.<\/li>\n<li>Blade Hands has its offhand attack back (accidentally lost it at the start of 0.16 development), and Dragon Form now has one too. Beware the rising dragon punch!<\/li>\n<\/ul>\n<\/li>\n<li>Items:\n<ul>\n<li>The Cloak of Flash has been merged into the Cloak of Starlight; the latter now has a +2 enchantment and gives Stlth&#8211; (from Stlth-).<\/li>\n<li>Wands of fireball, lightning, and draining now have 15 max charges, up from 9 for the former &amp; 12 for the latter two.<\/li>\n<li>-Cast should no longer appear on non-armour randarts.<\/li>\n<li>Staves of power no longer store power for a short while after being unwielded.<\/li>\n<li>Quicksilver Dragon Armour has had its base armour reduced by one, from 10 to 9.<\/li>\n<li>Potions of decay have been removed.<\/li>\n<li>Gnoll sergeants no longer have a special chance to spawn with potions of curing or heal wounds.<\/li>\n<li>Staves of summoning no longer have a chance of abjuring on hit.<\/li>\n<li>Warding now affects ranged attacks from summoned enemies, in addition to melee attacks.<\/li>\n<li>Faith no longer makes your god more likely to save you.<\/li>\n<\/ul>\n<\/li>\n<li>Gods:\n<ul>\n<li>Finesse no longer causes contamination. (It previously caused slightly less contamination than dissipated naturally per-turn.)<\/li>\n<li>Shadow Step no longer works on harmless plants (&#8216;plant&#8217;, &#8216;fungus&#8217;, &#8216;bush&#8217;&#8230;).<\/li>\n<li>Beogh&#8217;s Smite ability now scales more strongly with Invocations.<\/li>\n<li>Lugonu no longer accepts corpse sacrifices. (Piety gains from kills has increased.)<\/li>\n<\/ul>\n<li>All races&#8217; evocations aptitudes have been reduced by 1.<\/li>\n<li>MP limits have been reworked &amp; simplified; <s>you now get 0.9 max MP for each experience level, and the <s>lowest<\/s> highest of (0.9 MP per level of spellcasting, 0.54 for each level of Invocations, or 0.45 for each level of Invocations).<\/s> <i>The preceding is already out of date &#8211; rapid balance changes&#8230;<\/i><\/li>\n<li>Species that cannot wear armour can no longer get the &#8216;ill-fitting armour&#8217; mutation.<\/li>\n<li>Throwing wielded items is no longer three times faster than normal.<\/li>\n<li>Krakens no longer spew ink continuously.<\/li>\n<li>The rod of shadows can no longer summon friendly pan lords.<\/li>\n<\/ul>\n<p>Happy crawling!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi, crawlers! The tournament is officially over (results up soon!), and development of 0.17 has officially begun. Here&#8217;s what&#8217;s new since 0.16.0 came out: Monsters: Most uniques (mainly those that can spawn in D) have had their XP and placement adjusted. In general, their XP has been increased (by anywhere from 50% to 150%), and [&hellip;]<\/p>\n","protected":false},"author":31,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3198"}],"collection":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/users\/31"}],"replies":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/comments?post=3198"}],"version-history":[{"count":13,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3198\/revisions"}],"predecessor-version":[{"id":3205,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3198\/revisions\/3205"}],"wp:attachment":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/media?parent=3198"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/categories?post=3198"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/tags?post=3198"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}