{"id":3067,"date":"2015-01-16T05:01:13","date_gmt":"2015-01-16T04:01:13","guid":{"rendered":"http:\/\/crawl.develz.org\/wordpress\/?p=3067"},"modified":"2015-01-16T05:04:20","modified_gmt":"2015-01-16T04:04:20","slug":"trunk-updates-15-january-2015","status":"publish","type":"post","link":"https:\/\/crawl.develz.org\/wordpress\/trunk-updates-15-january-2015","title":{"rendered":"Trunk updates, 15 January 2015"},"content":{"rendered":"<p>Hi, crawlers! Your changes for today:<\/p>\n<ul>\n<li>Random artefact generation has been reworked.\n<ul>\n<li>Artefact property distribution is now considerably more structured, and there&#8217;s now a weak correlation between bad &#038; good properties (an artefact with a few good properties is now less to have bad ones, and vice versa).<\/li>\n<li>New, rare property: +Twstr, which, when evoked, summons a hostile twister nearby. Its winds shred everything nearby &#8211; including you, if you&#8217;re not light on your feet!<\/li>\n<li>Other new properties: Regen+, HP+-, MP+-, rPois-, rN-, and probably a few others I&#8217;m forgetting.<\/li>\n<li>Artefact stats now range +-2-6, up from +-1-5.<\/li>\n<\/ul>\n<\/li>\n<li>Acid walls now display the &#8216;acid floor tile&#8217; all around themselves, even when outside Slime. Should help discourage a few accidental acid deaths&#8230;<\/li>\n<li>Irradiate now has an animation &#8211; console-only for now, until I make some decent tiles for it.<\/li>\n<li>When following Ashenzari, (p) now sacrifices one scroll at a time, and tells you which scrolls were created.<\/li>\n<li>Gozag food shops are now 2\/3rds as pricey.<\/li>\n<li>Cigotuvi&#8217;s Embrace no longer hurls hundreds of corpses across the floor (visually). Maximum five animated corpse movements per casting. Sorry (?), zig-spammers. (The actual functionality of the spell is unchanged; this is just visual.)<\/li>\n<li>Applying Excruciating Wounds and Warp Weapon in succession (in either order) no longer permanently changes weapons&#8217; brands.<\/li>\n<li>Good news &#8211; &#038;^Ib works again!<\/li>\n<li>Invisible giant eyeball messages have been disambiguated.<\/li>\n<li>Confused terrified fungi stumble around.<\/li>\n<\/ul>\n<p>Happy crawling!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi, crawlers! Your changes for today: Random artefact generation has been reworked. Artefact property distribution is now considerably more structured, and there&#8217;s now a weak correlation between bad &#038; good properties (an artefact with a few good properties is now less to have bad ones, and vice versa). New, rare property: +Twstr, which, when evoked, [&hellip;]<\/p>\n","protected":false},"author":31,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3067"}],"collection":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/users\/31"}],"replies":[{"embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/comments?post=3067"}],"version-history":[{"count":3,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3067\/revisions"}],"predecessor-version":[{"id":3070,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/posts\/3067\/revisions\/3070"}],"wp:attachment":[{"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/media?parent=3067"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/categories?post=3067"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/crawl.develz.org\/wordpress\/wp-json\/wp\/v2\/tags?post=3067"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}