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	<title>Comments on: Trunk updates, 29 May 2014</title>
	<atom:link href="http://crawl.develz.org/wordpress/trunk-updates-29-may-2014/feed" rel="self" type="application/rss+xml" />
	<link>https://crawl.develz.org/wordpress/trunk-updates-29-may-2014</link>
	<description>Development live!</description>
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		<title>By: Nubinia</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-29-may-2014/comment-page-1#comment-1753</link>
		<dc:creator>Nubinia</dc:creator>
		<pubDate>Sun, 01 Jun 2014 18:48:54 +0000</pubDate>
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		<description>Does the card of drowsing send monsters to sleep?</description>
		<content:encoded><![CDATA[<p>Does the card of drowsing send monsters to sleep?</p>
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		<title>By: Teco</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-29-may-2014/comment-page-1#comment-1751</link>
		<dc:creator>Teco</dc:creator>
		<pubDate>Sun, 01 Jun 2014 03:09:14 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=2828#comment-1751</guid>
		<description>I don&#039;t like the removal of cheese and sausages... Cheese was more fitting than bread rations because cheese is known to not expire IRL, and I like sausages. With fruits, I think there should be small fruits and big fruits, to stop fruits from being too generalised, and Fedhas takes up smaller fruits first. The enchantment and acid corrosion update however... Jellies are already enough of a problem early game... At least make acid resistance more common and identifiable, or make most enchanted items have it, or have an intrinsic ability to bring items closer to +0 +0 enchantment.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t like the removal of cheese and sausages&#8230; Cheese was more fitting than bread rations because cheese is known to not expire IRL, and I like sausages. With fruits, I think there should be small fruits and big fruits, to stop fruits from being too generalised, and Fedhas takes up smaller fruits first. The enchantment and acid corrosion update however&#8230; Jellies are already enough of a problem early game&#8230; At least make acid resistance more common and identifiable, or make most enchanted items have it, or have an intrinsic ability to bring items closer to +0 +0 enchantment.</p>
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		<title>By: Phalen</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-29-may-2014/comment-page-1#comment-1750</link>
		<dc:creator>Phalen</dc:creator>
		<pubDate>Sat, 31 May 2014 21:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=2828#comment-1750</guid>
		<description>Really liking the new halfling aptitudes, and im pretty early game on nemelex but exploration piety only seems better</description>
		<content:encoded><![CDATA[<p>Really liking the new halfling aptitudes, and im pretty early game on nemelex but exploration piety only seems better</p>
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		<title>By: kripto</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-29-may-2014/comment-page-1#comment-1747</link>
		<dc:creator>kripto</dc:creator>
		<pubDate>Thu, 29 May 2014 17:51:45 +0000</pubDate>
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		<description>No more cheese and sasuage? D:

Does that mean no more of those silly vaults full of rats guarding a pile &#039;o cheez? Oh the inhumanity.

I do appreciate simplification of my foodstuffs, tho, since that&#039;s more room in my pockets for the more important stuff. Also, woo Tukima&#039;s Dance.</description>
		<content:encoded><![CDATA[<p>No more cheese and sasuage? D:</p>
<p>Does that mean no more of those silly vaults full of rats guarding a pile &#8216;o cheez? Oh the inhumanity.</p>
<p>I do appreciate simplification of my foodstuffs, tho, since that&#8217;s more room in my pockets for the more important stuff. Also, woo Tukima&#8217;s Dance.</p>
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		<title>By: Mark</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-29-may-2014/comment-page-1#comment-1746</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 29 May 2014 11:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=2828#comment-1746</guid>
		<description>Loving the new Nemelex! Explore piety is great, the decks are gifted at a great speed, and I love the composition of the war deck.

One small request - since war has lot of cards and escape only has a few, would you consider moving Shadow and Storm to escape? Clouds and Invisibilty seem to be more escape focussed anyway :)</description>
		<content:encoded><![CDATA[<p>Loving the new Nemelex! Explore piety is great, the decks are gifted at a great speed, and I love the composition of the war deck.</p>
<p>One small request &#8211; since war has lot of cards and escape only has a few, would you consider moving Shadow and Storm to escape? Clouds and Invisibilty seem to be more escape focussed anyway :)</p>
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