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	<title>Comments on: Trunk Updates, 21 June 2015</title>
	<atom:link href="http://crawl.develz.org/wordpress/trunk-updates-21-june-2015/feed" rel="self" type="application/rss+xml" />
	<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015</link>
	<description>Development live!</description>
	<lastBuildDate>Mon, 16 Mar 2026 09:52:57 +0000</lastBuildDate>
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	<item>
		<title>By: FizalphaR</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2261</link>
		<dc:creator>FizalphaR</dc:creator>
		<pubDate>Fri, 17 Jul 2015 20:48:56 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2261</guid>
		<description>Any chance of an auto-updater to the latest trunk version any time in the future? I haven&#039;t been able to build dcss for over a year now for some reason, even though I&#039;ve had all the requirements, contrib-lib error 2 or something along those lines no matter what I do... so have to redownload from trunk every couple days.</description>
		<content:encoded><![CDATA[<p>Any chance of an auto-updater to the latest trunk version any time in the future? I haven&#8217;t been able to build dcss for over a year now for some reason, even though I&#8217;ve had all the requirements, contrib-lib error 2 or something along those lines no matter what I do&#8230; so have to redownload from trunk every couple days.</p>
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	<item>
		<title>By: NinetaledFox</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2259</link>
		<dc:creator>NinetaledFox</dc:creator>
		<pubDate>Thu, 09 Jul 2015 05:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2259</guid>
		<description>i want the mobile version&#039;s control to come back like a past one... it&#039;s not good to control that i can&#039;t play dcss.</description>
		<content:encoded><![CDATA[<p>i want the mobile version&#8217;s control to come back like a past one&#8230; it&#8217;s not good to control that i can&#8217;t play dcss.</p>
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	<item>
		<title>By: zipadoo</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2258</link>
		<dc:creator>zipadoo</dc:creator>
		<pubDate>Wed, 08 Jul 2015 01:12:17 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2258</guid>
		<description>@mummy

You jest, but having some options for NPC interaction for folks other than Half Orcs of Beough would be pretty cool.</description>
		<content:encoded><![CDATA[<p>@mummy</p>
<p>You jest, but having some options for NPC interaction for folks other than Half Orcs of Beough would be pretty cool.</p>
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	<item>
		<title>By: mummy</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2257</link>
		<dc:creator>mummy</dc:creator>
		<pubDate>Tue, 07 Jul 2015 01:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2257</guid>
		<description>you shoudl add romance options to the game, like when you find jessica you  can choose to make a check based on int and skills, and if it works she becomes friendly but if you do it again on anohter unique then she turns hostile again. also you should add lucario from pokemon</description>
		<content:encoded><![CDATA[<p>you shoudl add romance options to the game, like when you find jessica you  can choose to make a check based on int and skills, and if it works she becomes friendly but if you do it again on anohter unique then she turns hostile again. also you should add lucario from pokemon</p>
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	<item>
		<title>By: plaintextman</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2256</link>
		<dc:creator>plaintextman</dc:creator>
		<pubDate>Mon, 06 Jul 2015 18:39:21 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2256</guid>
		<description>I&#039;m generally a &quot;cheer for devteam&#039;s choices&quot; kind of guy, but I&#039;ve also been feeling that they might be too liberall with the feature axe (i&#039;ll really miss goliath beetles). However &quot;subtract 15 or 20&quot; things is a gross overstatement. How about someone start a list of arguably interesting features that have been chopped, side-by-side with a list of improvements or new interesting stuff that have been added? (heck, this idea might make for a great web app or something) We should evaluate this &quot;balance&quot; and player opinion of it more systematically; rage in the comments doesn&#039;t usually make for a very controlled analysis.</description>
		<content:encoded><![CDATA[<p>I&#8217;m generally a &#8220;cheer for devteam&#8217;s choices&#8221; kind of guy, but I&#8217;ve also been feeling that they might be too liberall with the feature axe (i&#8217;ll really miss goliath beetles). However &#8220;subtract 15 or 20&#8243; things is a gross overstatement. How about someone start a list of arguably interesting features that have been chopped, side-by-side with a list of improvements or new interesting stuff that have been added? (heck, this idea might make for a great web app or something) We should evaluate this &#8220;balance&#8221; and player opinion of it more systematically; rage in the comments doesn&#8217;t usually make for a very controlled analysis.</p>
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	<item>
		<title>By: Ryan</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2255</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Mon, 06 Jul 2015 01:19:06 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2255</guid>
		<description>add 1 cool thing, subtract 15 or 20 things.  Are there any plans to make the game .. you know.. more complex?  Instead of constantly taking cool things away?  I haven&#039;t played for a while now, because i&#039;m annoyed at the continual dumbing down of everything.  What is this World of Warcraft?  Sorry to complain, but this game used to be fantastic.  Quit ruining it, already.  How about adding a couple cool things, instead of trimming it to the bare bones?  That isn&#039;t making it more fun.  That&#039;s making it braindead straightforward.  Just an opinion.</description>
		<content:encoded><![CDATA[<p>add 1 cool thing, subtract 15 or 20 things.  Are there any plans to make the game .. you know.. more complex?  Instead of constantly taking cool things away?  I haven&#8217;t played for a while now, because i&#8217;m annoyed at the continual dumbing down of everything.  What is this World of Warcraft?  Sorry to complain, but this game used to be fantastic.  Quit ruining it, already.  How about adding a couple cool things, instead of trimming it to the bare bones?  That isn&#8217;t making it more fun.  That&#8217;s making it braindead straightforward.  Just an opinion.</p>
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	<item>
		<title>By: Somebody</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2254</link>
		<dc:creator>Somebody</dc:creator>
		<pubDate>Fri, 03 Jul 2015 21:40:15 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2254</guid>
		<description>Psst, Liferea gives the following error for this feed: 
&quot;This page contains the following errors: error on line 1166 at column 515: Failed to parse QName &#039;https:&#039; Below is a rendering of the page up to the first error.&quot;

Would you per chance happen to know anything about that? :)</description>
		<content:encoded><![CDATA[<p>Psst, Liferea gives the following error for this feed:<br />
&#8220;This page contains the following errors: error on line 1166 at column 515: Failed to parse QName &#8216;https:&#8217; Below is a rendering of the page up to the first error.&#8221;</p>
<p>Would you per chance happen to know anything about that? :)</p>
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	</item>
	<item>
		<title>By: plaintextman</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2253</link>
		<dc:creator>plaintextman</dc:creator>
		<pubDate>Fri, 03 Jul 2015 20:59:20 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2253</guid>
		<description>What! Ugly things and abominations had randomized speeds? Over more several years and a handful of ascensions I never even figured that out :(</description>
		<content:encoded><![CDATA[<p>What! Ugly things and abominations had randomized speeds? Over more several years and a handful of ascensions I never even figured that out :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: neil</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2252</link>
		<dc:creator>neil</dc:creator>
		<pubDate>Fri, 03 Jul 2015 03:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2252</guid>
		<description>The arcane marksman/hunter weapon selection crash should be fixed now.</description>
		<content:encoded><![CDATA[<p>The arcane marksman/hunter weapon selection crash should be fixed now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Spidey</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2251</link>
		<dc:creator>Spidey</dc:creator>
		<pubDate>Tue, 30 Jun 2015 22:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2251</guid>
		<description>Anyone else crashing whenever they try to make an Arcane Marksman?</description>
		<content:encoded><![CDATA[<p>Anyone else crashing whenever they try to make an Arcane Marksman?</p>
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	<item>
		<title>By: Auflauf</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2250</link>
		<dc:creator>Auflauf</dc:creator>
		<pubDate>Mon, 29 Jun 2015 15:31:57 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2250</guid>
		<description>Quoth the raven...nevermore</description>
		<content:encoded><![CDATA[<p>Quoth the raven&#8230;nevermore</p>
]]></content:encoded>
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	<item>
		<title>By: Brickman</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2248</link>
		<dc:creator>Brickman</dc:creator>
		<pubDate>Sun, 28 Jun 2015 14:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2248</guid>
		<description>I guess we can set our concerns about the game becoming too easy to rest, now that you&#039;ve *removed controlled teleports*. I mean, yikes! (Probably a good idea as they were overpowered in places where they worked).

It&#039;s sad to see ravens going away, but I guess they were bizarrely powerful for their apparent size. Makes early game tengus much less dangerous though.</description>
		<content:encoded><![CDATA[<p>I guess we can set our concerns about the game becoming too easy to rest, now that you&#8217;ve *removed controlled teleports*. I mean, yikes! (Probably a good idea as they were overpowered in places where they worked).</p>
<p>It&#8217;s sad to see ravens going away, but I guess they were bizarrely powerful for their apparent size. Makes early game tengus much less dangerous though.</p>
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	<item>
		<title>By: Crabhammer</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2246</link>
		<dc:creator>Crabhammer</dc:creator>
		<pubDate>Thu, 25 Jun 2015 05:56:50 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2246</guid>
		<description>RIP, Singularity.  You were way too good, but that&#039;s why I loved you.  It&#039;s appropriate, because I was just about to start mixing it with Fire Storm, which would just ruin everything.

GOD I love this game.</description>
		<content:encoded><![CDATA[<p>RIP, Singularity.  You were way too good, but that&#8217;s why I loved you.  It&#8217;s appropriate, because I was just about to start mixing it with Fire Storm, which would just ruin everything.</p>
<p>GOD I love this game.</p>
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	<item>
		<title>By: Rast</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2245</link>
		<dc:creator>Rast</dc:creator>
		<pubDate>Wed, 24 Jun 2015 23:10:03 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2245</guid>
		<description>But I liked ravens :(</description>
		<content:encoded><![CDATA[<p>But I liked ravens :(</p>
]]></content:encoded>
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	<item>
		<title>By: Sven</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2243</link>
		<dc:creator>Sven</dc:creator>
		<pubDate>Tue, 23 Jun 2015 10:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2243</guid>
		<description>Is it true that the Mountain Dwarf will soon come back? .-)</description>
		<content:encoded><![CDATA[<p>Is it true that the Mountain Dwarf will soon come back? .-)</p>
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	<item>
		<title>By: roainrah</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2242</link>
		<dc:creator>roainrah</dc:creator>
		<pubDate>Tue, 23 Jun 2015 08:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2242</guid>
		<description>First thought that came to mind were shapeshifters, not entirely sure if that&#039;d count or not</description>
		<content:encoded><![CDATA[<p>First thought that came to mind were shapeshifters, not entirely sure if that&#8217;d count or not</p>
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		<title>By: osklington</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2241</link>
		<dc:creator>osklington</dc:creator>
		<pubDate>Mon, 22 Jun 2015 04:03:10 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2241</guid>
		<description>Love all the changes the team has been throwing our way! This game will keep me coming back for many years to come methinks...</description>
		<content:encoded><![CDATA[<p>Love all the changes the team has been throwing our way! This game will keep me coming back for many years to come methinks&#8230;</p>
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		<title>By: Tristian</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2240</link>
		<dc:creator>Tristian</dc:creator>
		<pubDate>Mon, 22 Jun 2015 01:53:32 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2240</guid>
		<description>&quot;New feature: ecumenical altars, appearing in the early Dungeon &amp; allowing you to convert to a random god… if you dare!&quot;




Love it! Perfect choice for the random Wanderer.</description>
		<content:encoded><![CDATA[<p>&#8220;New feature: ecumenical altars, appearing in the early Dungeon &amp; allowing you to convert to a random god… if you dare!&#8221;</p>
<p>Love it! Perfect choice for the random Wanderer.</p>
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		<title>By: PleasingFungus</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2239</link>
		<dc:creator>PleasingFungus</dc:creator>
		<pubDate>Mon, 22 Jun 2015 01:34:04 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2239</guid>
		<description>Not since &lt;a href=&quot;https://github.com/crawl/crawl/commit/2b9aeac74ca6&quot; rel=&quot;nofollow&quot;&gt;Jan 2, 2010!&lt;/a rel=&quot;nofollow&quot;&gt;</description>
		<content:encoded><![CDATA[<p>Not since <a href="https://github.com/crawl/crawl/commit/2b9aeac74ca6" rel="nofollow">Jan 2, 2010!</a></p>
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	<item>
		<title>By: TeshiAlair</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2238</link>
		<dc:creator>TeshiAlair</dc:creator>
		<pubDate>Sun, 21 Jun 2015 23:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2238</guid>
		<description>Didn&#039;t Ugly Things have randomized speed? And also, if so, wait they don&#039;t any more?</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t Ugly Things have randomized speed? And also, if so, wait they don&#8217;t any more?</p>
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	<item>
		<title>By: PleasingFungus</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2237</link>
		<dc:creator>PleasingFungus</dc:creator>
		<pubDate>Sun, 21 Jun 2015 22:45:54 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2237</guid>
		<description>I was counting both abominations as one type, yep. Point to Quazi!

Bonus: until 2010, there was a fourth monster type with randomized speed, in addition to hell beasts and the others. (Using &#039;type&#039; here loosely, as with abominations.) What was it?</description>
		<content:encoded><![CDATA[<p>I was counting both abominations as one type, yep. Point to Quazi!</p>
<p>Bonus: until 2010, there was a fourth monster type with randomized speed, in addition to hell beasts and the others. (Using &#8216;type&#8217; here loosely, as with abominations.) What was it?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Quazifuji</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2236</link>
		<dc:creator>Quazifuji</dc:creator>
		<pubDate>Sun, 21 Jun 2015 21:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2236</guid>
		<description>Small abominations, large abominations, and Pan Lords?  Have one of those three had their speed fixed, do Pan Lords not count, or do both abominations count as one type?</description>
		<content:encoded><![CDATA[<p>Small abominations, large abominations, and Pan Lords?  Have one of those three had their speed fixed, do Pan Lords not count, or do both abominations count as one type?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Somebody</title>
		<link>https://crawl.develz.org/wordpress/trunk-updates-21-june-2015/comment-page-1#comment-2235</link>
		<dc:creator>Somebody</dc:creator>
		<pubDate>Sun, 21 Jun 2015 20:41:43 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=3287#comment-2235</guid>
		<description>Uhmm, abominations maybe?</description>
		<content:encoded><![CDATA[<p>Uhmm, abominations maybe?</p>
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