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	<title>Comments on: A Tide of Tiles</title>
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	<link>https://crawl.develz.org/wordpress/a-tide-of-tiles</link>
	<description>Development live!</description>
	<lastBuildDate>Mon, 16 Mar 2026 09:52:57 +0000</lastBuildDate>
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		<title>By: Tile Changes in 0.7 &#171; Dungeon Crawl Stone Soup</title>
		<link>https://crawl.develz.org/wordpress/a-tide-of-tiles/comment-page-1#comment-336</link>
		<dc:creator>Tile Changes in 0.7 &#171; Dungeon Crawl Stone Soup</dc:creator>
		<pubDate>Mon, 12 Jul 2010 15:43:37 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=509#comment-336</guid>
		<description>[...] there are three separate things going on in the picture on the right. First, like the water in the Shoals, there are transition wave tiles between shallow and deep water. Secondly, where ground touches [...]</description>
		<content:encoded><![CDATA[<p>[...] there are three separate things going on in the picture on the right. First, like the water in the Shoals, there are transition wave tiles between shallow and deep water. Secondly, where ground touches [...]</p>
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		<title>By: co</title>
		<link>https://crawl.develz.org/wordpress/a-tide-of-tiles/comment-page-1#comment-171</link>
		<dc:creator>co</dc:creator>
		<pubDate>Sat, 20 Mar 2010 09:55:11 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=509#comment-171</guid>
		<description>looks lovley, but the water tiles has a little to much contrast between the white and blue, it hurts my eyes. Other than that its totally awesome. :D</description>
		<content:encoded><![CDATA[<p>looks lovley, but the water tiles has a little to much contrast between the white and blue, it hurts my eyes. Other than that its totally awesome. :D</p>
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		<title>By: greensnark</title>
		<link>https://crawl.develz.org/wordpress/a-tide-of-tiles/comment-page-1#comment-106</link>
		<dc:creator>greensnark</dc:creator>
		<pubDate>Fri, 26 Feb 2010 05:42:16 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=509#comment-106</guid>
		<description>Nice article and screenshots. The waves and weighted tiles make for much more natural looking levels -- the first 0.5.2 screenshot had visible lines of big-rock-in-sand-tiles, the more recent screenshots look much better.

Thanks for all the work on tiles!</description>
		<content:encoded><![CDATA[<p>Nice article and screenshots. The waves and weighted tiles make for much more natural looking levels &#8212; the first 0.5.2 screenshot had visible lines of big-rock-in-sand-tiles, the more recent screenshots look much better.</p>
<p>Thanks for all the work on tiles!</p>
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		<title>By: Napkin</title>
		<link>https://crawl.develz.org/wordpress/a-tide-of-tiles/comment-page-1#comment-101</link>
		<dc:creator>Napkin</dc:creator>
		<pubDate>Tue, 23 Feb 2010 01:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=509#comment-101</guid>
		<description>Great article and nice screenshots! I want to see moooooaahh :D 0.6 will rock!</description>
		<content:encoded><![CDATA[<p>Great article and nice screenshots! I want to see moooooaahh :D 0.6 will rock!</p>
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		<title>By: evktalo</title>
		<link>https://crawl.develz.org/wordpress/a-tide-of-tiles/comment-page-1#comment-98</link>
		<dc:creator>evktalo</dc:creator>
		<pubDate>Mon, 22 Feb 2010 09:02:55 +0000</pubDate>
		<guid isPermaLink="false">http://crawl.develz.org/wordpress/?p=509#comment-98</guid>
		<description>Excellent article! It gave me a glimpse to the project history in a very interesting way. The screenshots are fun to look at. The waves and the shoreline looks much better in 0.6. I adore the turtles too!

Branches and portal vaults have all sorts of interesting connections. The Sewers and Ice Caves were private pre-Stone Soup branch ideas of mine. Somewhere when portal vaults were discussed it struck me that their scope was perfect for a portal vault instead of a full-blown branch.

At one point, I was considering to propose a portal vault prototype of the Shoals themselves, if it started to look like that they were missing another major release. Happily this didn&#039;t happen!

--Eino</description>
		<content:encoded><![CDATA[<p>Excellent article! It gave me a glimpse to the project history in a very interesting way. The screenshots are fun to look at. The waves and the shoreline looks much better in 0.6. I adore the turtles too!</p>
<p>Branches and portal vaults have all sorts of interesting connections. The Sewers and Ice Caves were private pre-Stone Soup branch ideas of mine. Somewhere when portal vaults were discussed it struck me that their scope was perfect for a portal vault instead of a full-blown branch.</p>
<p>At one point, I was considering to propose a portal vault prototype of the Shoals themselves, if it started to look like that they were missing another major release. Happily this didn&#8217;t happen!</p>
<p>&#8211;Eino</p>
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