Differences

This shows you the differences between two versions of the page.

Link to this comparison view

dcss:brainstorm:species:propose:yeek [2014-05-08 22:02]
File200 created
dcss:brainstorm:species:propose:yeek [2014-05-08 22:04] (current)
File200 [Concept]
Line 9: Line 9:
 ==== Concept ==== ==== Concept ====
  
-Yeeks are said to be the missing link between goblins and slimes. These strange creatures have unstable genetics, causing them to change rapidly as they grow. Yeeks gain a random mutation every XL, and start with evolution 2 as a permanent innate ability. Teleitis, berserkitis and shoutitis are excluded from the list of possible mutations they can get due to their unfun game-ending nature. Yeeks have the potential to be very powerful, or very weak. Adapting to your good and bad mutations is necessary for survival.+Yeeks are said to be the missing link between goblins and slimes. These strange creatures have unstable genetics, causing them to change rapidly as they grow. Yeeks gain a random mutation every XL, and start with evolution 2 as a permanent innate ability. Yeeks have the potential to be very powerful, or very weak. Adapting to your good and bad mutations is necessary for survival.
  
 Furthermore, yeeks are able to split and create smaller versions of themselves, called yeeklings. These are bizarre masses of flesh and slime that possess most of the traits of yeeks, and scale with the yeek's level. If possible, they will also retain the yeek's mutations. Yeeklings are not a replacement for summons. Instead, they are designed to give more options to melee focused characters, and can supplement a summoning playstyle with permanent minions. Other traits of yeeklings are tbd. They might be able to cast some of your spells, or even split into yeeklinglings. Furthermore, yeeks are able to split and create smaller versions of themselves, called yeeklings. These are bizarre masses of flesh and slime that possess most of the traits of yeeks, and scale with the yeek's level. If possible, they will also retain the yeek's mutations. Yeeklings are not a replacement for summons. Instead, they are designed to give more options to melee focused characters, and can supplement a summoning playstyle with permanent minions. Other traits of yeeklings are tbd. They might be able to cast some of your spells, or even split into yeeklinglings.
Logged in as: Anonymous (VIEWER)
dcss/brainstorm/species/propose/yeek.txt · Last modified: 2014-05-08 22:04 by File200
 
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki