Differences

This shows you the differences between two versions of the page.

Link to this comparison view

dcss:brainstorm:species:propose:jelly [2012-12-11 21:00]
Shagoth [More Recent Ideas]
dcss:brainstorm:species:propose:jelly [2012-12-11 21:02] (current)
Shagoth [More Recent Ideas]
Line 94: Line 94:
     * Another idea is to have the jelly only able to learn spells from the spellbook it has the points to invest in. So they would have to decide between not eating the book until they gain a level, or eating the book and only learn less spells than they could at a later level.  --- //[[user:thndrshk2k]] 2010-03-11 01:32//     * Another idea is to have the jelly only able to learn spells from the spellbook it has the points to invest in. So they would have to decide between not eating the book until they gain a level, or eating the book and only learn less spells than they could at a later level.  --- //[[user:thndrshk2k]] 2010-03-11 01:32//
   * It seems like the jelly as described here would lead to players, before any difficult section such as a branch end or Zot 5, to pile up a ton of armor and weapons right outside and then eat it all in one go (starving themselves beforehand if necessary to avoid the satiation thing), granting themselves arbitrarily high AC and weapon damage and an arbitrarily large collection of weapon brands and resistances. Perhaps there should be a hard or soft cap on the AC you can have from eating armor and the bonus damage from eating weapons, and you certainly shouldn't get multiple weapon brands at once. Resistances are a bit trickier to keep the flavor of the species without leading to this scumming, since runed or glowing armor is all over the place after a point. Maybe that should just be from the last item of each class that you ate; you'd generally be a bit low on resistances unless you ate good artifacts but you would still have five real jewelry slots, and anyways that's one of the prices you pay for being a jelly. I guess the real problem with that idea is that resistances are usually only gained from the body armor and jewelry slots, not the other armor ones; maybe then the last 5 body armors or so instead. --- //[[user:brickman]] 2010-09-24 01:39//   * It seems like the jelly as described here would lead to players, before any difficult section such as a branch end or Zot 5, to pile up a ton of armor and weapons right outside and then eat it all in one go (starving themselves beforehand if necessary to avoid the satiation thing), granting themselves arbitrarily high AC and weapon damage and an arbitrarily large collection of weapon brands and resistances. Perhaps there should be a hard or soft cap on the AC you can have from eating armor and the bonus damage from eating weapons, and you certainly shouldn't get multiple weapon brands at once. Resistances are a bit trickier to keep the flavor of the species without leading to this scumming, since runed or glowing armor is all over the place after a point. Maybe that should just be from the last item of each class that you ate; you'd generally be a bit low on resistances unless you ate good artifacts but you would still have five real jewelry slots, and anyways that's one of the prices you pay for being a jelly. I guess the real problem with that idea is that resistances are usually only gained from the body armor and jewelry slots, not the other armor ones; maybe then the last 5 body armors or so instead. --- //[[user:brickman]] 2010-09-24 01:39//
-  * Another possibillity would be, to let the jelly hold wepons, wich dissolve slowly upon use.I´ve seen a drawing once, where the jelly had the weapons inside of itself and used them. To me, the idea of it just poking others with the blade by "puking" it at them, before sucking it back in doesn´t seem too unusual.Wearing "limb" clothing could also be possible, since the jelly can just form pseudopods. A possible way to make it unnique with that, could be to make it able to wear all armour, at the price of slowly dissolving it.Same with the weapons, since they get weaker by time, it would be possible to let it have high aptitudes, since it "holds" the weapons inside of its body.--- //[[user:Shagoth]] 2012-12-11 20:59//+  * Another possibillity would be, to let the jelly hold wepons, wich dissolve slowly upon use.I´ve seen a drawing once, where the jelly had the weapons inside of itself and used them. To me, the idea of it just poking others with the blade by "puking" it at them, before sucking it back indoesn´t seem too unusual.Wearing armour could also be possible, since the jelly can just form pseudopods. A possible way to make it unnique with that idea, could be making it able to wear all armour, at the price of slowly dissolving it.Same with weapons, since they get weaker by time, it would be possible to let it have high aptitudes,which can be explained, since it "holds" the weapons inside of its body.--- //[[user:Shagoth]] 2012-12-11 20:59//
  
  
Logged in as: Anonymous (VIEWER)
dcss/brainstorm/species/propose/jelly.txt · Last modified: 2012-12-11 21:02 by Shagoth
 
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki