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dcss:brainstorm:interface:messagewindow [2015-12-31 14:26]
cousinoleg
dcss:brainstorm:interface:messagewindow [2016-07-16 20:39] (current)
JosephHackman Suggesting clarity for spell memorization message.
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 >> Are there any scripts that would need to identify "<Monster> resists"?  Up until a few days ago this message could refer to three different things: failed displacement, (completely) resisted hex, resisted elemental spell.  It can still refer to two messages.  So it seems unlikely any script would use that particular message.  As for the messages referring to the particular type of attack, that part is unchanged - i.e., any time a bolt of lightning is around, the string "bolt of lightning" will still appear somewhere. -//IonFrigate// >> Are there any scripts that would need to identify "<Monster> resists"?  Up until a few days ago this message could refer to three different things: failed displacement, (completely) resisted hex, resisted elemental spell.  It can still refer to two messages.  So it seems unlikely any script would use that particular message.  As for the messages referring to the particular type of attack, that part is unchanged - i.e., any time a bolt of lightning is around, the string "bolt of lightning" will still appear somewhere. -//IonFrigate//
 ===== Other message area improvements ===== ===== Other message area improvements =====
 +  * Add the name of the spell you memorized to the string ''You finish memorizing. Spell assigned to 'c'.''
   * An option to make a line break (-more-) appear if you take heavy damage in one turn or a lot over time. I know I'm dumb and impatient for dying like that, but it would be nice.   * An option to make a line break (-more-) appear if you take heavy damage in one turn or a lot over time. I know I'm dumb and impatient for dying like that, but it would be nice.
   * There should be an option to show EXP gained after each monster slain message, another option to show EXP remaining till level after each kill   * There should be an option to show EXP gained after each monster slain message, another option to show EXP remaining till level after each kill
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dcss/brainstorm/interface/messagewindow.txt · Last modified: 2016-07-16 20:39 by JosephHackman
 
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