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dcss:brainstorm:god:propose:sacrifice_god [2014-05-22 21:41] Lasty [Piety] |
dcss:brainstorm:god:propose:sacrifice_god [2014-05-22 21:44] (current) Lasty [Powers] |
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* *: Replacement (if needed because Gozag) Aura of Control (passive): Whenever a monster in LOS would attack the player, they have a (piety/20)% chance to instead target a friend or themselves with the attack. --- //[[user:Lasty]] 2014-05-22 21:38// | * *: Replacement (if needed because Gozag) Aura of Control (passive): Whenever a monster in LOS would attack the player, they have a (piety/20)% chance to instead target a friend or themselves with the attack. --- //[[user:Lasty]] 2014-05-22 21:38// | ||
* %%**%%: Roiling aura (passive): Monsters that damage you have a piety-dependent chance to be struck by status effects including: mute, paralyzed, blind, corona. Edited. --- //[[user:Lasty]] 2014-05-22 21:38// | * %%**%%: Roiling aura (passive): Monsters that damage you have a piety-dependent chance to be struck by status effects including: mute, paralyzed, blind, corona. Edited. --- //[[user:Lasty]] 2014-05-22 21:38// | ||
- | * %%***%%: Recharge (active, costs moderate drain (~.75 skill level?)): Heals 5d(piety/25) hp and 5d(piety/50) mp. Edited. --- //[[user:Lasty]] 2014-05-22 21:38// | + | * %%***%%: Recharge (active, exhaust, costs moderate drain (~.75 skill level?)): Heals 5d(piety/25) hp and 5d(piety/50) mp. Edited. --- //[[user:Lasty]] 2014-05-22 21:38// |
* %%****%%: Power leap (active, costs 6 mp and exhaustion): instantly move to a targeted tile within 4 tiles and deal moderate piety-based damage to all monsters surrounding the destination. Edited. --- //[[user:Lasty]] 2014-05-22 21:38// | * %%****%%: Power leap (active, costs 6 mp and exhaustion): instantly move to a targeted tile within 4 tiles and deal moderate piety-based damage to all monsters surrounding the destination. Edited. --- //[[user:Lasty]] 2014-05-22 21:38// | ||
- | * %%*****%%: Aura cataclysm (active, costs significant drain (1.0-1.5 skill level?)): Apply significant damage to all monsters in LOS, along with potential status effects or friendly summons "haunt"ing victims. Edited. --- //[[user:Lasty]] 2014-05-22 21:38// | + | * %%*****%%: Aura cataclysm (active, exhaust, costs significant drain (1.0-1.5 skill level?)): Apply significant damage to all monsters in LOS, along with potential status effects or friendly summons "haunt"ing victims. Edited. --- //[[user:Lasty]] 2014-05-22 21:38// |
> Awe is good. Roiling is crude but alright. Recharge: I don't like this mechanic; the fact that you have to superficially restrict to once per level is only one part of the problem --- the other is that by shutting down the other god powers Recharge has little offensive potential. | > Awe is good. Roiling is crude but alright. Recharge: I don't like this mechanic; the fact that you have to superficially restrict to once per level is only one part of the problem --- the other is that by shutting down the other god powers Recharge has little offensive potential. |