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dcss:brainstorm:god:propose:earth_god [2014-04-21 00:30]
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dcss:brainstorm:god:propose:earth_god [2014-05-09 13:33] (current)
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   * **Battlement of Uru Lai Kah** (%%*****%%) \\ + Earthwork (Active, 6 MP, Food/piety cost: High). Smite targeted, range 4. Extremely loud. Raises a temporary wall out of the earth. Cannot be used while flying.     * **Battlement of Uru Lai Kah** (%%*****%%) \\ + Earthwork (Active, 6 MP, Food/piety cost: High). Smite targeted, range 4. Extremely loud. Raises a temporary wall out of the earth. Cannot be used while flying.  
   * **Fortress of Uru Lai Kah** (%%******%%) \\ Expert Tunneler (Passive): Your remove wall ability can now remove any wall type; however, removing non-diggable walls produces an extremely loud noise.    * **Fortress of Uru Lai Kah** (%%******%%) \\ Expert Tunneler (Passive): Your remove wall ability can now remove any wall type; however, removing non-diggable walls produces an extremely loud noise. 
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 +> This is an interesting and well thought-out design! Some comments nonetheless: \\ I believe that piety gain could be more interesting than just killing monsters. The rock theme should allow this. Here's one random idea (probably not so hot): you only gain half piety for killing on a level; the other half is stored. You get that half if you leave the level, with a bonus if you use a tunnel/shaft to an unexplored level. After that, you don't get piety for killing monsters on this level anymore (not even if you lure them to a new level.) \\ +1 for abstaining from using or special-casing Passwall and earthy monsters! \\ Pebble power: this is interesting, but could be extended from vertical only (i.e. across levels) to also allow tunnels within a level: this would be a new trap type, only available to followers of the rock god, and act like single-use doors. Nifty (perhaps bad) idea: using a tunnel creates a large rock. \\ I really like the Wall power --- the effect might be different than increased HP regeneration, but that's not the point. Battlement overlaps with a power of the Defense god currently under implementation. \\ Flavour: there's a host of mythology about people who gained strength from the earth (and becoming weak when lifted into the air); we can nod to that in the god's description (without mentioned the sources explicitly, of course). --- //[[user:dpeg]] 2014-05-09 13:10//
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dcss/brainstorm/god/propose/earth_god.txt · Last modified: 2014-05-09 13:33 by dpeg
 
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