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dcss:brainstorm:effect:brands_general [2012-02-28 01:54]
DuxOrbis
dcss:brainstorm:effect:brands_general [2012-02-28 01:55] (current)
DuxOrbis
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 Or this means the temporary HD reduction could affect XP the same way, but I think the fact that it takes time for the monster HD to return, but less time than it takes for monsters to heal (as more time would essentially work like now so it isn't an option), it gets rid of dance draining, but gives squishy characters a reason to take the XP hit on powerful monsters, Because the HD reduction is actually effective and to convert it to mana! Vampiric brand is STILL better in terms of hp conversion WITHOUT XP loss.  This can work with or without hp rot but without it discourages dancing and in my opinion doesn't fit with the theme of draining energy per se. Or this means the temporary HD reduction could affect XP the same way, but I think the fact that it takes time for the monster HD to return, but less time than it takes for monsters to heal (as more time would essentially work like now so it isn't an option), it gets rid of dance draining, but gives squishy characters a reason to take the XP hit on powerful monsters, Because the HD reduction is actually effective and to convert it to mana! Vampiric brand is STILL better in terms of hp conversion WITHOUT XP loss.  This can work with or without hp rot but without it discourages dancing and in my opinion doesn't fit with the theme of draining energy per se.
  
 +--- //[[user:DuxOrbis]] 2012-02-27 16:55//
 ====Antimagic Brand ==== ====Antimagic Brand ====
  
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dcss/brainstorm/effect/brands_general.txt · Last modified: 2012-02-28 01:55 by DuxOrbis
 
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