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dcss:brainstorm:dungeon:branch:lair [2012-11-05 20:41]
infiniplex Added issue about random plants and bushes
dcss:brainstorm:dungeon:branch:lair [2013-02-06 04:22] (current)
infiniplex [Branch End Comparison] Removed infiniplex_lair_end_felid_city
Line 86: Line 86:
   * ''kennels'': 2672   * ''kennels'': 2672
   * ''minmay_lair_end_frog_pond'': 9116   * ''minmay_lair_end_frog_pond'': 9116
-  * ''infiniplex_lair_end_felid_city'': 4432 (on Mantis at time of writing)+  * <del>''infiniplex_lair_end_felid_city'': 4432</del> - rejected from Mantis [[Mantis>0006351]]
  
-There is a lot of variation here.  The minimum  value is around 7000 XP (for ''minmay_lair_end_enchanted_forest'' or ''kennels'' and ''infiniplex_lair_end_felid_city''), while the maximum is about 18000-19000 XP (for ''evilmike_catoblepas_cave'' or ''wormcave'' and ''minmay_lair_end_frog_pond'').+There is a lot of variation here.  The minimum  value is around 7000-8000 XP (for ''minmay_lair_end_enchanted_forest'' or ''kennels'' and ''bearwithus''), while the maximum is about 18000-19000 XP (for ''evilmike_catoblepas_cave'' or ''wormcave'' and ''minmay_lair_end_frog_pond'').
  
 I propose adding a minimum and maximum desired XP for the endings (ideally as a comment in ''lair.des'') and adjusting the outlier vaults in.  A possible range would be 10000-15000 XP for single endings and half that (5000-7500 XP) for double endings. I propose adding a minimum and maximum desired XP for the endings (ideally as a comment in ''lair.des'') and adjusting the outlier vaults in.  A possible range would be 10000-15000 XP for single endings and half that (5000-7500 XP) for double endings.
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dcss/brainstorm/dungeon/branch/lair.txt · Last modified: 2013-02-06 04:22 by infiniplex
 
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