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dcss:admin:devteam [2017-03-12 17:27]
advil
dcss:admin:devteam [2019-09-06 22:59] (current)
MarvinPA
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 |James Bulgin|DracoOmega|Canada|March 2013|Conjurer revamp, new monsters for Vaults and Abyss, interlevel recall and ally improvements, Crypt revamp, and various other assorted projects. Tends to favor monster and spell design (though this statement may be redundant)| | |James Bulgin|DracoOmega|Canada|March 2013|Conjurer revamp, new monsters for Vaults and Abyss, interlevel recall and ally improvements, Crypt revamp, and various other assorted projects. Tends to favor monster and spell design (though this statement may be redundant)| |
 |Robert Burnham|Cryp71c| TN, USA |2010|Melee combat rewrite, Coded a lot of the new Demonspawn mutations| Ranged combat re-write, more demonspawn mutations | |Robert Burnham|Cryp71c| TN, USA |2010|Melee combat rewrite, Coded a lot of the new Demonspawn mutations| Ranged combat re-write, more demonspawn mutations |
-|Chris Campbell|MarvinPA|UK|February 2011|Various balance-related changes, and occasionally other stuff too.| |+|Kate Campbell| |UK|February 2011|Various balance-related changes, and occasionally other stuff too.| |
 | |CanOfWorms|Canada|September 2016|Various tiles| | | |CanOfWorms|Canada|September 2016|Various tiles| |
 |Matthew Cline|zelgadis, Matthew_Cline| |2007|The other member of the refactoring department; tiles <del>expert</del> newbie, and C++ expert; the man behind CrawlHashTable, Lua triggerables, greatly expanded monster speech lookup with @variables@, and lots of other work on .des file support.| | |Matthew Cline|zelgadis, Matthew_Cline| |2007|The other member of the refactoring department; tiles <del>expert</del> newbie, and C++ expert; the man behind CrawlHashTable, Lua triggerables, greatly expanded monster speech lookup with @variables@, and lots of other work on .des file support.| |
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 |Shayne Halvorson|78291|USA|May 2014|Jiyva, corrosion| | |Shayne Halvorson|78291|USA|May 2014|Jiyva, corrosion| |
 |Brendan Hickey| bh | USA | December 2012 | The third worst player on the team. | | |Brendan Hickey| bh | USA | December 2012 | The third worst player on the team. | |
 +|Aidan Holm|aidanholm, aidanh|Taiwan|2018|UI overhaul and misc bug fixes| |
 |Pete Hurst|mumra|UK|March 2013| Vaults and other new layouts, Mantis purge, implemented such hated features as gas traps, webs and rolling boulder beetles. Merged kilobyte's no-nausea branch to make up for it. | Layout overhaul, rolling boulder form. | |Pete Hurst|mumra|UK|March 2013| Vaults and other new layouts, Mantis purge, implemented such hated features as gas traps, webs and rolling boulder beetles. Merged kilobyte's no-nausea branch to make up for it. | Layout overhaul, rolling boulder form. |
 |Eino Keskitalo|evktalo, Keskitalo|Finland|Summer 2009| Came up with Sewer and Ice Cave portal vaults (with maps from others); former Windows trunk builds clerk; [[dcss:usability_project:start|usability project]] member, helps with infrastructure (Mantis and Wiki). [[dcss:brainstorm:effect:silverchaos|A fantasy hipster]].|Indefinite hiatus apart from [[https://crawl.develz.org/tavern/viewtopic.php?f=19&t=7629|dreaming about music in Crawl]].| |Eino Keskitalo|evktalo, Keskitalo|Finland|Summer 2009| Came up with Sewer and Ice Cave portal vaults (with maps from others); former Windows trunk builds clerk; [[dcss:usability_project:start|usability project]] member, helps with infrastructure (Mantis and Wiki). [[dcss:brainstorm:effect:silverchaos|A fantasy hipster]].|Indefinite hiatus apart from [[https://crawl.develz.org/tavern/viewtopic.php?f=19&t=7629|dreaming about music in Crawl]].|
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dcss/admin/devteam.1489336055.txt.gz · Last modified: 2017-03-12 17:27 by advil
 
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