CiP: SpVm Of Vehumet


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Mines Malingerer

Posts: 43

Joined: Sunday, 11th August 2013, 15:03

Post Tuesday, 8th October 2013, 19:09

CiP: SpVm Of Vehumet

I'm currently playing a Spriggan Venom Mage, now I'm clearing Lair, and need advice where to go.
Should I do orc first because there are nor rPois monsters? Or should I rely on my other spells for them and sting everything else?

  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2979-gb6a86b3 (console) character file.

not a fairy the Thaumaturge (Spriggan Venom Mage)  Turns: 28325, Time: 03:47:08

HP  64/64        AC  7     Str  6      XL: 13   Next: 39%
MP  33/35        EV 31     Int 20      God: Vehumet [*****.]
Gold 822         SH  0     Dex 16      Spells:  9 memorised,  1 level left

Res.Fire  : + . .   See Invis. : +   l - +0 rod of warding (13/13)
Res.Cold  : . . .   Warding    : .   t - +2 robe
Life Prot.: . . .   Conserve   : .   (shield restricted)
Res.Poison: .       Res.Corr.  : .   g - +2 wizard hat
Res.Elec. : .       Clarity    : .   C - +0 elf cloak
Sust.Abil.: . .     Spirit.Shd : .   (gloves unavailable)
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Flight     : .   s - cursed amulet of faith
Saprovore : . . .                    j - +4 ring of evasion
                                     h - ring of protection from fire

@: very quick, very resistant to hostile enchantments, very stealthy
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2
a: Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are very hungry.

You have visited 3 branches of the dungeon, and seen 20 of its levels.
You have also visited: Labyrinth and Sewer.

You have collected 802 gold pieces.

Inventory:

Hand weapons
 a - a +3,+3 elven dagger of protection (quivered)
Armour
 g - a +2 wizard hat (worn)
 t - a +2 robe (worn)
 C - a +0 elven cloak (worn)
Magical devices
 e - a wand of magic darts {zapped: 1}
 o - a wand of confusion (14)
 w - a wand of disintegration {zapped: 5}
Comestibles
 f - 2 bread rations
Scrolls
 m - 6 scrolls of identify
 q - 2 scrolls of remove curse
 r - a scroll of immolation
 u - a scroll of recharging
 x - 3 scrolls of fog
 y - 4 scrolls of teleportation
Jewellery
 h - a ring of protection from fire (left hand)
 j - a +4 ring of evasion (right hand)
 s - a cursed amulet of faith (around neck)
 O - an uncursed ring of protection from cold
Potions
 b - a potion of restore abilities
 c - a potion of porridge
 d - 2 potions of heal wounds
 n - 20 potions of curing
 v - 2 potions of speed
 z - a potion of brilliance
 D - a potion of agility
Magical staves
 F - an uncursed staff of conjuration
Rods
 l - a +0 rod of warding (13/13) (weapon)
   (You found it on level 6 of the Lair of Beasts)


   Skills:
 + Level 8,5 Fighting
 + Level 11,8 Dodging
 + Level 6,7 Stealth
 + Level 12,3 Spellcasting
 + Level 7,6 Conjurations
 - Level 2,0 Earth Magic
 + Level 10,6 Poison Magic
 + Level 10,3 Evocations


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sting                 Conj/Pois      ####         1%          1    None
b - Mephitic Cloud        Conj/Pois/Air  #####...     1%          3    None
c - Conjure Flame         Conj/Fire      ####....     1%          3    None
d - Bolt of Magma         Conj/Fire/Erth ####......   14%         5    ###....
f - Throw Icicle          Conj/Ice       ####....     4%          4    #......
g - Venom Bolt            Conj/Pois      #####.....   1%          5    ###....
h - Force Lance           Conj           #####...     2%          5    ###....
i - Fireball              Conj/Fire      ####......   12%         5    ###....
j - Iskenderun's Mystic   Conj           #####...     1%          4    #......


Dungeon Overview and Level Annotations

Branches:
Dungeon (13/27)            Temple (0/1) D:6             Orc (1/4) D:9
   Lair (6/8) D:8           Swamp (0/5) Lair:5     
Shoals: Lair:3-6     Snake: Lair:3-6    Spider: Lair:3-6     Slime: Lair:6-8

Altars:
Ashenzari
Cheibriados
Kikubaaqudgha
Sif Muna
Trog
Vehumet
Zin

Annotations:
D:3 link's ghost, average HEHu
Orc:1 Edmund
Lair:3 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.


Message History

Thin's tha be 'ere:
a crystal ball o' energy; 7 sil'er darts
Thin's tha be 'ere:
an uncursed amulet o' clarity; a +3 rin' o' intelligence
tha amulet o' Suagah {Gourm MR++ Dam+5}
tha amulet o' tha Doz'n Mice {Gourm rF+ Str+2}
Items 'ere: !! ?????
Drop what? (_ fer help) (? fer menu, 'sc ta quit)
Ye drop a scroll o' rechargin'.
Items 'ere: ::::::::
Okay, than.
Items 'ere: ((( ))))))) [[[
Thar be several objects 'ere.
Pick up an uncursed sabre o' electrocution? ((y)'s/(n)o/(a)ll/(m)enu/*?g,/q)
Okay, than.
Thar be a staircase back ta tha Dungeon 'ere.
Save game an' 'sit?
Welcome back, na a fairy tha Spriggan Venom Mage.
Vehumet says: Let it end in hellfire!
Press ? fer a list o' commands an' othar information.

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....#.##.###.#..:...#....#P......
#######.%####..!@).......#.......
##.#P........#."}/.......#.......
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##'#f.......##.....##....##......
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There are no monsters in sight!

Vanquished Creatures
  A minotaur (Lab)
  Harold (D:12)
  2 hydras
  Urug (D:13)
  Nergalle (D:11)
  5 hill giants
  Joseph (D:10)
  An unseen horror (D:11)
  3 black mambas
  12 elephants
  4 spiny frogs
  A troll (D:10)
  A fire drake (Lair:4)
  2 komodo dragons
  4 two-headed ogres
  Sonja (D:11)
  2 giant leeches (Lair:5)
  A boulder beetle (Lair:5)
  A basilisk (Lair:2)
  A shadow (D:12)
  2 trapdoor spiders
  A wyvern (D:9)
  26 yaks
  2 elephant slugs
  6 hippogriffs
  A soldier ant (D:13)
  6 manticores
  A mottled dragon (D:13)
  3 wolves (Lair:6)
  9 porcupines
  11 ogres
  2 necrophages
  9 orc warriors
  3 sky beasts
  4 ice beasts
  5 tengu
  A boring beetle (Lair:5)
  10 big kobolds
  5 centaurs
  11 crocodiles
  A giant slug (Lair:4)
  4 water moccasins
  2 cyclops zombies
  A manticore skeleton (D:10)
  4 agate snails
  10 giant frogs
  A troll zombie (D:12)
  An electric eel (D:8)
  11 killer bees
  2 jellies (D:12)
  7 crimson imps
  3 giant frog zombies
  3 goliath beetles
  2 basilisk zombies
  A centaur zombie (D:9)
  9 orc wizards
  4 big fish (D:8)
  10 orc priests
  A gnoll shaman (D:8)
  10 hounds
  10 iguanas
  3 scorpions
  3 halflings (D:6)
  8 worker ants
  A killer bee zombie (D:10)
  A mummy (D:13)
  7 gnolls
  17 adders
  5 giant centipedes
  44 green rats
  3 giant mites
  10 worms
  An iguana skeleton (D:9)
  3 giant eyeballs
  6 giant geckos
  5 oozes
  65 orcs
  5 ball pythons
  17 bats
  5 giant cockroaches
  A grey rat (D:4)
  6 hobgoblins
  16 jackals
  28 kobolds
  A giant mite zombie (D:6)
  6 giant newts
  A giant spore (D:11)
  A gnoll zombie (D:5)
  9 goblins
  A hobgoblin skeleton (D:4)
  An orc skeleton (D:5)
  11 quokkas
  27 rats
  A rat zombie (D:5)
  A ballistomycete (D:11)
  A bush (D:6)
582 creatures vanquished.

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | not a fairy, the Spriggan Venom Mage, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 4/4
   254 | D:1      | Reached XP level 2. HP: 13/13 MP: 4/6
   371 | D:1      | Reached skill level 1 in Fighting
  1070 | D:2      | Found a shattered altar of Ashenzari.
  1090 | D:2      | Reached XP level 3. HP: 11/16 MP: 5/9
  1101 | D:2      | Found a radiant altar of Vehumet.
  1111 | D:2      | Became a worshipper of Vehumet
  1960 | D:2      | Reached XP level 4. HP: 10/21 MP: 13/13
  2005 | D:3      | Noticed link's ghost (average HEHu)
  2064 | D:3      | Acquired Vehumet's first power
  2064 | D:3      | Offered knowledge of Sandblast by Vehumet.
  2068 | D:3      | Learned a level 1 spell: Sandblast
  2573 | D:3      | Found a bloodstained altar of Trog.
  2603 | D:3      | Reached XP level 5. HP: 25/25 MP: 14/16
  2888 | D:4      | Found a glowing drain.
  2951 | Sewer    | Entered a sewer
  3002 | Sewer    | Offered knowledge of Freeze by Vehumet.
  3002 | Sewer    | Reached skill level 1 in Conjurations
  3014 | Sewer    | Learned a level 1 spell: Freeze
  3057 | Sewer    | Reached XP level 6. HP: 25/29 MP: 7/19
  3152 | Sewer    | Reached skill level 5 in Poison Magic
  3286 | Sewer    | Reached skill level 5 in Spellcasting
  3328 | Sewer    | Reached XP level 7. HP: 27/33 MP: 10/21
  3648 | Sewer    | Offered knowledge of Conjure Flame by Vehumet.
  3653 | Sewer    | Learned a level 3 spell: Mephitic Cloud
  3657 | Sewer    | Learned a level 3 spell: Conjure Flame
  4114 | D:4      | Reached skill level 6 in Spellcasting
  4280 | D:4      | Acquired Vehumet's second power
  4444 | D:5      | Entered Level 5 of the Dungeon
  4517 | D:5      | Reached XP level 8. HP: 38/38 MP: 17/24
  4748 | D:5      | Offered knowledge of Throw Icicle by Vehumet.
  4761 | D:5      | Learned a level 4 spell: Throw Icicle
  5395 | D:5      | Reached skill level 7 in Spellcasting
  6264 | D:6      | Reached XP level 9. HP: 43/43 MP: 20/27
  6550 | D:6      | Reached skill level 5 in Fighting
  6943 | D:6      | Found a staircase to the Ecumenical Temple.
  7194 | D:7      | Acquired Vehumet's third power
  7731 | D:7      | Offered knowledge of Force Lance by Vehumet.
  7744 | D:7      | Learned a level 5 spell: Venom Bolt
  7750 | D:7      | Learned a level 5 spell: Force Lance
  8031 | D:7      | Got a brightly glowing whip
  8061 | D:7      | Found a glowing silver altar of Zin.
  8577 | D:7      | Reached skill level 8 in Spellcasting
  8774 | D:8      | Found a staircase to the Lair.
  8801 | D:8      | Reached skill level 5 in Dodging
  9335 | D:8      | Offered knowledge of Conjure Ball Lightning by Vehumet.
  9367 | D:8      | Paralysed by a potion of paralysis for 6 turns
  9424 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9667 | Lair:1   | Identified the +5,+5 whip of Bloody Death {pain, Str+1 Int+2} (You found it on level 7 of the Dungeon)
  9858 | Lair:1   | Reached XP level 10. HP: 49/49 MP: 24/29
  9896 | Lair:1   | Reached skill level 1 in Evocations
  9951 | Lair:1   | Reached skill level 5 in Conjurations
 10836 | Lair:1   | Noticed a black mamba
 10855 | Lair:1   | Killed a black mamba
 10855 | Lair:1   | Reached skill level 9 in Spellcasting
 10855 | Lair:1   | Reached skill level 1 in Earth Magic
 10971 | Lair:2   | Noticed an elephant
 10973 | Lair:2   | Noticed an elephant
 10974 | Lair:2   | Noticed an elephant
 10976 | Lair:2   | Noticed an elephant
 11228 | Lair:2   | Noticed an elephant
 11356 | D:8      | Paralysed by a giant eyeball for 4 turns
 11378 | D:8      | Found a snail-covered altar of Cheibriados.
 12274 | D:9      | Found a staircase to the Orcish Mines.
 12406 | D:9      | Offered knowledge of Bolt of Draining by Vehumet.
 12760 | D:9      | Reached XP level 11. HP: 35/53 MP: 21/31
 13073 | D:9      | Reached skill level 5 in Evocations
 13831 | D:10     | Entered Level 10 of the Dungeon
 13850 | D:10     | Noticed a hill giant
 13982 | D:10     | Killed a hill giant
 14005 | D:10     | Noticed Joseph
 14113 | D:10     | Noticed a hill giant
 14345 | D:10     | Found a deep blue altar of Sif Muna.
 14369 | D:10     | Reached skill level 10 in Spellcasting
 14809 | D:11     | Noticed a hill giant
 14873 | D:11     | Noticed Nergalle
 14977 | D:10     | Killed a hill giant
 15295 | D:11     | Killed Nergalle
 15366 | D:11     | Noticed Sonja
 15580 | Orc:1    | Entered Level 1 of the Orcish Mines
 15583 | Orc:1    | Noticed Edmund
 16232 | D:11     | Killed a hill giant
 16624 | D:11     | Noticed an unseen horror
 16640 | D:11     | Killed an unseen horror
 16826 | D:11     | Killed Sonja
 16826 | D:11     | Reached skill level 10 in Dodging
 17263 | D:12     | Noticed Harold
 17387 | D:11     | Offered knowledge of Fireball by Vehumet.
 17394 | D:11     | Learned a level 5 spell: Fireball
 17597 | D:12     | Killed Harold
 17597 | D:12     | Reached XP level 12. HP: 45/59 MP: 13/33
 17920 | D:12     | Reached skill level 11 in Spellcasting
 18375 | D:12     | Got a slimy war axe
 18442 | D:12     | Noticed a seven-headed hydra
 18471 | D:12     | Noticed a hill giant
 18555 | D:12     | Killed a hill giant
 19372 | D:12     | Killed a seven-headed hydra
 19570 | D:13     | Noticed a four-headed hydra
 19648 | D:13     | Noticed Urug
 19808 | D:13     | Identified a scroll of acquirement
 19811 | D:13     | Identified the Reference Book on Confrontation (You acquired it on level 13 of the Dungeon)
 19817 | D:13     | Learned a level 4 spell: Iskenderun's Mystic Blast
 19889 | D:10     | Killed Joseph
 20045 | Lair:1   | Identified the +5,+6 war axe of Nemelex Xobeh's Whim {speed, SInv} (You found it on level 12 of the Dungeon)
 20394 | D:13     | Found an ancient bone altar of Kikubaaqudgha.
 20440 | D:13     | Reached skill level 10 in Poison Magic
 20482 | D:13     | Killed Urug
 20578 | D:13     | Noticed a dragon
 20855 | D:13     | Killed a four-headed hydra
 21386 | Lair:2   | Noticed an elephant
 21428 | Lair:2   | Killed an elephant
 21684 | Lair:2   | Killed an elephant
 21713 | Lair:2   | Killed an elephant
 22042 | Lair:2   | Killed an elephant
 22460 | Lair:2   | Killed an elephant
 22505 | Lair:2   | Killed an elephant
 22857 | Lair:3   | Reached skill level 5 in Stealth
 23759 | Lair:4   | Found a labyrinth entrance.
 23795 | Lab      | Entered a labyrinth
 24847 | Lab      | Noticed a minotaur
 24868 | Lab      | Killed a minotaur
 24868 | Lab      | Reached XP level 13. HP: 50/64 MP: 18/34
 24883 | Lab      | Got a twitching pewter amulet
 24883 | Lab      | Got a slimy golden amulet
 25076 | Lair:1   | Identified the amulet of the Dozen Mice {Gourm rF+ Str+2} (You found it in a labyrinth)
 25077 | Lair:1   | Identified the amulet of Suagah {Gourm MR++ Dam+5} (You found it in a labyrinth)
 25598 | Lair:4   | Offered knowledge of Bolt of Magma by Vehumet.
 25616 | Lair:4   | Learned a level 5 spell: Bolt of Magma
 25924 | Lair:5   | Reached skill level 10 in Evocations
 26291 | Lair:5   | Reached skill level 12 in Spellcasting
 26396 | Lair:5   | Found a staircase to the Swamp.
 28086 | Lair:6   | Identified a +0 rod of warding (13/13) (You found it on level 6 of the Lair of Beasts)


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     2 |       |       |       |       ||     2
       Short sword       |    76 |    73 |    24 |       |       ||   173
       Dagger            |       |       |   249 |   193 |    24 ||   466
       Staff             |       |       |       |     6 |       ||     6
 Fire: Bow               |       |       |       |    19 |       ||    19
Throw: Stone             |       |       |     1 |       |       ||     1
       Dart              |       |       |       |     8 |       ||     8
 Cast: Sting             |    53 |   114 |   565 |  1133 |   228 ||  2093
       Freeze            |       |     4 |    19 |    13 |       ||    36
       Throw Icicle      |       |       |     4 |    10 |     3 ||    17
       Conjure Flame     |       |       |     3 |    47 |       ||    50
       Sandblast         |       |       |     8 |    14 |       ||    22
       Mephitic Cloud    |       |       |     2 |    12 |     1 ||    15
       Force Lance       |       |       |     1 |     7 |       ||     8
       Venom Bolt        |       |       |       |    39 |     9 ||    48
       Iskenderun's Myst |       |       |       |    57 |    70 ||   127
       Fireball          |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     2 |    16 |     5 ||    23
       Miscellaneous     |       |       |       |     4 |       ||     4
  Use: Potion            |     3 |       |     8 |     5 |     1 ||    17
       Scroll            |       |     5 |    17 |    13 |     6 ||    41
 Stab: Sleeping          |     4 |     3 |     4 |     4 |     3 ||    18



I'm currently at my stash, so I do have books.
I got those 2 points in earth magic because they turned on automatically after I killed a necrophage with sandblast. I got a Book of Air lying around, so this really is annoying me.
All my Books:
Venom Mage Starter Book
Air
Cantrips
Ice
Necromancy
Sky
[Manual of short blades]
Randart book with Throw Flame, Searing Ray, Mystic Blast and Mystic Battlesphere, Orb of destruction.

I also have a crystal Ball of energy lying around. With how many Evocations Skill should I start using it?
Should I use a buckler or should I wait with it?

More like a general advice, but should I rather be training one skill at a time or more at a time?
I think these are enough questions, thanks for answering in advance

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Tuesday, 8th October 2013, 19:28

Re: CiP: SpVm Of Vehumet

you can turn off skill training both in auto and manual mode

Mines Malingerer

Posts: 43

Joined: Sunday, 11th August 2013, 15:03

Post Tuesday, 8th October 2013, 19:57

Re: CiP: SpVm Of Vehumet

I know, but I don't know if it's better to train one or several at a time

Mines Malingerer

Posts: 37

Joined: Thursday, 24th November 2011, 20:17

Post Tuesday, 8th October 2013, 20:12

Re: CiP: SpVm Of Vehumet

I would stick to 3 or 4 you need, 7 is way too many.
Win (1) DECj (1) HECj

Ziggurat Zagger

Posts: 6419

Joined: Tuesday, 30th October 2012, 19:06

Post Tuesday, 8th October 2013, 21:12

Re: CiP: SpVm Of Vehumet

Generally speaking you get the most bang for your buck if you train 1-2 skills at a time. Focus on one task at a time; get good at offense, then beef up your defense, then maybe add some facility with support or emergency then go back to offense etc. Spreading your skills out gets you to the same place eventually, but in the meantime you're not very good at *anything* which sucks.
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Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Wednesday, 9th October 2013, 00:22

Re: CiP: SpVm Of Vehumet

What Siegurt said.

But also:

Get repel missiles from book of air, first of all. Pick up flight eventually but that's not as necessary at moment (though it can still be useful).

Also switch to manual skill training. You've got as much poison magic as you need for the spells you currently have access to, but you could really use some more conjurations and fire as well. You've gone super-heavy on offensive spells, try them all out so that once you begin to gain access to spells like haste and to translocations and the like, you'll know what to forget to make room for them. Just make sure you have some non-elemental damage available (like iskerendun's and/or force lance) for resistant enemies. If you get a book store in Orc you'll have a good shot at more support and defensive spells, which are nice. If you like repel missiles a lot, book of the sky has the upgraded version, deflect missiles, but it is level six air/charms so it is quite a bit more of an investment.

Otherwise, generally speaking, don't neglect fighting and dodging, even if your spriggan speed will remain your first and best line of defense. (You haven't neglected them so far, which is good, so just continue not neglecting them.)

Mines Malingerer

Posts: 43

Joined: Sunday, 11th August 2013, 15:03

Post Wednesday, 9th October 2013, 16:10

Re: CiP: SpVm Of Vehumet

I always have manual training, because the autotraining is kinda crap.
I just never realised I had so many skills on ^^

Gonna train one by one now

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Wednesday, 9th October 2013, 16:30

Re: CiP: SpVm Of Vehumet

if you always use manual training, consider removing "# " from "# default_manual_training = true" line in init.txt

Mines Malingerer

Posts: 43

Joined: Sunday, 11th August 2013, 15:03

Post Wednesday, 9th October 2013, 19:36

Re: CiP: SpVm Of Vehumet

What happened since my last post:
I cleared Lair and Orc
I did not found a bookstore
I learned Poison Arrow, Poisonous Cloud.
Vehumet allows me to learn Shatter, Firestorm and Crystal Spear

I think these were the highlights.
Where to go now? Deeper in the Dungeon (I never got this far)

I also realized I have a Mottled Dragon Hide. Can a Spriggan wear this? I guess not.

I also considered swithcing my Amulet of Faith to one of my Randart Amulets:
{Gourm Mr++ Dam+5}
{Gourm rF+ Str+2}

If I switch my amulets, will the next spell gift be full power or lesser?
In other words, should I wait until I get no more gifts, or do it immediately?
  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2979-gb6a86b3 (console) character file.

not a fairy the Eclecticist (Spriggan Venom Mage)  Turns: 43367, Time: 05:45:50

HP  68/69        AC 12     Str  6      XL: 14   Next: 97%
MP  39/39        EV 31     Int 20      God: Vehumet [******]
Gold 1821        SH  0     Dex 16      Spells: 11 memorised,  1 level left

Res.Fire  : + . .   See Invis. : +   a - +3 elf dagger (protect)
Res.Cold  : . . .   Warding    : .   z - +2 robe {rN+}
Life Prot.: + . .   Conserve   : .   (shield restricted)
Res.Poison: .       Res.Corr.  : .   g - +2 wizard hat
Res.Elec. : .       Clarity    : .   C - +0 elf cloak
Sust.Abil.: . .     Spirit.Shd : .   (gloves unavailable)
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Flight     : .   s - cursed amulet of faith
Saprovore : . . .                    j - +4 ring of evasion
                                     h - ring of protection from fire

@: very quick, very resistant to hostile enchantments, very stealthy
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2
a: Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 27 of its levels.
You have also visited: Labyrinth and Sewer.

You have collected 1801 gold pieces.

Inventory:

Hand weapons
 a - a +3,+3 elven dagger of protection (weapon)
Armour
 g - a +2 wizard hat (worn)
 z - a +2 robe of positive energy (worn)
 C - a +0 elven cloak (worn)
Magical devices
 e - a wand of teleportation {zapped: 2}
 o - a wand of confusion (14)
 w - a wand of disintegration {zapped: 5}
Comestibles
 f - 2 bread rations
 i - 2 apricots
Scrolls
 k - 2 scrolls of fear
 m - 5 scrolls of identify
 q - a scroll of amnesia
 r - a scroll of immolation
 u - a scroll of recharging
 x - 3 scrolls of fog
 y - 4 scrolls of teleportation
Jewellery
 h - a ring of protection from fire (left hand)
 j - a +4 ring of evasion (right hand)
 s - a cursed amulet of faith (around neck)
 O - an uncursed ring of protection from cold
Potions
 b - a potion of restore abilities
 c - a potion of porridge
 d - 2 potions of heal wounds
 n - 10 potions of curing
 v - 2 potions of speed
 A - a potion of magic
Magical staves
 F - an uncursed staff of conjuration


   Skills:
 - Level 8,5 Fighting
 - Level 11,8 Dodging
 - Level 6,7 Stealth
 * Level 17,8 Spellcasting
 + Level 9,3 Conjurations
 - Level 2,0 Earth Magic
 - Level 10,6 Poison Magic
 - Level 10,3 Evocations


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sting                 Conj/Pois      ####         1%          1    None
b - Mephitic Cloud        Conj/Pois/Air  #####...     1%          3    None
c - Conjure Flame         Conj/Fire      #####...     1%          3    None
d - Bolt of Magma         Conj/Fire/Erth ####......   6%          5    None
e - Poison Arrow          Conj/Pois      ######....   3%          6    ####...
f - Throw Icicle          Conj/Ice       #####...     1%          4    None
g - Venom Bolt            Conj/Pois      ######....   1%          5    None
h - Force Lance           Conj           ######..     1%          5    None
i - Fireball              Conj/Fire      #####.....   4%          5    None
j - Iskenderun's Mystic   Conj           ######..     1%          4    None
k - Poisonous Cloud       Conj/Pois/Air  #####.....   10%         6    ####...


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/27)            Temple (0/1) D:6             Orc (4/4) D:9
    Elf (0/3) Orc:4          Lair (8/8) D:8           Swamp (0/5) Lair:5
  Snake (0/5) Lair:6        Slime (0/6) Lair:7     
Vaults: D:15-20     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Sif Muna
Trog
Vehumet
Zin
Jiyva

Shops:
Orc:4 =*[(*

Portals:
Trove: D:14 (give 4 scrolls of blinking)

Annotations:
D:3 link's ghost, average HEHu
D:14 exclusion: oklob sapling
Lair:3 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.


Message History

Ye see 'ere a +0 rod o' wardin' (13/13).
Items 'ere: ::::::::::
Thar be several objects 'ere.
Pick up a book o' Death? ((y)'s/(n)o/(a)ll/(m)enu/*?g,/q)
Okay, than.
Items 'ere: ((( )))))))) [[[[
Thar be several objects 'ere.
Pick up a +2 robe? ((y)'s/(n)o/(a)ll/(m)enu/*?g,/q)
Okay, than.
Thar be a staircase back ta tha Dungeon 'ere.
Items 'ere: !!!!! ????????
Thar be several objects 'ere.
Pick up a potion o' resistance? ((y)'s/(n)o/(a)ll/(m)enu/*?g,/q)
Okay, than.
Thin's tha be 'ere:
an uncursed amulet o' clarity; a +3 rin' o' intelligence
tha amulet o' Suagah {Gourm MR++ Dam+5}
tha amulet o' tha Doz'n Mice {Gourm rF+ Str+2}
Char dumped ta 'morgue/notafairy.txt'.
Savin' game... please wait.

..%...######.##.....##...........
.............##.....#######......
.####.........#.....########.....
...#.##......##.....##...........
.....##.......#.....##.....#.....
.....##......#......##....#......
.....#.##.###.#.|:...#....#P.....
########.%####..!<[.......#......
###.#P........#.@}/.......#......
#............##.....##....##.....
##...........##......#....##.....
##...........##......#....##.....
#............##.....##....##.....
..............#.....#.....##.....
.##'#f.......##.....##....##.....
###.##.......#......#.....##.....
##...........##.....##....#......


There are no monsters in sight!

Vanquished Creatures
  An orc warlord (Orc:4)
  A vault guard (D:14)
  A minotaur (Lab)
  Harold (D:12)
  5 hydras
  4 orc high priests (Orc:4)
  Urug (D:13)
  Nergalle (D:11)
  A deep elf knight (Orc:4)
  Erolcha (Orc:4)
  6 hill giants
  Joseph (D:10)
  5 orc knights
  An unseen horror (D:11)
  A sixfirhy (Orc:4)
  4 orc sorcerers
  A cyclops (D:15)
  7 black mambas
  18 elephants
  A feature mimic (Orc:4)
  8 spiny frogs
  5 trolls
  A fire drake (Lair:4)
  4 spriggans (Lair:8)
  4 komodo dragons
  7 wandering mushrooms
  5 two-headed ogres
  Sonja (D:11)
  2 giant leeches (Lair:5)
  9 blink frogs
  2 boulder beetles
  3 basilisks
  4 grizzly bears (Lair:8)
  A shadow (D:12)
  2 hill giant zombies
  2 trapdoor spiders
  2 wyverns
  14 ugly things
  31 yaks
  4 elephant slugs
  A vampire (D:14)
  5 vampire mosquitoes (D:14)
  A shark (D:15)
  Grum (Orc:1)
  A clay golem (D:15)
  8 hippogriffs
  A harpy simulacrum (D:15)
  2 hill giant skeletons (D:14)
  Edmund (Orc:1)
  2 soldier ants
  7 manticores
  A mottled dragon (D:13)
  20 wolves
  10 porcupines
  14 ogres
  2 necrophages
  33 orc warriors
  3 sky beasts
  8 black bears (Lair:8)
  4 ice beasts
  5 tengu
  2 boring beetles
  12 big kobolds
  9 centaurs
  4 wargs
  12 crocodiles
  3 giant slugs
  9 water moccasins
  3 cyclops zombies
  A manticore skeleton (D:10)
  7 agate snails
  14 giant frogs
  2 wyvern skeletons
  An eye of draining (D:14)
  2 troll zombies
  An electric eel (D:8)
  11 killer bees
  2 jellies (D:12)
  9 crimson imps
  3 giant frog zombies
  3 goliath beetles
  2 basilisk zombies
  A centaur zombie (D:9)
  22 orc wizards
  6 big fish
  25 orc priests
  A gnoll shaman (D:8)
  12 hounds
  10 iguanas
  3 scorpions
  3 halflings (D:6)
  11 worker ants
  A killer bee zombie (D:10)
  A mummy (D:13)
  7 gnolls
  21 adders
  6 giant centipedes
  54 green rats
  3 giant mites
  10 worms
  An iguana skeleton (D:9)
  3 giant eyeballs
  6 giant geckos
  5 oozes
  140 orcs
  5 ball pythons
  17 bats
  5 giant cockroaches
  A grey rat (D:4)
  9 hobgoblins
  16 jackals
  39 kobolds
  A giant mite zombie (D:6)
  6 giant newts
  A giant spore (D:11)
  A gnoll zombie (D:5)
  13 goblins
  A hobgoblin skeleton (D:4)
  An orc skeleton (D:5)
  4 orc zombies (Orc:4)
  11 quokkas
  30 rats
  A rat zombie (D:5)
  A ballistomycete (D:11)
  A bush (D:6)
  2 fungi (Lair:8)
  A plant (Lair:8)
934 creatures vanquished.

Vanquished Creatures (others)
  5 fungi (Lair:8)
  24 plants
29 creatures vanquished.

Grand Total: 963 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | not a fairy, the Spriggan Venom Mage, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 4/4
   254 | D:1      | Reached XP level 2. HP: 13/13 MP: 4/6
   371 | D:1      | Reached skill level 1 in Fighting
  1070 | D:2      | Found a shattered altar of Ashenzari.
  1090 | D:2      | Reached XP level 3. HP: 11/16 MP: 5/9
  1101 | D:2      | Found a radiant altar of Vehumet.
  1111 | D:2      | Became a worshipper of Vehumet
  1960 | D:2      | Reached XP level 4. HP: 10/21 MP: 13/13
  2005 | D:3      | Noticed link's ghost (average HEHu)
  2064 | D:3      | Acquired Vehumet's first power
  2064 | D:3      | Offered knowledge of Sandblast by Vehumet.
  2068 | D:3      | Learned a level 1 spell: Sandblast
  2573 | D:3      | Found a bloodstained altar of Trog.
  2603 | D:3      | Reached XP level 5. HP: 25/25 MP: 14/16
  2888 | D:4      | Found a glowing drain.
  2951 | Sewer    | Entered a sewer
  3002 | Sewer    | Offered knowledge of Freeze by Vehumet.
  3002 | Sewer    | Reached skill level 1 in Conjurations
  3014 | Sewer    | Learned a level 1 spell: Freeze
  3057 | Sewer    | Reached XP level 6. HP: 25/29 MP: 7/19
  3152 | Sewer    | Reached skill level 5 in Poison Magic
  3286 | Sewer    | Reached skill level 5 in Spellcasting
  3328 | Sewer    | Reached XP level 7. HP: 27/33 MP: 10/21
  3648 | Sewer    | Offered knowledge of Conjure Flame by Vehumet.
  3653 | Sewer    | Learned a level 3 spell: Mephitic Cloud
  3657 | Sewer    | Learned a level 3 spell: Conjure Flame
  4114 | D:4      | Reached skill level 6 in Spellcasting
  4280 | D:4      | Acquired Vehumet's second power
  4444 | D:5      | Entered Level 5 of the Dungeon
  4517 | D:5      | Reached XP level 8. HP: 38/38 MP: 17/24
  4748 | D:5      | Offered knowledge of Throw Icicle by Vehumet.
  4761 | D:5      | Learned a level 4 spell: Throw Icicle
  5395 | D:5      | Reached skill level 7 in Spellcasting
  6264 | D:6      | Reached XP level 9. HP: 43/43 MP: 20/27
  6550 | D:6      | Reached skill level 5 in Fighting
  6943 | D:6      | Found a staircase to the Ecumenical Temple.
  7194 | D:7      | Acquired Vehumet's third power
  7731 | D:7      | Offered knowledge of Force Lance by Vehumet.
  7744 | D:7      | Learned a level 5 spell: Venom Bolt
  7750 | D:7      | Learned a level 5 spell: Force Lance
  8031 | D:7      | Got a brightly glowing whip
  8061 | D:7      | Found a glowing silver altar of Zin.
  8577 | D:7      | Reached skill level 8 in Spellcasting
  8774 | D:8      | Found a staircase to the Lair.
  8801 | D:8      | Reached skill level 5 in Dodging
  9335 | D:8      | Offered knowledge of Conjure Ball Lightning by Vehumet.
  9367 | D:8      | Paralysed by a potion of paralysis for 6 turns
  9424 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9667 | Lair:1   | Identified the +5,+5 whip of Bloody Death {pain, Str+1 Int+2} (You found it on level 7 of the Dungeon)
  9858 | Lair:1   | Reached XP level 10. HP: 49/49 MP: 24/29
  9896 | Lair:1   | Reached skill level 1 in Evocations
  9951 | Lair:1   | Reached skill level 5 in Conjurations
 10836 | Lair:1   | Noticed a black mamba
 10855 | Lair:1   | Killed a black mamba
 10855 | Lair:1   | Reached skill level 9 in Spellcasting
 10855 | Lair:1   | Reached skill level 1 in Earth Magic
 10971 | Lair:2   | Noticed an elephant
 10973 | Lair:2   | Noticed an elephant
 10974 | Lair:2   | Noticed an elephant
 10976 | Lair:2   | Noticed an elephant
 11228 | Lair:2   | Noticed an elephant
 11356 | D:8      | Paralysed by a giant eyeball for 4 turns
 11378 | D:8      | Found a snail-covered altar of Cheibriados.
 12274 | D:9      | Found a staircase to the Orcish Mines.
 12406 | D:9      | Offered knowledge of Bolt of Draining by Vehumet.
 12760 | D:9      | Reached XP level 11. HP: 35/53 MP: 21/31
 13073 | D:9      | Reached skill level 5 in Evocations
 13831 | D:10     | Entered Level 10 of the Dungeon
 13850 | D:10     | Noticed a hill giant
 13982 | D:10     | Killed a hill giant
 14005 | D:10     | Noticed Joseph
 14113 | D:10     | Noticed a hill giant
 14345 | D:10     | Found a deep blue altar of Sif Muna.
 14369 | D:10     | Reached skill level 10 in Spellcasting
 14809 | D:11     | Noticed a hill giant
 14873 | D:11     | Noticed Nergalle
 14977 | D:10     | Killed a hill giant
 15295 | D:11     | Killed Nergalle
 15366 | D:11     | Noticed Sonja
 15580 | Orc:1    | Entered Level 1 of the Orcish Mines
 15583 | Orc:1    | Noticed Edmund
 16232 | D:11     | Killed a hill giant
 16624 | D:11     | Noticed an unseen horror
 16640 | D:11     | Killed an unseen horror
 16826 | D:11     | Killed Sonja
 16826 | D:11     | Reached skill level 10 in Dodging
 17263 | D:12     | Noticed Harold
 17387 | D:11     | Offered knowledge of Fireball by Vehumet.
 17394 | D:11     | Learned a level 5 spell: Fireball
 17597 | D:12     | Killed Harold
 17597 | D:12     | Reached XP level 12. HP: 45/59 MP: 13/33
 17920 | D:12     | Reached skill level 11 in Spellcasting
 18375 | D:12     | Got a slimy war axe
 18442 | D:12     | Noticed a seven-headed hydra
 18471 | D:12     | Noticed a hill giant
 18555 | D:12     | Killed a hill giant
 19372 | D:12     | Killed a seven-headed hydra
 19570 | D:13     | Noticed a four-headed hydra
 19648 | D:13     | Noticed Urug
 19808 | D:13     | Identified a scroll of acquirement
 19811 | D:13     | Identified the Reference Book on Confrontation (You acquired it on level 13 of the Dungeon)
 19817 | D:13     | Learned a level 4 spell: Iskenderun's Mystic Blast
 19889 | D:10     | Killed Joseph
 20045 | Lair:1   | Identified the +5,+6 war axe of Nemelex Xobeh's Whim {speed, SInv} (You found it on level 12 of the Dungeon)
 20394 | D:13     | Found an ancient bone altar of Kikubaaqudgha.
 20440 | D:13     | Reached skill level 10 in Poison Magic
 20482 | D:13     | Killed Urug
 20578 | D:13     | Noticed a dragon
 20855 | D:13     | Killed a four-headed hydra
 21386 | Lair:2   | Noticed an elephant
 21428 | Lair:2   | Killed an elephant
 21684 | Lair:2   | Killed an elephant
 21713 | Lair:2   | Killed an elephant
 22042 | Lair:2   | Killed an elephant
 22460 | Lair:2   | Killed an elephant
 22505 | Lair:2   | Killed an elephant
 22857 | Lair:3   | Reached skill level 5 in Stealth
 23759 | Lair:4   | Found a labyrinth entrance.
 23795 | Lab      | Entered a labyrinth
 24847 | Lab      | Noticed a minotaur
 24868 | Lab      | Killed a minotaur
 24868 | Lab      | Reached XP level 13. HP: 50/64 MP: 18/34
 24883 | Lab      | Got a twitching pewter amulet
 24883 | Lab      | Got a slimy golden amulet
 25076 | Lair:1   | Identified the amulet of the Dozen Mice {Gourm rF+ Str+2} (You found it in a labyrinth)
 25077 | Lair:1   | Identified the amulet of Suagah {Gourm MR++ Dam+5} (You found it in a labyrinth)
 25598 | Lair:4   | Offered knowledge of Bolt of Magma by Vehumet.
 25616 | Lair:4   | Learned a level 5 spell: Bolt of Magma
 25924 | Lair:5   | Reached skill level 10 in Evocations
 26291 | Lair:5   | Reached skill level 12 in Spellcasting
 26396 | Lair:5   | Found a staircase to the Swamp.
 28086 | Lair:6   | Identified a +0 rod of warding (13/13) (You found it on level 6 of the Lair of Beasts)
 28737 | Lair:6   | Found a staircase to the Snake Pit.
 29810 | Lair:7   | Found a white marble altar of Elyvilon.
 29881 | Lair:7   | Found a viscous altar of Jiyva.
 29882 | Lair:7   | Found a staircase to the Slime Pits.
 30674 | Lair:7   | Reached skill level 13 in Spellcasting
 31125 | Lair:8   | Entered Level 8 of the Lair of Beasts
 31372 | D:14     | Entered Level 14 of the Dungeon
 31869 | D:14     | Found a portal to a secret trove of treasure.
 32738 | D:14     | Offered knowledge of Poison Arrow by Vehumet.
 33621 | D:14     | Found a blossoming altar of Fedhas.
 34458 | D:14     | Reached skill level 14 in Spellcasting
 34529 | D:15     | Entered Level 15 of the Dungeon
 34649 | D:15     | Reached XP level 14. HP: 69/69 MP: 14/37
 34657 | D:15     | Learned a level 6 spell: Poison Arrow
 36054 | D:15     | Offered knowledge of Iron Shot by Vehumet.
 36095 | D:15     | Reached skill level 15 in Spellcasting
 36277 | D:15     | Paralysed by an orc sorcerer for 3 turns
 37910 | Lair:8   | Reached skill level 16 in Spellcasting
 39252 | Orc:1    | Killed Edmund
 39314 | Orc:1    | Noticed Grum
 39317 | Orc:1    | Offered knowledge of Poisonous Cloud by Vehumet.
 39342 | Orc:1    | Killed Grum
 39681 | Orc:4    | Entered Level 4 of the Orcish Mines
 39902 | Orc:4    | Noticed Erolcha
 39903 | Orc:4    | Killed Erolcha
 40277 | Orc:4    | Found Phese's Assorted Antiques.
 40288 | Orc:4    | Found a staircase to the Elven Halls.
 40442 | Orc:4    | Reached skill level 17 in Spellcasting
 40653 | Orc:4    | Learned a level 6 spell: Poisonous Cloud
 40821 | Orc:4    | Offered knowledge of Lehudib's Crystal Spear by Vehumet.
 40821 | Orc:4    | Offered knowledge of Fire Storm by Vehumet.
 40821 | Orc:4    | Offered knowledge of Shatter by Vehumet.
 40971 | Orc:4    | Noticed an orc warlord
 42198 | Orc:4    | Killed an orc warlord
 43127 | Orc:4    | Found Efo Thef's Antique Armour Emporium.
 43128 | Orc:4    | Found Priammeh's Antique Weapon Emporium.
 43130 | Orc:4    | Found Ziosir's Jewellery Shoppe.
 43130 | Orc:4    | Found Dacori Xoubb's General Store.


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     2 |       |       |       |       ||     2
       Short sword       |    76 |    73 |    24 |       |       ||   173
       Dagger            |       |       |   249 |   193 |    90 ||   532
       Staff             |       |       |       |     6 |       ||     6
       Rod               |       |       |       |       |     6 ||     6
 Fire: Bow               |       |       |       |    19 |       ||    19
Throw: Stone             |       |       |     1 |       |       ||     1
       Dart              |       |       |       |     8 |       ||     8
 Cast: Sting             |    53 |   114 |   565 |  1133 |  1116 ||  2981
       Freeze            |       |     4 |    19 |    13 |       ||    36
       Throw Icicle      |       |       |     4 |    10 |    13 ||    27
       Conjure Flame     |       |       |     3 |    47 |     2 ||    52
       Sandblast         |       |       |     8 |    14 |       ||    22
       Mephitic Cloud    |       |       |     2 |    12 |    30 ||    44
       Force Lance       |       |       |     1 |     7 |    12 ||    20
       Venom Bolt        |       |       |       |    39 |   136 ||   175
       Iskenderun's Myst |       |       |       |    57 |   324 ||   381
       Fireball          |       |       |       |       |    18 ||    18
       Poison Arrow      |       |       |       |       |     2 ||     2
Evoke: Wand              |       |       |     2 |    16 |     7 ||    25
       Miscellaneous     |       |       |       |     4 |       ||     4
  Use: Potion            |     3 |       |     8 |     5 |     1 ||    17
       Scroll            |       |     5 |    17 |    13 |     8 ||    43
 Stab: Sleeping          |     4 |     3 |     4 |     4 |     8 ||    23
       Confused          |       |       |       |       |     3 ||     3

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Wednesday, 9th October 2013, 19:42

Re: CiP: SpVm Of Vehumet

Yes, Spriggan can wear Mottled Dragon Armour which is the best armour in the game (especially for Sprrigan without source of conservation). Spend all your scrolls of enchant armour on the hide.

Vehumet will not grant any more gifts, those 3 spells were the last ones. I would put amulet with rF+ on immediately and would put rC+ ring instead of rF+ ring, it will make you have rF+ and rC+ which is enough not to worry much about elemental damage.

Mines Malingerer

Posts: 43

Joined: Sunday, 11th August 2013, 15:03

Post Thursday, 10th October 2013, 16:31

Re: CiP: SpVm Of Vehumet

In the meantime I died on Swamp, by being cornered, without mana by a slime crature...
Which got into a very large slime crature
And they do hit very hard +40 damage in one hit ;_;

I only now realize i had a blink scroll
dammit ;_;

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