Swamp Slogger
Posts: 166
Joined: Sunday, 13th November 2011, 06:46
YASD VpEn Okawaru -> Jiyva -> Makhleb
Now I'm playing a VpEn to try the new 0.13 stabbing and I'm having the easiest time ever. I've killed every single monster I encountered (except Aizul in swamp 4 that escaped me and I was lazy to search him) with my health hardly dropping at all. Start was kind of normal but since lair it's even easier than playing a MiBe.
My initial plan was to worship Jiyva at some point and then when I have a nice mutation set switch to Makhleb (wanted to test if it can work). As starting with Jiyva isn't really an option I picked Okawaru to help with enemies immune to Hibernation / hexes, keep some gifts after switching and incurring in an easy wrath. As I don't loose much health and I often bite I can sacrifice 99% of the bodies, so it's working out pretty well.
- Code:
Dungeon Crawl Stone Soup version 0.13-a0-434-g848cc07 (tiles) character file.
Vampowl I the Imperceptible (Vampire Enchanter) Turns: 52892, Time: 06:09:23
HP 157/157 AC 23 Str 16 XL: 21 Next: 17%
MP 32/32 EV 20 Int 27 God: Okawaru [******]
Gold 3546 SH 27 Dex 13 Spells: 10 memorised, 5 levels left
Res.Fire : . . . See Invis. : + B - +2,+7 sabre (elec)
Res.Cold : + + . Warding : . T - +6 mottled dragon armour
Life Prot.: + + + Conserve : + r - +0 shield {reflect}
Res.Poison: + Res.Corr. : . n - +0 helmet of Rotation {rN+ Dam+3}
Res.Elec. : . Clarity : . s - +2 cloak of Morality {Str+4 Int+3}
Sust.Abil.: . . Spirit.Shd : . b - +2 pair of gauntlets {Str+3}
Res.Mut. : . Stasis : . M - +1 pair of orc boots {Stlth+}
Res.Rott. : + Ctrl.Telep.: . A - amulet "Upirpheeg" {Cons Str+2}
Saprovore : . . . Flight : . i - +4,+5 ring of slaying
o - ring of wizardry
@: non-regenerating, quite resistant to hostile enchantments, uncannily stealthy
A: bottle blood, fangs 3, see invisible, unbreathing, Dex -1
a: Bat Form, Bottle Blood, Heroism, Finesse, Renounce Religion
}: 1/15 runes: decaying
You are on level 1 of the Vaults.
You worship Okawaru.
Okawaru is exalted by your worship.
You are bloodless.
You have visited 6 branches of the dungeon, and seen 42 of its levels.
You have also visited: Labyrinth and Ossuary.
You have collected 4284 gold pieces.
You have spent 758 gold pieces at shops.
Inventory:
Hand weapons
z - a +2,+3 dagger {=f}
B - a +2,+7 sabre of electrocution (weapon)
Armour
b - a +2 pair of gauntlets of strength (worn)
c - a +0 cloak of magic resistance
n - the +0 helmet of Rotation (worn) {rN+ Dam+3}
(Okawaru gifted it to you on level 4 of the Vaults)
It affects your damage-dealing abilities (+3).
It protects you from negative energy.
r - a +0 shield of reflection (worn)
s - the +2 cloak of Morality (worn) {Str+4 Int+3}
(You bought it in a shop on level 19 of the Dungeon)
It affects your strength (+4).
It affects your intelligence (+3).
M - a +1 pair of orcish boots of stealth (worn)
O - a +1 elven shield of protection
T - a +6 mottled dragon armour (worn)
Magical devices
h - a wand of paralysis {zapped: 6}
u - a wand of disintegration {recharged}
E - a wand of draining {zapped: 3}
I - a wand of digging
K - a wand of lightning {zapped: 1}
W - a wand of fire {zapped: 4}
Scrolls
f - a scroll of vulnerability
k - 4 scrolls of remove curse
m - 4 scrolls of teleportation
q - 2 scrolls of magic mapping
t - a scroll labeled QIENWEOLAMU
w - 5 scrolls of identify
y - 4 scrolls of fog
G - 3 scrolls of fear
J - 4 scrolls of blinking
N - a scroll of silence
Jewellery
a - an uncursed ring of protection from fire
i - a +4,+5 ring of slaying (right hand)
o - a ring of wizardry (left hand)
A - the amulet "Upirpheeg" (around neck) {Cons Str+2}
(You took it off a goblin on level 5 of the Dungeon)
[amulet of conservation]
It affects your strength (+2).
C - an uncursed ring of ice
Z - an uncursed ring of sustain abilities
Potions
d - 4 potions of flight
e - 3 potions of restore abilities
g - a potion of brilliance
j - 2 potions of agility
l - 4 potions of curing
p - 2 potions of speed
v - 4 potions of heal wounds
x - a potion of resistance
F - a potion of invisibility
H - 2 potions of might
Skills:
+ Level 13,2 Fighting
- Level 14,0 Short Blades
- Level 0,7 Throwing
- Level 6,1 Armour
+ Level 15,7 Dodging
- Level 25,0 Stealth
- Level 15,0 Shields
- Level 10,0 Traps
- Level 6,1 Spellcasting
- Level 12,1 Hexes
- Level 13,0 Charms
- Level 10,4 Ice Magic
You have 5 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Ozocubu's Armour Chrm/Ice #######... 1% 3 None
b - Ensorcelled Hibernat Hex/Ice ####### 1% 2 None
c - Sure Blade Hex/Chrm #######... 1% 2 None
d - Invisibility Hex #######.. 3% 6 ######.
e - Confuse Hex #######.. 1% 3 None
f - Blink Tloc N/A 4% 2 None
g - Haste Chrm #######.. 2% 6 ######.
h - Animate Skeleton Necr N/A 3% 1 None
i - Apportation Tloc ##........ 3% 1 None
j - Summon Butterflies Summ ##....... 3% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (20/27) Temple (1/1) D:6 Orc (4/4) D:11
Elf (0/3) Orc:4 Lair (8/8) D:11 Swamp (5/5) Lair:4
Snake (0/5) Lair:4 Slime (0/6) Lair:6 Vaults (4/5) D:20
Blade (0/1) Vaults:4 Crypt (0/5) Vaults:2
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Shops:
D:8: [ D:15: / D:19: [ Orc:3: * Orc:4: (((= Vaults:4: (
Portals:
Trove: Vaults:3 (give +6,+4 demon whip)
Annotations
D:2 Sigmund
D:4 Kraking V's ghost, average OpCj
D:7 Troxard I's ghost, experienced TrWz
D:16 exclusion: Roxanne, Roxanne
D:18 exclusion: oklob plant
D:20 Xtahua
Swamp:5 Aizul
Innate Abilities, Weirdness & Mutations
You do not heal naturally.
You can bottle blood from corpses.
You have razor-sharp teeth.*
You have supernaturally acute eyesight.
You can survive without breathing.*
You are clumsy (Dex -1).
Vanquished Creatures
Saint Roka (Swamp:3)
Nikola (D:15)
A titan (D:16)
A storm dragon (D:16)
Rupert (D:17)
Frances (Vaults:3)
Donald (Swamp:1)
Wiglaf (Swamp:5)
Louise (D:16)
8 vault wardens
2 orc warlords
Maud (Swamp:1)
2 fire giants (Vaults:4)
13 stone giants
Jorgrun (Vaults:1)
An ettin (Vaults:3)
2 vault guards (Vaults:4)
A minotaur (Lab)
3 dragons
11 yaktaur captains
5 ironheart preservers
A draconian (shapeshifter) (D:13)
Fannar (D:12)
Josephine (D:16)
4 ice dragons
20 hydras
Nessos (D:13)
An anaconda (shapeshifter) (Vaults:4)
12 alligators
A sphinx zombie (Vaults:1)
2 wolf spider zombies
8 ogre magi
11 death yaks
4 deep trolls
2 dancing weapons (Vaults:4)
4 stone giant zombies
Urug (Swamp:1)
Nergalle (D:15)
5 very ugly things
7 stone giant skeletons
20 centaur warriors
2 frost giant skeletons (Vaults:1)
Erolcha (D:13)
3 deep elf knights
An unseen horror (D:13)
A skeletal warrior (Vaults:2)
6 flayed ghosts
23 orc knights
A giant orange brain (Vaults:2)
7 ironbrand convokers
A redback zombie (Vaults:3)
A giant amoeba (D:16)
6 swamp dragons
13 hill giants
An elf (shapeshifter) (D:17)
2 orc sorcerers
A harpy zombie (D:18)
A phantasmal warrior (Vaults:4)
2 iron troll skeletons
Joseph (Lair:1)
A necromancer (Vaults:1)
A wizard (Vaults:1)
A harpy (D:16)
A guardian serpent (shapeshifter) (D:16)
5 wolf spiders
12 cyclopes
A hydra zombie (D:11)
A sixfirhy (Vaults:3)
5 griffons
5 red wasps
A red wasp zombie (Vaults:1)
A frost giant simulacrum (Vaults:3)
A spiny worm (Vaults:3)
2 fire crabs
8 vault sentinels
2 spiny worm zombies
An ettin zombie (Vaults:3)
64 slime creatures
3 elephants (Lair:8)
17 spiny frogs
2 griffon skeletons (D:18)
24 yaktaurs
3 hill giant zombies
2 ettin skeletons
An orange demon (Vaults:3)
7 black mambas
A feature mimic (D:13)
Psyche (D:11)
A guardian mummy (Ossuary)
An item mimic (Lair:6)
2 hill giant skeletons (D:16)
Grinder (D:6)
8 komodo dragons
Sonja (D:15)
76 ugly things
A queen bee (shapeshifter) (Vaults:2)
27 trolls
Prince Ribbit (D:5)
A red wasp simulacrum (Vaults:1)
8 giant leeches
A komodo dragon (shapeshifter) (D:18)
11 two-headed ogres
A wandering mushroom (D:9)
5 swamp worm simulacra (Swamp:5)
A two-headed ogre (shapeshifter) (Vaults:4)
10 bog bodies
A deep troll skeleton (Vaults:1)
12 blink frogs
20 hydra simulacra (Swamp:5)
9 basilisks
A jumping spider (Vaults:2)
An ettin simulacrum (Vaults:2)
4 wyverns
2 wraiths
5 sharks
A trapdoor spider (D:14)
A deep elf conjurer (Vaults:3)
A golden eye (shapeshifter) (Vaults:1)
50 yaks
Grum (D:9)
A blue devil (Vaults:3)
3 redbacks (Vaults:2)
6 fire drakes
A vampire (D:18)
5 hippogriffs
55 vampire mosquitoes
3 deep elf fighters
5 manticores
3 necrophages
39 swamp worms
2 deep elf summoners
5 rock worms
2 giant slug zombies
Edmund (D:5)
2 steam dragons (Lair:8)
10 boulder beetles
4 mottled dragons
A yaktaur zombie (D:19)
4 war dogs (D:9)
62 orc warriors
9 freezing wraiths
A manticore zombie (D:9)
A yellow wasp (shapeshifter) (Vaults:3)
A wyvern skeleton (D:9)
A soldier ant (D:20)
10 ice beasts
8 sky beasts
3 yaktaur skeletons
A deep elf priest (Vaults:2)
A manticore skeleton (D:8)
4 cyclops skeletons
34 giant goldfish
10 swamp drakes
A troll zombie (D:13)
A yak zombie (D:12)
A boring beetle (Vaults:3)
A boring beetle (shapeshifter) (D:16)
36 ogres
A rotting devil (Vaults:3)
19 crocodiles
A hippogriff skeleton (D:11)
3 yellow wasps
44 centaurs
3 deep elf magi
28 giant frogs
A yak skeleton (D:9)
A naga (shapeshifter) (Vaults:3)
A naga (Lair:4)
Duvessa (D:5)
16 wargs
10 giant slugs
A giant slug (shapeshifter) (Vaults:1)
2 giant frog zombies
A big kobold (D:11)
12 water moccasins
6 agate snails
2 brain worms
A yellow wasp zombie (D:9)
A cyclops simulacrum (D:14)
Blork the orc (D:8)
A two-headed ogre zombie (D:13)
A giant frog skeleton (D:5)
32 insubstantial wisps
A basilisk skeleton (D:15)
A giant goldfish simulacrum (Swamp:5)
5 eyes of draining
11 jellyfish
21 killer bees
An ogre zombie (D:5)
5 wights (D:16)
19 electric eels
14 crimson imps
A goliath beetle (shapeshifter) (D:16)
Dowan (D:5)
11 hounds
4 goliath beetles
A boring beetle simulacrum (Vaults:1)
27 orc priests
Crazy Yiuf (D:5)
10 big fish
2 shadows
12 iguanas
12 porcupines
14 worker ants
45 orc wizards
A deep elf soldier (Vaults:3)
4 scorpions
Ijyb (D:5)
4 jellies
15 sheep
2 boggarts (Vaults:3)
A mummy (Ossuary)
8 gnolls
16 adders
2 adder skeletons (D:4)
4 giant centipedes
4 giant mites
1981 creatures vanquished.
Invocation I kept it at zero as I don't need finesse due to haste, I will soon take some levels to get heroism to 0% (not that I've used it much).
Shield at 15 wasn't really necessary but I had a manual and 2 nice shields (reflection and protection).
I just noticed that I should train some more my magic skills to be able to remove the ring of wizardry.
Now some questions:
- As I'm not familiar with extended use of invisibility I don't know if every source of invisibility gives contamination (potion says nothing, cloak mentions only faster metabolism).
- Am I overpowered due to the change to stabbing (I trained 2 skills instead of 3) or VpEn was always so strong before extended?
- Is it a suicide to switch to Jiyva, go through cleared lvls to get mutations, then switch to Makhleb? I will have wrath of Okawaru (easy) and Jiyva together.
- What is better as main weapon, sabre of elect or quickblade (I could vorpalize one with fire or ice).
- What should I focus on for the extended? I'm planning ice. Or maybe air for zigs (zigs are where I splat most chars )