Lair Larrikin
Posts: 19
Joined: Wednesday, 6th February 2013, 18:01
CIP -> YAVP SpEn Ash - Ring advice needed
It's my first post after lurking for a few years. I've been playing crawl since 0.6 - playing it veeeeeery badly. My greatest achievement to date is a max of two runes.
However, currently I have a rather nicely going SpEn of Ash who just started to clear the top floors of Zot after getting three runes (Swamp, Vaults and Snake).
I do have a question: should I exchange any of my current rings:
o - a cursed +6 ring of intelligence (left hand)
A - a cursed ring of wizardry (right hand)
with this one:
s - the ring "Ruukkeun" {SustAb Dex+3 Int+5}
And is so, with which one? Will the +5 Int compensate for the lack of wizardry? Or should I just lose 1 Int for the +3 Dex and the SustAb?
Thaks in advance
- Code:
Dungeon Crawl Stone Soup version 0.11.0-9-gb634444 (webtiles) character file.
MirrMurr the Archmage (Spriggan Enchanter) Turns: 100586, Time: 11:16:01
HP 121/121 AC 9 Str 13 XL: 26 Next: 28%
MP 50/50 EV 40 Int 31 God: Ashenzari [******]
Gold 3427 SH 24 Dex 27 Spells: 17 memorised, 17 levels left
Res.Fire : + . . See Invis. : + h - +7,+5 dagger (venom) (curse)
Res.Cold : + . . Warding : . u - +0 steam dragon armour "Cruuran" {Str+3 De
Life Prot.: . . . Conserve : . r - +3 buckler {rC+} (curse)
Res.Poison: . Res.Corr. : . c - +2 wizard hat (curse)
Res.Elec. : . Clarity : + S - +1 cloak of Hoefococ {rF+ Dex+2 Int+1}
Sust.Abil.: . . Spirit.Shd : . (gloves unavailable)
Res.Mut. : + Stasis : . (boots unavailable)
Res.Rott. : . Ctrl.Telep.: . q - cursed amulet of resist mutation
Saprovore : . . . Levitation : . A - cursed ring of wizardry
Ctrl.Flight: . o - cursed +6 ring of intelligence
@: invisible, very slightly contaminated, very quick, extraordinarily resistant
to hostile enchantments, uncannily stealthy
A: unfitting armour, see invisible, berserk 1, herbivore 3, speed 3, slow
metabolism 2, Str +2, Int +1
a: Scrying, Transfer Knowledge, Renounce Religion
}: 3/15 runes: decaying, serpentine, silver
You are on level 1 of the Realm of Zot.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are not hungry.
You have visited 10 branches of the dungeon, and seen 63 of its levels.
You have also visited: Labyrinth, Bailey and Wizlab.
You have collected 7774 gold pieces.
You have spent 4367 gold pieces at shops.
Inventory:
Hand weapons
h - a cursed +7,+5 dagger of venom (weapon)
Missiles
d - 5 darts (quivered)
Armour
c - a cursed +2 wizard hat (worn)
r - a cursed +3 buckler of cold resistance (worn)
u - the cursed +0 steam dragon armour "Cruuran" (worn) {Str+3 Dex+4 Int+3}
(You bought it in a shop on level 1 of the Orcish Mines)
It affects your strength (+3).
It affects your intelligence (+3).
It affects your dexterity (+4).
It has a curse placed upon it.
S - the cursed +1 cloak of Hoefococ (worn) {rF+ Dex+2 Int+1}
(You bought it in a shop on level 4 of the Orcish Mines)
It affects your intelligence (+1).
It affects your dexterity (+2).
It protects you from fire.
It has a curse placed upon it.
Magical devices
t - a wand of heal wounds (6)
D - a wand of disintegration
H - a wand of teleportation (4)
J - a wand of digging
O - a wand of digging (6)
Comestibles
C - a royal jelly
K - 6 bread rations
Scrolls
b - a scroll of silence
e - 6 scrolls of blinking
i - 2 scrolls of enchant weapon II
k - 3 scrolls of fear
l - 2 scrolls of magic mapping
w - 6 scrolls of teleportation
y - a scroll of curse armour
B - 3 scrolls of fog
I - 9 scrolls of identify
L - a scroll of unholy creation
N - 2 scrolls of remove curse
Jewellery
o - a cursed +6 ring of intelligence (left hand)
q - a cursed amulet of resist mutation (around neck)
s - the ring "Ruukkeun" {SustAb Dex+3 Int+5}
(You found it on level 26 of the Dungeon)
[ring of sustain abilities]
It affects your intelligence (+5).
It affects your dexterity (+3).
x - the amulet "Ephut" {Faith +Rage rF+ Stlth++}
(You found it on level 27 of the Dungeon)
[amulet of faith]
It protects you from fire.
It lets you go berserk.
It makes you much more stealthy.
A - a cursed ring of wizardry (right hand)
Potions
a - 4 potions of brilliance
f - 2 potions of invisibility
g - 8 potions of heal wounds
m - 9 potions of curing
n - 2 potions of levitation
p - 4 potions of speed
v - 2 potions of agility
z - 3 potions of resistance
E - a potion of restore abilities
F - a potion of porridge
Skills:
- Level 6.8 Fighting
- Level 5.9(10.4) Short Blades
- Level 1.1 Throwing
- Level 15.3(19.3) Dodging
+ Level 25.4(27) Stealth
- Level 15.7 Stabbing
- Level 6.4(9.5) Shields
- Level 10.7 Traps & Doors
O Level 27 Spellcasting
- Level 7.0(11.5) Conjurations
- Level 13.9(17.9) Hexes
- Level 6.6(11.1) Charms
- Level 6.4(10.9) Translocations
- Level 6.1(10.6) Transmutations
- Level 11.0(15.2) Fire Magic
+ Level 14.6(18.6) Earth Magic
- Level 6.7(11.2) Poison Magic
You have 17 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Ensorcelled Hibernat Hex/Ice ####### 1% 2 None
b - Confuse Hex ######### 0% 3 None
c - Invisibility Hex ######### 1% 6 None
d - Dig Trmt/Erth ########. 0% 4 None
i - Ignite Poison Fire/Trmt ########.. 1% 5 None
m - Mephitic Cloud Conj/Pois/Air #######.. 1% 3 None
s - Iron Shot Conj/Erth ########.. 1% 6 None
A - Apportation Tloc ########.. 0% 1 None
B - Blink Tloc N/A 0% 2 None
C - Conjure Flame Conj/Fire ########. 0% 3 None
F - Fireball Conj/Fire ########.. 1% 5 None
H - Haste Chrm ########. 1% 6 None
M - Bolt of Magma Conj/Fire/Erth ########.. 1% 5 None
P - Passwall Trmt/Erth ########.. 0% 3 None
R - Repel Missiles Chrm/Air #######... 1% 2 None
S - Stoneskin Trmt/Erth ########.. 0% 2 None
T - Control Teleport Chrm/Tloc ########.. 1% 4 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:4 Orc (4/4) D:8
Elf (3/3) Orc:3 Lair (8/8) D:11 Swamp (5/5) Lair:5
Snake (5/5) Lair:4 Slime (0/6) Lair:8 Vaults (8/8) D:18
Blade (1/1) Vaults:6 Crypt (0/5) Vaults:4 Zot (1/5) D:27
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva
Shops:
D:9: =%*!% D:21: / D:24: ( D:26: % Orc:1: !([ Orc:3: ( Orc:4: [*[*%
Elf:2: = Elf:3: * Snake:1: [ Snake:4: * Vaults:2: ![*[( Vaults:5: !
Vaults:7: (
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:23 D:25
Pandemonium: D:21 D:24 D:25 D:26
Annotations
D:2 Ijyb
D:4 exclusion: small zombie
D:5 Blork the orc
D:16 exclusions: silver statue and 2 statues
D:19 Roxanne
D:21 ice & fire dragon hides
D:24 Mennas
D:27 exclusions: 3 doors and orange crystal statue
Elf:3 2 exclusions
Lair:5 exclusion: 3 death yaks
Lair:6 one wand
Lair:7 exclusion: oklob plant
Swamp:4 eXcel's ghost, mighty MiFi
Vaults:2 mottled dragon hide
Vaults:5 Mara
Vaults:6 exclusions: door and 9 ravenous item mimics
Vaults:7 caution
Vaults:8 exclusion: ravenous item mimic
Zot:1 exclusion: door
Innate Abilities, Weirdness & Mutations
You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.
You tend to lose your temper in combat.
Your mind is acute (Int +1).
Your muscles are strong (Str +2).