Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
3 magic schools max
I suggest to limit number of useful magic schools to 3 so FE would have to choose either he wants 27 Conjurations, 27 Fire and 27 Necromancy or 27 Conjurataions, 27 Fire and 27 Translocations or 27 Conjurations, 27 Charms and 27 Necromancy and so on. No character can have more than 3 magic schools with skills greater than 3. So you still can have Necromancy 3, Air 3, Ice 3, Hexes 3 etc if you wish so. I think it would lead to greater diversity in tactics, you would have to adapt to spells you have instead of having an universal set of spells. It would make lower and middle level spells more useful.
Full Windows 64 bit version can be downloaded at https://www.dropbox.com/s/7ufdv1a2qbn6b ... 9.zip?dl=0
I play offline.