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Dungeon Master
Posts: 431
Joined: Tuesday, 13th September 2011, 17:34
Tiles that could use improvement
I'll expand the list to include floors and so on eventually.
Feel free to suggest additions for the list (but make sure to check how it looks in trunk - quite a few tiles have changed already) or ask me any questions you might have!
e: updated as of 1/4/2015
Need a completely new tile:
Bennu (use the phoenix tile -- a mediocre tile used for the wrong monster)
Shard shrikes
Spriggan riders (they ride wasps now)
Tiamat (she doesn't wear armour anymore, just a cloak)
Need major improvements:
Holy swine
Small abominations
Nergalle (Hot pink sorcerer)
Giants (They all have weird noodle arms; minotaurs included in here)
Azure Jelly, Dissolution
Alligator and baby
Large abominations
Black bears (invisible)
Less critical:
Basilisk
(Hell) Hog
Other bears
Worms
Hound, wolf
Warg
Quokkas & porcupines
Both wasps
Iguana
Iron imp, shadow imp (Still use the old, "cute" imp body)
Ufetubus
Efreet
Golden, iron, pearl, and bone dragons
Wyvern
Plants
Angel, daeva, profane servitor
Cherub
Ophan
Ball lightning (It's a reference to something I think?)
Elementals and golems (Possible exception: air elemental)
Insubstantial wisp
Spriggan air mage (note: they fly)
Tentacles of all stripes (this would be a lot of work)
Derived skeletons and zombies
Crawling corpse & macabre mass
Curse skull
Death cob
Drowned soul
Shadow wraiths & eidolons
Flying skull
Ghoul
Unborn (not a deep dwarf any more; it's just a weird lich)
Vampire mage & knight
"Guardian eye" (one of the machines in Tukima's wizlab)
Azrael
Joseph
Jorgrun (hard to see)
Geryon
Harold
Mara
Maud
Norris
Sojobo (easy to mistake for a normal tengu)
Vashnia (hard to see)
Xtahua
Basically all the monsters in /vault/
- For this message the author ontoclasm has received thanks: 2
- Bloax, Velikolepni