CIP -> YAVP: Draconinan monk


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Mines Malingerer

Posts: 42

Joined: Monday, 31st October 2011, 21:50

Post Saturday, 28th April 2012, 16:12

CIP -> YAVP: Draconinan monk

Is it possible to score 15-rune win with Draconian monk (played as transmuter, I found fulsome dist/evaporate book quite early). So far, the game is smooth, Vault:8 has neber been so easy in dragon form boosted by oka and swiftness, phase shift and repell missiles.
I am almost skilled enought to cast deflect miss, controlled blink and haste. This would leave to question which good I should dump Okawaru for.
Is there a different option than TSO?
How does tranmuters go with 15 rune?

So far 2 year playing (irregulary) and only 4-rune win (thought I stole one rune from Eresghial)

  Code:
Dranowes the Spry (Purple Draconian Monk)         Turns: 103641, Time: 06:23:55

HP 222/222       AC 22     Str 13      XL: 25   Next: 71%
MP  44/44        EV 36     Int 27      God: Okawaru [*****.]
Gold 2611        SH  0     Dex 19      Spells: 13 memorised, 15 levels left

Res.Fire  : + . .   See Invis. : +      - Unarmed
Res.Cold  : + + .   Warding    : . .  (armour unavailable)
Life Prot.: . . .   Conserve   : +    (no shield)
Res.Acid. : + . .   Res.Corr.  : +    g - +0 wizard hat "Phiacej" {rElec rC+ Acc-1 D
Res.Poison: +       Clarity    : .    X - +2 cloak {rCorr, Cons}
Res.Elec. : +       Spirit.Shd : .    q - +2 pair of gloves "Xysac" {god gift, Dex+2
Sust.Abil.: . .     Stasis     : .    D - +3 pair of boots of the Pleiades {god gift
Res.Mut.  : .       Ctrl.Telep.: .    G - amulet "Poiclosu" {Gourm rPois SInv}
Res.Rott. : .       Levitation : .    z - +6 ring of evasion
Gourmand  : +       Ctrl.Flight: +    h - ring "Xiamurosh" {rF+ rC+ Acc+5}

@: extraordinarily resistant to hostile enchantments, quite stealthy
A: breathe power, unfitting armour, Str -1
a: Breathe Energy, Heroism, Finesse, Renounce Religion
}: 3/15 runes: serpentine, barnacled, silver


You are on level 27 of the Dungeon.
You worship Okawaru.
Okawaru is exalted by your worship.
You are very full.

You have visited 10 branches of the dungeon, and seen 65 of its levels.
You have visited 1 Labyrinth.
You have visited 1 bazaar.
You have visited 1 portal chamber: ice cave.

You have collected 7238 gold pieces.
You have spent 4627 gold pieces at shops.

skills:
 + Level 17.5 Fighting
 + Level 20.7 Dodging
 + Level 6.6 Stealth
 - Level 0.5 Stabbing
 - Level 10.0 Traps & Doors
 + Level 19.2 Unarmed Combat
 * Level 18.1 Spellcasting
 + Level 11.3 Charms
 - Level 1.2 Necromancy
 * Level 14.2 Translocations
 + Level 17.4 Transmutations
 - Level 0.5 Fire Magic
 + Level 9.5 Earth Magic
 + Level 10.0 Invocations
 + Level 5.4 Evocations


You have 15 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Blink                 Tloc           N/A          0%          2    None
b - Passwall              Erth/Trmt      #######...   1%          3    None
c - Petrify               Erth/Trmt      #######..    1%          4    None
d - Dig                   Erth/Trmt      #######..    1%          4    None
e - Evaporate             Fire/Trmt      #######      1%          2    None
f - Fulsome Distillation  Trmt/Necr      N/A          1%          1    None
i - Blade Hands           Trmt           ########..   1%          5    None
o - Statue Form           Erth/Trmt      #######...   1%          6    Choko
p - Dragon Form           Trmt           ########..   1%          7    Honeycomb
r - Phase Shift           Tloc           ########..   1%          5    None
t - Repel Missiles        Air/Chrm       #######...   1%          2    None
u - Stoneskin             Erth/Trmt      #######...   0%          2    None
z - Swiftness             Air/Chrm       #######...   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:4             Orc (4/4) D:9
    Elf (5/5) Orc:3          Lair (8/8) D:10         Shoals (5/5) Lair:5
  Slime (0/6) Lair:6        Snake (5/5) Lair:6        Vault (8/8) D:19
  Blade (1/1) Vault:4       Crypt (0/5) Vault:4        Hell (1/1)
    Dis (0/7) Hell            Geh (0/7) Hell            Coc (0/7) Hell
    Tar (0/7) Hell            Zot (0/5) D:27       
Last edited by forest on Sunday, 29th April 2012, 21:28, edited 1 time in total.
4 wins so far: MiBe (4), DrMo(15), HoFi(15), DsDK(6)

Ziggurat Zagger

Posts: 3037

Joined: Sunday, 2nd January 2011, 02:06

Post Sunday, 29th April 2012, 03:11

Re: CIP: Draconinan monk

No real point in going TSO. You can't bless your bare hands, and while angelspam is good it doesn't override the fact that Finesse totally does stack splendidly with the abilities of the character you already have.

Adding Haste and Controlled Blink alone are enough for this character to clear the whole rest of the game, so turn off your other eight(!) skills until you have those two spells online. You should really avoid training so many different skills at once, you know; a qualified player such as yourself is definitely going to make better skill-training choices than the automatic mode ever could. From there, I suppose there's little to do but build up unarmed combat, although since you have some basic earth magic it might be worth picking up Iron Shot so you can snipe tormentors and hellions without having to cross the whole screen to get to them. Or evocations for an attack rod, or throwing for javelins. Whatever you like; punching guys in the face fast and hard is going to continue to do most of the work just fine.

Mines Malingerer

Posts: 42

Joined: Monday, 31st October 2011, 21:50

Post Sunday, 29th April 2012, 21:28

YAVP: Draconinan monk

Yes! I finally made it! Second win, first 15 rune!! Feels good ;)
I managed to kill all hell and pan lords with exception of Mnoleg, cos I was afraid of giant eyes. Greates moment for me during Orb run, I was terrified by idea of running into him so I constantly travelled with retinue of 4-5 dragons. And I run into him indeed. Poor Mnoleg ;)

Few notes
- Despite my first thoughts, Shatter is actually great spell for sneaking into vaults
- When entering new Pan level, it is possible to end up right in front of Cerebov (that was close)
- Just when I thought, I've seen everything, I runned into a holy pigs vault in Pan
- I'd make shadow creatures monster spell only and Controlled blink level 8

I wonder whether it would be possible to clear Zigg with the hero. I had really hard time with mummies.

  Code:
 Dungeon Crawl Stone Soup version 0.10.0 character file.

8394215 Dranowes the Intangible (level 27, 272/272 (275) HPs)
             Began as a Purple Draconian Monk on Apr 26, 2012.
             Was the Champion of Jiyva.
             Escaped with the Orb
             ... and 15 runes on Apr 29, 2012!
             
             The game lasted 14:32:39 (207734 turns).

Dranowes the Intangible (Purple Draconian Monk)   Turns: 207734, Time: 14:32:39

HP 272/272 (275) AC 18     Str 17      XL: 27
MP  49/49        EV 33     Int 26      God: Jiyva [******]
Gold 2342        SH  0     Dex 18      Spells: 16 memorised,  1 level left

Res.Fire  : + . .   See Invis. : +      - Unarmed
Res.Cold  : + . .   Warding    : . .  (armour unavailable)
Life Prot.: + + .   Conserve   : +    (no shield)
Res.Acid. : + . .   Res.Corr.  : +    g - +0 wizard hat "Phiacej" {rElec rC+ Acc-1 D
Res.Poison: +       Clarity    : .    t - +2 cloak {rCorr, Cons}
Res.Elec. : +       Spirit.Shd : .    a - +1 pair of gloves "Kearaf" {rElec rPois Ac
Sust.Abil.: . .     Stasis     : .    v - -2 pair of boots of the Hanged Man {Str+2
Res.Mut.  : .       Ctrl.Telep.: x    G - amulet "Poiclosu" {Gourm rPois SInv}
Res.Rott. : .       Levitation : .    W - ring "Hecrotwo" {+Blink rF+ rN+ Str+4}
Gourmand  : +       Ctrl.Flight: +    w - ring "Senug" {Hunger- rN+}

@: extraordinarily resistant to hostile enchantments, fairly stealthy
A: breathe power, unfitting armour, fangs 1, regeneration 1, spawn jellies when
eating, pseudopods 1, translucent skin 3, evolution 1, AC +1, Str +1, Dex -1
a: Breathe Energy, Request Jelly, Slimify, Cure Bad Mutation, Renounce Religion,
Evoke Blink
}: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark


You escaped.
You worshipped Jiyva.
Jiyva was exalted by your worship.
You were not hungry.

You visited 18 branches of the dungeon, and saw 112 of its levels.
You visited Pandemonium 4 times, and saw 32 of its levels.
You visited the Abyss 2 times.
You visited 1 Labyrinth.
You visited 1 bazaar.
You visited 1 Ziggurat, and saw 9 of its levels.
You visited 2 portal chambers: ice cave, trove.

You collected 16035 gold pieces.
You spent 9903 gold pieces at shops.
You used 3790 gold pieces for miscellaneous purposes.

Inventory:

Armour
 a - the +1 pair of gloves "Kearaf" (worn) {rElec rPois Acc+4}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   It affects your accuracy (+4).
   It insulates you from electricity.
   It protects you from poison.
 g - the +0 wizard hat "Phiacej" (worn) {rElec rC+ Acc-1 Dam-1}
   (You acquired it on level 2 of the Lair of Beasts)   
   
   It affects your accuracy (-1).
   It affects your damage-dealing abilities (-1).
   It protects you from cold.
   It insulates you from electricity.
 j - the +2 pair of gloves of Least Resistance {+Inv rN+ SInv}
   (You found it in a treasure trove)   
   
   It protects you from negative energy.
   It enhances your eyesight.
   It lets you turn invisible.
 q - the +2 pair of gloves "Xysac" {god gift, Dex+2 Int+4}
   (Okawaru gifted it to you in the Vestibule of Hell)   
   
   It affects your intelligence (+4).
   It affects your dexterity (+2).
 t - a +2 cloak of preservation (worn)
 v - the -2 pair of boots of the Hanged Man (worn) {Str+2 Int+4}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   It affects your strength (+2).
   It affects your intelligence (+4).
 B - the +0 pair of boots "Stripsoir" {rC+ Int+2 Dam+3 Curse}
   (You acquired it on level 2 of the Lair of Beasts)   
   
   It affects your intelligence (+2).
   It affects your damage-dealing abilities (+3).
   It protects you from cold.
   It may recurse itself.
 C - the +0 cloak of Starlight {rElec rC+ EV+4 Stlth--}
   (You bought it in a shop in a bazaar)   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
   
   A cloak woven of pure light beams.
 D - the +3 pair of boots of the Pleiades {god gift, Int+4 Dam+5 Curse}
   (Okawaru gifted it to you on level 5 of the Vaults)   
   
   It affects your intelligence (+4).
   It affects your damage-dealing abilities (+5).
   It may recurse itself.
 E - the +2 cloak of Panentheism {god gift, Dex-3 Int+3 Dam+1}
   (Okawaru gifted it to you on level 13 of the Dungeon)   
   
   It affects your intelligence (+3).
   It affects your dexterity (-3).
   It affects your damage-dealing abilities (+1).
 F - the +1 cap of Summer {god gift, rN+}
   (Okawaru gifted it to you on level 7 of the Vaults)   
   
   It protects you from negative energy.
 K - the +1 pair of boots "Qasumia" {god gift, rElec rF+ Str-2}
   (Okawaru gifted it to you on level 22 of the Dungeon)   
   
   It affects your strength (-2).
   It protects you from fire.
   It insulates you from electricity.
Magical devices
 o - a wand of hasting (8)
 r - a wand of teleportation (3)
Comestibles
 O - 14 bread rations
Scrolls
 b - a scroll of magic mapping
 p - 3 scrolls of detect curse
 s - 6 scrolls of remove curse
 P - a scroll of teleportation
Jewellery
 c - the ring "Niolene" {Wiz Str+2 Int+2}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of wizardry]
   
   It affects your strength (+2).
   It affects your intelligence (+2).
 h - the ring "Xiamurosh" {rF+ rC+ Acc+5}
   (You found it on level 8 of the Vaults)   
   
   [ring of protection from fire]
   
   It affects your accuracy (+5).
   It protects you from cold.
 i - the amulet "Varr" {rMut rF+}
   (You found it on level 5 of the Elven Halls)   
   
   [amulet of resist mutation]
   
   It protects you from fire.
 k - the ring "Shuryf" {Str+3 Dex+2 Int+3}
   (You found it in Pandemonium)   
   
   [ring of intelligence]
   It affects your intelligence (+3).
   
   It affects your strength (+3).
   It affects your dexterity (+2).
 l - the ring "Noesol" {Hunger- rF+ MR Dam-2}
   (You found it in Pandemonium)   
   
   [ring of sustenance]
   
   It affects your damage-dealing abilities (-2).
   It protects you from fire.
   It increases your resistance to enchantments.
 m - the ring "Skih" {+Lev Dex+3 Dam+4}
   (You found it on level 5 of the Elven Halls)   
   
   [ring of levitation]
   
   It affects your dexterity (+3).
   It affects your damage-dealing abilities (+4).
 n - the ring of the Mage {Wiz MR Int+3}
   (You found it on level 7 of Gehenna)   
   
   [ring of wizardry]
   
   It affects your intelligence (+3).
   It increases your resistance to enchantments.
 u - the ring of Gumiuffo {rF+ Str+3}
   (You found it in Pandemonium)   
   
   [ring of strength]
   It affects your strength (+3).
   
   It protects you from fire.
 w - the ring "Senug" (left hand) {Hunger- rN+}
   (You found it on level 5 of the Elven Halls)   
   
   [ring of sustenance]
   
   It protects you from negative energy.
 z - the ring of the Wishes {rC+ Stlth++}
   (You found it in Pandemonium)   
   
   [ring of protection from cold]
   
   It makes you much more stealthy.
 A - the ring of the Republic {+Lev Str+2 Int+1}
   (You found it in Pandemonium)   
   
   [ring of levitation]
   
   It affects your strength (+2).
   It affects your intelligence (+1).
 G - the amulet "Poiclosu" (around neck) {Gourm rPois SInv}
   (You found it on level 3 of the Lair of Beasts)   
   
   [amulet of the gourmand]
   
   It protects you from poison.
   It enhances your eyesight.
 H - the ring "Ghiopnis" {rC+ Acc+6 Dam+2 Stlth+}
   (You found it in Pandemonium)   
   
   [ring of slaying]
   It affects your accuracy (+6).
   It affects your damage-dealing abilities (+2).
   
   It protects you from cold.
   It makes you more stealthy.
 M - an uncursed ring of sustain abilities
 N - the ring of Trasorot {Wiz Hunger rC+ Int+1 Stlth--}
   (You found it on level 5 of the Snake Pit)   
   
   [ring of wizardry]
   
   It affects your intelligence (+1).
   It protects you from cold.
   It speeds your metabolism.
   It makes you much less stealthy.
 Q - the amulet "Jeagob" {unknown, Faith Dex-3 Int-5}
   (You found it on level 5 of a ziggurat)   
   
   [amulet of faith]
   
   It affects your intelligence (-5).
   It affects your dexterity (-3).
 R - the ring of Kumul {unknown, rC++ rN+ Dam+4}
   (You found it on level 5 of a ziggurat)   
   
   [ring of life protection]
   
   It affects your damage-dealing abilities (+4).
   It greatly protects you from cold.
 W - the ring "Hecrotwo" (right hand) {+Blink rF+ rN+ Str+4}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of protection from fire]
   
   It affects your strength (+4).
   It protects you from negative energy.
   It lets you blink.
 Y - the ring of Thocrilo {cTele Str+3 Dex-4}
   (You found it on level 8 of the Vaults)   
   
   [ring of teleport control]
   
   It affects your strength (+3).
   It affects your dexterity (-4).
Potions
 d - 2 potions of resistance
 e - 22 potions of curing
 x - a potion of berserk rage
 I - 2 potions of heal wounds
 J - a potion of speed
 L - a potion of cure mutation
 T - 2 potions of porridge
 U - 5 potions of restore abilities
 X - a potion of agility
 Z - a potion of levitation
Books
 y - a book of Stalking   
   
   Spells                             Type                      Level
   Fulsome Distillation               Transmutation/Necromancy     1
   Evaporate                          Fire/Transmutation           2
   Passwall                           Transmutation/Earth          3
   Petrify                            Transmutation/Earth          4
   *Dig                               Transmutation/Earth          4
 S - a Grand Grimoire   
   WARNING: If you fail in an attempt to memorise a spell from this book, the
   book will lash out at you.
   
   Spells                             Type                      Level
   Demonic Horde                      Summoning                    6
   *Mass Abjuration                   Summoning                    6
   Haunt                              Necromancy/Summoning         7
   Summon Greater Demon               Summoning                    7
   Malign Gateway                     Summoning/Translocation      7
   Summon Horrible Things             Summoning                    8
Orbs of Power
 V - the Orb of Zot
Miscellaneous
 f - the horn of Geryon


   Skills:
 O Level 27 Fighting
 O Level 27 Dodging
 + Level 12.6 Stealth
 - Level 0.5 Stabbing
 - Level 10.3 Traps & Doors
 O Level 27 Unarmed Combat
 O Level 27 Spellcasting
 - Level 17.4 Charms
 * Level 23.2 Summonings
 - Level 1.2 Necromancy
 - Level 14.9 Translocations
 - Level 17.6 Transmutations
 - Level 7.9 Fire Magic
 - Level 2.8 Air Magic
 O Level 27 Earth Magic
 - Level 10.0 Invocations
 - Level 5.4 Evocations


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Blink                 Tloc           N/A          0%          2    None
b - Mass Abjuration       Summ           #########.   1%          6    None
c - Summon Dragon         Summ           #########.   14%         9    Honeycomb
d - Dig                   Erth/Trmt      #########    0%          4    None
e - Haste                 Chrm           ########.    1%          6    None
f - Ring of Flames        Fire/Chrm      ########..   4%          7    None
o - Statue Form           Erth/Trmt      #########.   1%          6    None
p - Dragon Form           Trmt           ########..   1%          7    None
q - Controlled Blink      Tloc           N/A          1%          7    None
r - Deflect Missiles      Air/Chrm       #######...   1%          6    None
t - Phase Shift           Tloc           ########..   1%          5    None
u - Stoneskin             Erth/Trmt      #########.   0%          2    None
w - Control Teleport      Chrm/Tloc      ########..   0%          4    None
x - Shadow Creatures      Summ           N/A          0%          5    None
y - Summon Butterflies    Summ           #########    0%          1    None
z - Swiftness             Air/Chrm       #######...   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:4             Orc (4/4) D:9
    Elf (5/5) Orc:3          Lair (8/8) D:10         Shoals (5/5) Lair:5
  Slime (6/6) Lair:6        Snake (5/5) Lair:6        Vault (8/8) D:19
  Blade (1/1) Vault:4       Crypt (5/5) Vault:4        Tomb (3/3) Crypt:3
   Hell (1/1)                 Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) D:27

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Jiyva

Shops:
D:4: +  D:9: ?  D:21: +  D:22: !+!*  D:27: (!((  Orc:3: !  Orc:4: !%(**  Elf:4: !  Elf:5: *(+!  Shoals:1: [
Shoals:2: ?  Snake:1: %  Vault:1: (  Vault:3: ??+  Vault:4: [+?+(  Vault:6: (%

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:21 D:23 D:25
Pan: D:24 D:25 D:26 D:27

Annotations
Shoals:5 Mennas
Slime:6 Royal Jelly
Crypt:3 exclusion: curse skull


                    Innate Abilities, Weirdness & Mutations

You can breathe bolts of energy.*
You can dispel enchantments when you breathe energy.*
Your rich purple scales are hard (AC +13).*
Your body does not fit into most forms of armour.
You have very sharp teeth.*
Your natural rate of healing is unusually fast.
Your muscles are strong, but stiff (Str +1, Dex -1).
You occasionally spawn a jelly by eating.
Your rubbery body absorbs attacks (AC +1).*
Armour fits poorly on your pseudopods.*
Your transparent skin reduces the accuracy of your foes (Stlth).*
4 wins so far: MiBe (4), DrMo(15), HoFi(15), DsDK(6)

Blades Runner

Posts: 554

Joined: Tuesday, 25th January 2011, 14:24

Post Monday, 30th April 2012, 15:54

Re: CIP -> YAVP: Draconinan monk

So, I'm curious as to why you were wearing these:
  Code:
v - the -2 pair of boots of the Hanged Man (worn) {Str+2 Int+4}


vs.
  Code:
D - the +3 pair of boots of the Pleiades {god gift, Int+4 Dam+5 Curse}

or
  Code:
B - the +0 pair of boots "Stripsoir" {rC+ Int+2 Dam+3 Curse}

or
  Code:
K - the +1 pair of boots "Qasumia" {god gift, rElec rF+ Str-2}


...any of which seem outright better?

BTW - Holy boot collection Batman! :o

Mines Malingerer

Posts: 42

Joined: Monday, 31st October 2011, 21:50

Post Monday, 30th April 2012, 20:54

Re: CIP -> YAVP: Draconinan monk

Oops.I wore DAM+5 boots most of the time. It must have been a misstype during ascension or close before it.
4 wins so far: MiBe (4), DrMo(15), HoFi(15), DsDK(6)

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