Temple Termagant
Posts: 8
Joined: Thursday, 7th July 2011, 16:08
CIP KoSu looking for advice
This is the first time I get all the three runes, and I'm now clearing the vaults; I've already cleared the Orc Mines, the Shoals, the Slime, the Snake Pit, the Lair and the Hive.
Any advice on equipment, skills, spells and so on is appreciated; this is my first character to pass XL 15, so I have a lot to learn yet XD
By the way, would he be able to get the Orb, by now?
- Code:
Dungeon Crawl Stone Soup version 0.8.1-0-g3982a66 character file.
Kosumak the Eclecticist (Kobold Summoner) Turns: 85573, Time: 14:02:47
HP 110/110 AC 19 Str 13 Exp: 22/475952 (3), need: 18048
MP 40/42 EV 25 Int 14 (26) God: Vehumet [******]
Gold 760 SH 19 Dex 21 (22) Spells: 17 memorised, 2 levels left
Res.Fire : + . . See Invis. : . a - +6,+3 dagger "Stringbean" {pain, rPois rF+
Res.Cold : . . . Warding : . . C - +2 elf robe {MR}
Life Prot.: . . . Conserve : . c - +0 dwarf buckler {AC+3}
Res.Acid. : . . . Res.Corr. : . D - +0 spiked helmet (curse)
Res.Poison: + Clarity : . O - +3 cloak of Flash {+Lev EV+4}
Res.Elec. : . Spirit.Shd : . x - +3 pair of gloves of Restlessness {Str+3 D
Sust.Abil.: . . Stasis : . u - -2 pair of boots {Lev}
Res.Mut. : + Ctrl.Telep.: . Z - amulet of Mnuw {rMut Int+4 Dam+4}
Res.Rott. : . Levitation : . K - ring of poison resistance
Saprovore : + + . Ctrl.Flight: . y - ring of regeneration
@: extraordinarily resistant to hostile enchantments, very stealthy
A: claws 1, breathe flames 1, carnivore 3, deformed body 1, regeneration 1,
saprovore 2, AC +5, Str +1, Int +1, Dex -1
a: Renounce Religion, Breathe Fire, Evoke Levitation
You are on level 4 of the Vaults.
You worship Vehumet.
Vehumet is exalted by your worship.
You are completely stuffed.
You have visited 10 branches of the dungeon, and seen 63 of its levels.
You have visited 2 bazaars.
You have visited 2 portal chambers: bailey, trove.
You have collected 5283 gold pieces.
You have spent 4543 gold pieces at shops.
Inventory:
Hand weapons
a - the +6,+3 dagger "Stringbean" (weapon) {pain, rPois rF+ MR Dex+3 Int+1 Stlth+}
(You found it on level 6 of the Pits of Slime)
In the hands of one skilled in necromantic magic, it inflicts extra damage
on living creatures.
It affects your intelligence (+1).
It affects your dexterity (+3).
It protects you from fire.
It protects you from poison.
It increases your resistance to enchantments.
It makes you more stealthy.
Armour
c - a +0 dwarven buckler of protection (worn)
u - a -2 pair of boots of levitation (worn)
x - the +3 pair of gloves of Restlessness (worn) {Str+3 Dex+3}
(You bought it in a shop in a bazaar)
It affects your strength (+3).
It affects your dexterity (+3).
C - a +2 elven robe of magic resistance (worn)
D - a cursed +0 spiked helmet (worn)
O - the +3 cloak of Flash (worn) {+Lev EV+4}
(You bought it in a shop in a bazaar)
It affects your evasion (+4).
It lets you levitate.
Magical devices
g - a wand of disintegration (11)
l - a wand of teleportation {zapped: 2}
n - a wand of digging (2)
P - a wand of hasting (2)
T - a wand of lightning (6)
Comestibles
b - 3 chunks of hill giant flesh
f - 2 honeycombs
o - a meat ration
Scrolls
d - 6 scrolls of recharging
j - a scroll of identify
r - 2 scrolls of magic mapping
w - 6 scrolls of teleportation
L - 5 scrolls of remove curse
Jewellery
m - an uncursed ring of magical power
q - an uncursed ring of see invisible
v - an uncursed ring of protection from magic
y - a ring of regeneration (left hand)
E - an uncursed ring of life protection
J - an uncursed amulet of warding
K - a ring of poison resistance (right hand)
N - an uncursed ring of protection from cold
S - an uncursed ring of protection from fire
U - an uncursed ring of protection from fire
X - an uncursed ring of protection from cold
Z - the amulet of Mnuw (around neck) {rMut Int+4 Dam+4}
(You found it in a treasure trove)
[amulet of resist mutation]
It affects your intelligence (+4).
It affects your damage-dealing abilities (+4).
Potions
i - a potion of cure mutation
p - a potion of speed
A - 9 potions of healing
I - a potion of resistance
M - 3 potions of magic
R - 6 potions of restore abilities
You have 3 experience left.
Skills:
+ Level 7 Fighting
- Level 5 Short Blades
- Level 2 Throwing
- Level 7 Dodging
- Level 5 Stealth
- Level 2 Stabbing
- Level 6 Shields
+ Level 6 Traps & Doors
- Level 2 Unarmed Combat
+ Level 18 Spellcasting
- Level 4 Charms
- Level 17 Summonings
+ Level 13 Necromancy
+ Level 3 Translocations
- Level 6 Ice Magic
+ Level 5 Air Magic
+ Level 4 Evocations
You have 2 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Summon Small Mammals Summ ##### Perfect 1 None
b - Call Imp Summ #######... Perfect 2 None
c - Call Canine Familiar Summ #######... Perfect 3 None
d - Summon Ice Beast Ice/Summ ######.... Excellent 5 Choko
e - Animate Dead Necr N/A Excellent 4 None
f - Animate Skeleton Necr N/A Excellent 1 None
g - Repel Missiles Air/Chrm #####..... Excellent 2 None
h - Dispel Undead Necr ######... Excellent 4 None
i - Abjuration Summ #######... Perfect 3 None
j - Haunt Summ/Necr #######... Excellent 7 Ration
k - Flight Air/Chrm #####..... Great 4 None
l - Summon Horrible Thin Summ #######... Great 8 Ration
m - Summon Butterflies Summ #######.. Perfect 1 None
n - Swiftness Air/Chrm #####..... Excellent 2 None
o - Blink Tloc N/A Excellent 2 None
p - Control Teleport Chrm/Tloc ####...... Very Good 4 None
q - Sublimation of Blood Necr ######.... Excellent 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:5 Orc (4/4) D:8
Elf (0/5) Orc:3 Lair (8/8) D:9 Shoals (5/5) Lair:5
Slime (6/6) Lair:7 Snake (5/5) Lair:4 Hive (2/2) D:12
Vault (4/8) D:15 Blade (0/1) Vault:4 Crypt (0/5) Vault:3
Zot (0/5) D:27
Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Jiyva
Shops:
D:6: ?(=( D:7: % D:23: + D:27: ( Orc:1: = Orc:2: / Orc:4: +[/!
Shoals:5: ? Snake:4: *%[
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:21 D:24 D:25 D:26
Pan: D:24
Bazaar: D:26
Ziggurat: D:22 (3650 gp)
Annotations
D:22 exclusions: downstairs, eye of devastation, eye of draining, great orb of eyes, shining eye and 4 more exclusions
Lair:2 stash
Innate Abilities, Weirdness & Mutations
You recuperate from illness quickly.
You are small and have problems with some larger weapons.
You are carnivorous and can eat meat at any time.
You can eat rotten meat.
You have sharp fingernails.
You are partially covered in colourless scales (AC +1).
You are partially covered in rough black scales (AC +4, Dex -1).
You can breathe flames.
Your mind is acute (Int +1).
Armour fits poorly on your unusually shaped body.
Your natural rate of healing is unusually fast.
Your muscles are strong (Str +1).