Mines Malingerer
Posts: 38
Joined: Wednesday, 27th April 2016, 09:46
New Race proposal : Planeswalker
- Code:
Planeswalkers are cloudy-shaped humanoids from other distant dimensions.
Those ancient mankind are use to travel through the number of dimensions,
and watched many things; Birth and death, creation and destruction, and other countless things.
They have close connections with other planes, so they are good at summonings and translocations.
They have learned the secrets of creation, so they are also good at creation and conjurations;
but they didn't understand of current dimension's elements yet, therefore they are not familiar with handle those.
Easily scattering because of their oddly gaseous body, they receive inferior protection from the armor they wear,
and have horrible aptitude for transmutations; and the other way, they are good at evading and hiding instead.
They have quite unstable form in this current dimensions, so they are usually bad warrior; but they can warp others by making contact with their opponents.
Starts with 5 STR/ 9 DEX/ 11 INT, +1 INT every 3 levels, +4 MR/level
30% less hit points than average, 10% more magic points than average
Deformed: Planeswalkers gain only half the base AC from body armor
Slow Metabolism 1: Planeswalkers require less food than usual.
Distorting touch : Planeswalkers' attack have innate 'Warp Weapon' effect. (preserves existing weapon brand)
Slow Healing 1: Planeswalkers heal more slowly than usual.
Damage Reduction : Thanks to their gaseous body, planeswalkers suffer less damage from every source.
Fighting -1
Short Blades -1
Long Blades -2
Axes -2
Maces & Flails -2
Polearms -3
Staves -3
Unarmed Combat 0
Throwing -2
Slings -3
Bows -3
Crossbows -3
Armour -2
Dodging +4
Stealth +4
Shields -1
Fire Magic -2
Ice Magic -2
Air Magic -1
Earth Magic -2
Poison Magic -3
Spellcasting +3
Conjurations +2
Hexes +2
Charms +1
Summoning +3
Necromancy -1
Translocations +4
Transmutations -5
Invocations +1
Evocations -1
Experience -1
Mod edit: removed ridiculously huge image