Dungeon Dilettante
Posts: 3
Joined: Thursday, 12th May 2011, 05:48
Octopode tiles
- For this message the author DCstab has received thanks: 2
- mageykun, MyOtheHedgeFox
If you are interested in helping with tiles, vaults, patches or documentation, this is the place for that.
Dungeon Dilettante
Posts: 3
Joined: Thursday, 12th May 2011, 05:48
Vestibule Violator
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Joined: Sunday, 19th December 2010, 05:45
Location: New England
Dungeon Master
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Joined: Thursday, 16th December 2010, 20:37
Location: France
Dungeon Dilettante
Posts: 3
Joined: Thursday, 12th May 2011, 05:48
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Slime Squisher
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Joined: Friday, 4th February 2011, 18:04
Location: The South, US
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Dungeon Dilettante
Posts: 3
Joined: Thursday, 12th May 2011, 05:48
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Slime Squisher
Posts: 332
Joined: Friday, 4th February 2011, 18:04
Location: The South, US
Ziggurat Zagger
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Joined: Thursday, 10th February 2011, 18:30
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
dolphin wrote:Why? It does have two humanoid arms. If humanoid is good enough, even if not totally desired, I'd say go with it. It looks pretty good, and people have a fairly strong mind-niche for what a humanoid ceph is supposed to look like, from 'The Little Mermaid' and 'Pirates 2' and '3'.
Ziggurat Zagger
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Blades Runner
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Crypt Cleanser
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Joined: Friday, 7th January 2011, 01:43
duvessa wrote:Christ, you can't remove anything without tavern complaining about it.
Mines Malingerer
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