Halls Hopper
Posts: 56
Joined: Thursday, 14th May 2015, 04:45
CIP DrWz^Sif: The Evolving Lich
- Code:
Dungeon Crawl Stone Soup version 0.16.1 (console) character file.
Orin the Eclecticist (Purple Draconian Wizard) Turns: 82040, Time: 13:04:29
Health: 200/200 AC: 23 Str: 10 XL: 24 Next: 5%
Magic: 57/59 EV: 18 Int: 45 God: Sif Muna [******]
Gold: 3754 SH: 6 Dex: 14 Spells: 14 memorised, 2 levels left
rFire + . . SeeInvis + v - staff of power
rCold . . . Clarity . (armour unavailable)
rNeg + . . SustAb . S - +2 buckler {reflect}
rPois . Gourm . q - +3 crown of Dyrovepreva {rElec Int+2 SInv}
rElec + Spirit . D - +1 cloak of Incorporation {Int+3}
rCorr . Warding + J - +2 pair of gloves {Dex+3}
rMut . Stasis . G - +2 pair of boots {run}
MR +++.. Z - amulet "Boaf" {Ward rN+ Int+4 Dex+2}
Stlth ++........ e - ring of protection from fire
O - +3 ring of intelligence
@: delayed fireball, repel missiles, quick, extremely resistant to hostile
enchantments, unstealthy
A: breathe power, unfitting armour, horns 1, clever 1, evolution 1,
cold-blooded, AC +12
a: Breathe Dispelling Energy, Channel Energy, Forget Spell, Renounce Religion,
Release Delayed Fireball
}: 2/15 runes: decaying, serpentine
You are on level 3 of the Depths.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are not hungry.
You have visited 10 branches of the dungeon, and seen 51 of its levels.
You have visited 1 bazaar.
You have also visited: Labyrinth.
<snip>
Skills:
- Level 13.1 Fighting
- Level 9.2 Short Blades
- Level 10.3 Dodging
- Level 4.6 Stealth
* Level 1.4 Shields
+ Level 19.7 Spellcasting
+ Level 15.9 Conjurations
- Level 11.3 Charms
Level 3.0 Summonings
- Level 16.1 Necromancy
- Level 3.0 Translocations
+ Level 14.6 Transmutations
+ Level 15.4 Fire Magic
- Level 8.0 Air Magic
Level 2.1 Poison Magic
- Level 12.8 Invocations
- Level 9.5 Evocations
You have 2 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Iskenderun's Mystic Conj ######## 0% 4 None
b - Flight Chrm/Air #######... 1% 3 None
c - Blink Tloc N/A 1% 2 None
d - Repel Missiles Chrm/Air ###### 1% 2 None
e - Agony Necr ######## 1% 5 None
f - Control Teleport Chrm/Tloc #######... 1% 4 None
g - Fireball Conj/Fire ########.. 1% 5 None
h - Delayed Fireball Conj/Fire N/A 1% 7 None
i - Orb of Destruction Conj ########.. 1% 7 None
j - Dispel Undead Necr ######## 1% 5 None
k - Bolt of Fire Conj/Fire ########.. 1% 6 None
l - Haste Chrm #######. 1% 6 None
m - Necromutation Trmt/Necr ########.. 10% 8 None
z - Apportation Tloc ######.... 1% 1 None
A real quick "what would you do in my position?" question:
I'm presently running around in boots of running in lichform casting orbs of destruction at everything, but the problem is I just quaffed a potion of beneficial mutation and got saddled with evolution. If I understand correctly if I keep up lich form up I'll end up rotting periodically, which is not optimal. I'm thinking I could lichform just to channel and revert when done, but that seems a bit dangerous because it's so slow. What would you do if you were me?
0.16.1: HaAs^Dith-4, TrBe^Trog-3, GhGl^Oka-6, MiGl^Ru-15, OgBe^TSO-6, DsBe^Mak-4, DgTr-4, HOFE^TSO-4, GhFi^Ash-5, FoFi^Chei-3, DsSk^Ash-6, GhFi^Ru-15, TrMo^Ru-5, HaGl^Zin-4, MuGl^Goz-5, TrMo^Oka-5, MiGl^Qaz-3