Lair Larrikin
Posts: 26
Joined: Thursday, 5th May 2011, 22:24
Make scrolls of random uselessness to scrolls of randomness
I propose that these scrolls should instead be changed to 'scrolls of randomness'. The new scrolls would when read, duplicate any of the existing scroll effects, with equal frequency to how often the other scrolls appear.
This would add some use and flavor to these scrolls - hoping you get a teleport or blink effect when surrounded by monsters, but maybe you get immolation instead! and the monsters get fried, but you lose a bunch of your other scrolls. Or cast fog and manage to avoid that centaur's arrows long enough to slip away.
On the other hand, maybe you get Torment and the next hit from the Ogre ends your game. Or noise, and then four hydras descend upon you and tear you to pieces.
In any case, it seems far more fun and interesting to me than scrolls that I use once, then ignore the rest of the game.
Reading one of these scrolls would not ID the other scrolls, so getting a Noise effect would not ID other Noise scrolls. I would suggest that getting an item-target effect from a scroll (recharge, ID, enchant armour) would allow the player to know what the effect was so that it is not wasted; but if more randomness is desired, it could act as an unknown scroll and the player would have to guess.
Comments?