Temple Termagant
Posts: 6
Joined: Monday, 6th April 2015, 19:18
Beginner opinion: Melee too easy, Casters too hard
I'm relatively new in the game, i really love it. Me and my friends are fascinated with it
There's only one problem, and i think it is an early balance thing.
I found that playing melee (e.g. Minotaur Fighter) i can close my eyes, press O and Ctrl-I, and destroy every monster till D15 in 40 min, and if I die is my mistake
I created 3 warriors, all lvl +11, one died drowned, other renouncing a religion, and other entering the Dephs lvl 12.
Instead I created about 150 magicians who died at the first cockroach that crossed me, and even with any other creature in the game. The max lvl was 9 (playing meticulously) It's pure disadvantages, spellhunger, mana issues, low life, ghost resistances.
I think the right balance is the Caster difficult, makes you experience all stages of the game and have to exploit the weaknesses of all the boss. In melee mode just kill them without knowing what they do.
This was discussed before? someone else sees the same thing?
later in the game, casters become strong as melee ?