Lair Larrikin
Posts: 22
Joined: Monday, 20th June 2011, 23:23
When to train defenses
There are two basic scenarios: you're a caster, or you're a melee weapons user. There's variations on those but would be best to keep the discussion on the simple ones so we don't branch off to the thousands of options. Aptitudes are important though and if they make a big difference would be good to mention.
Spellcasters: Focus 100% on spellcasting skills until you get your level 3/4/5 skills online (depending on book). Then train up some combination of dodging/fighting/stealth to a comfortable value (depending on apts, probably 6-10). Then move on to whatever your next way of dealing with enemies will be (skill up a weapon, more spellcasting, etc.)
Melee: Focus 100% on weapon until it's speed 1.0, or faster. Then include dodging/fighting/armour along with your weapon skill until you reach min delay (probably prioritize weapon skill more than other skills so it gets to min delay faster). Idea here is that once you have speed 1.0 you need a little bit of defenses to be able to go head to head with baddies. Obviously you kill things faster at min delay, but getting dodging from 0 to 8 makes a huge difference on damage taken - not sure if more than skilling to min delay would. Recommendations here are appreciated.
Ranged: See melee above, only difference is you pick up a weapon off the ground and train. Don't train ranged weapons at all since you will run out of ammo early on. Once your melee is established then you can train up ranged weapons. Does anyone disagree with this? I'm of the opinion that skilling ranged early on is a bad idea because it's so unreliable. Sure use your ammo to weaken enemies, but if you run out and that was your only way of killing dudes, then you're screwed.
Hybrid (skald, warper): Generally follow the melee advice, but train key spells until they're castable.
Lots of others: Too many to talk about in one thread... would like to keep to the basics
I guess this is very generic because there's so many variables, but I just wanted to know the generally agreed (if it exists ha!) way of skilling up to improve my early game chances
http://crawl.akrasiac.org/scoring/players/jeremie.html