Lair Larrikin
Posts: 26
Joined: Wednesday, 22nd December 2010, 03:26
GaFi - Level 15 - in progress
While I'm here, here are some other questions I have:
What are some of the best weapons brands for me?
Should I be raising any other skills?
How high do I need my invocations/evocations to be if I use prayers/wands a lot?
Should I be focusing more on fighting/maces at the expense of armor/shields?
- Code:
Dungeon Crawl Stone Soup version 0.14.1 (tiles) character file.
Rulz the Bludgeoner (Gargoyle Fighter) Turns: 31169, Time: 02:08:23
HP 98/98 AC 49 Str 27 XL: 15 Next: 21%
MP 24/24 EV 5 Int 9 God: Okawaru [*****.]
Gold 2359 SH 29 Dex 9 Spells: 0 memorised, 14 levels left
rFire + . . SeeInvis + w - +3,+2 whip (elec)
rCold . . . Clarity . x - +11 crystal plate armour of the Wild Haggis {Str+1}
rNeg + . . Conserve . c - +1 shield
rPois + rCorr . b - +1 helmet {SInv}
rElec + rRot + (no cloak)
SustAb . . Spirit . (no gloves)
rMut . Warding . N - +2 pair of boots {run}
Gourm + Stasis . p - amulet of the gourmand
MR +.... L - ring of protection from fire
C - ring of see invisible
@: quick, somewhat resistant to hostile enchantments, extremely unstealthy
A: able to fly continuously, large and strong wings, life protection 1,
electricity resistance, unbreathing, petrification resistance, AC +11
a: Fly, Heroism, Finesse, Renounce Religion
You are on level 1 of the Lair of Beasts.
You worship Okawaru.
Okawaru is extremely pleased with you.
You are completely stuffed.
You have visited 4 branches of the dungeon, and seen 24 of its levels.
You have collected 2516 gold pieces.
You have spent 157 gold pieces at shops.
Inventory:
Hand weapons
q - a +3,+1 flail of freezing
w - a +3,+2 whip of electrocution (weapon)
Armour
b - a +1 helmet of see invisible (worn)
c - a +1 shield (worn)
x - the +11 crystal plate armour of the Wild Haggis (worn) {Str+1}
(Okawaru gifted it to you on level 11 of the Dungeon)
It affects your strength (+1).
N - a +2 pair of boots of running (worn)
Magical devices
j - a wand of digging {zapped: 1}
k - a wand of flame {zapped: 11}
l - a wand of enslavement
z - a wand of paralysis
A - a wand of fireball {zapped: 1}
B - a wand of fire {zapped: 1}
K - a wand of confusion {zapped: 1}
R - a wand of lightning {zapped: 1}
X - a wand of paralysis {zapped: 1}
Comestibles
d - 11 bread rations
r - 12 meat rations
Scrolls
i - a scroll of fear
m - 3 scrolls of identify
n - 2 scrolls of enchant armour
v - 3 scrolls of magic mapping
E - 2 scrolls of recharging
Q - a scroll of fog
S - a scroll of blinking
Jewellery
h - an uncursed ring of positive energy
p - an amulet of the gourmand (around neck)
C - a ring of see invisible (left hand)
H - an uncursed ring of fire
L - a ring of protection from fire (right hand)
Potions
e - 11 potions of curing
s - a potion of agility
u - a potion of restore abilities
W - 4 potions of heal wounds
Miscellaneous
G - a stone of tremors
Skills:
+ Level 13.0 Fighting
+ Level 16.3 Maces & Flails
+ Level 11.5 Armour
+ Level 14.2 Shields
+ Level 5.9 Invocations
+ Level 5.2 Evocations
You have 14 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (11/15) Temple (1/1) D:7 Orc (4/4) D:11
Elf (0/3) Orc:3 Lair (8/8) D:11 Shoals (0/5) Lair:3
Snake (0/5) Lair:6 Slime (0/6) Lair:7
Innate Abilities, Weirdness & Mutations
You are resistant to torment.
You are immune to poison.
You are immune to rotting.
You can fly continuously.
Your stone body is very resilient (AC +11).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.