Mines Malingerer
Posts: 51
Joined: Sunday, 16th February 2014, 16:01
New Race: Borean Dwarfs
Aptitudes
Fighting: +1
Armour: +3
Stealth: -2
Shields: +1
Dodging: -1
Short Blades: -1
Long Blades: -2
Axes: +1
Maces and Flails: -1
Polearms: +1
Staves: -1
Unarmed Combat: +1
Throwing: +1
Bows: -1
Slings: 0
Crossbows: +1
Spellcasting: -2
Conjurations: -2
Hexes: +1
Charms: -2
Summonings: -2
Necromancy: 0
Translocations: -2
Transmutation: -1
Fire Magic: +3
Ice Magic: +2
Earth Magic: -3
Air Magic: -3
Poison Mgic: -3
Invocations: -2
Evocations: +3
Experience: -1
Level-up Bonuses
+1 strength every 4th level.
20% more HP than average.
Average MP.
+5 magic resistance per level.
Special Abilites
-Borean Dwarfs gain small bonuses when using dwarven equipment. Pretend you didn't read this.
-Hibernation: Borean Dwarfs can regenerate HP, but only when they cease all movement and enter a torpor-like state. This allows HP regen, but slows them down. The length of their slow down depends on char lvl and amount of HP restored. Once slowed they only begin warming up again when they are in the thick of it, killing enemies.
-Hatred: Borean Dwarfs gain a bonus to damage and accuracy when fighting against orcs. MAY BE REMOVED OR CHANGED
-Doubt: Double piety cost for calling upon divine powers.
-Super awersome ability (pending).
Credit not given to:
-Every single poster in this thread, including myself.