About the regeneration, i seem to have a problem with hunger and i can't find if it is related to it :
I have read on the bot that :
The regeneration mutations conflict with slow metabolism, but do not otherwise affect your nutrition.
I am currently playing a Deep Elf Air Elementalist, and this lead me to a question : is this statement always valid in 0.8.x ?
Very early in the game, while testing random potions, the character drank potion of mutation that actually gave this character " Regeneration 2 " (You heal very quickly.) and at the point i am currently :
- Code:
Dungeon Crawl Stone Soup version 0.8.0-a0-5780-g8f58253 character file.
Brocke the Sorcerer (Deep Elf Air Elementalist) Turns: 85257, Time: 08:21:28
HP 81/81 AC 13 Str 14 Exp: 20/417602 (196), need: 76597
MP 52/52 EV 22 Int 32 God: Sif Muna [******]
Gold 3876 SH 0 Dex 15 Spells: 17 memorised, 3 levels left
Res.Fire : + . . See Invis. : . q - +6,+5 demon whip (freeze)
Res.Cold : + + . Warding : . . G - +2 robe {rC+ rF+}
Life Prot.: . . . Conserve : + (no shield)
Res.Acid. : . . . Res.Corr. : . o - +2 wizard hat
Res.Poison: . Clarity : + y - +1 cloak
Res.Elec. : + Spirit.Shd : . e - +2 pair of gloves "Roanarhosatt" {rElec rC
Sust.Abil.: . . Stasis : . b - +1 pair of boots
Res.Mut. : . Ctrl.Telep.: . w - amulet "Zistry" {Cons MR Str+3}
Res.Rott. : . Levitation : . z - ring of magical power
Saprovore : . . . Ctrl.Flight: . m - +5 ring of strength
@: extraordinarily resistant to hostile enchantments, very stealthy
A: clarity, -10% hp, regeneration 2, Str +1, Int +2
a: Channel Energy, Forget Spell, Renounce Religion
You are on level 1 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are very full.
You have visited 7 branches of the dungeon, and seen 44 of its levels.
You have visited 2 portal chambers: ossuary, wizlab.
You have collected 3856 gold pieces.
Inventory:
Hand weapons
g - an uncursed hand axe (quivered)
q - a +6,+5 demon whip of freezing (weapon)
Armour
b - a +1 pair of boots (worn)
e - the +2 pair of gloves "Roanarhosatt" (worn) {rElec rC+}
(You found it on level 6 of the Lair of Beasts)
It protects you from cold.
It insulates you from electricity.
o - a +2 wizard hat (worn)
y - a +1 cloak (worn)
G - a +2 robe of resistance (worn)
Magical devices
a - a wand of draining {zapped: 2}
d - a wand of slowing {zapped: 1}
f - a wand of lightning
h - a wand of fire (1)
j - a wand of fireball {zapped: 2}
k - a shiny brass wand
l - a wand of fire (10)
n - a wand of fire
r - a wand of frost {zapped: 4}
s - a wand of lightning {zapped: 6}
v - a wand of frost {zapped: 5}
B - a wand of disintegration
D - a wand of confusion {zapped: 5}
F - a wand of disintegration {zapped: 5}
I - a wand of frost
L - a wand of digging {zapped: 2}
O - a wand of disintegration {zapped: 1}
P - a wand of frost
Comestibles
c - a bread ration
t - a meat ration
Scrolls
C - 4 scrolls of identify
E - a scroll of magic mapping
Jewellery
i - an uncursed ring of ice
m - a +5 ring of strength (left hand)
p - an uncursed ring of levitation
u - an uncursed ring of life protection
w - the amulet "Zistry" (around neck) {Cons MR Str+3}
(You found it on level 3 of the Vaults)
[amulet of conservation]
It affects your strength (+3).
It increases your resistance to enchantments.
x - a +4 ring of strength
z - a ring of magical power (right hand)
A - an uncursed ring of protection from cold
J - an uncursed ring of sustain abilities
You have 196 experience left.
Skills:
+ Level 3 Fighting
- Level 1 Axes
- Level 8 Maces & Flails
+ Level 15 Dodging
+ Level 10 Stealth
+ Level 2 Stabbing
+ Level 3 Traps & Doors
+ Level 23 Spellcasting
- Level 15 Conjurations
- Level 3 Charms
+ Level 12 Summonings
+ Level 2 Translocations
+ Level 5 Ice Magic
- Level 14 Air Magic
- Level 4 Poison Magic
- Level 5 Evocations
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Shock Air/Conj ##### Perfect 1 None
b - Mephitic Cloud Pois/Air/Conj ########.. Excellent 3 None
c - Iskenderun's Mystic Conj ########. Excellent 4 None
d - Airstrike Air ########.. Excellent 4 None
e - Deflect Missiles Air/Chrm #######... Excellent 6 None
f - Lightning Bolt Air/Conj ########.. Excellent 5 None
g - Summon Butterflies Summ ########. Perfect 1 None
h - Summon Demon Summ ########.. Excellent 5 None
i - Blink Tloc N/A Excellent 2 None
j - Freezing Cloud Ice/Air/Conj ########.. Excellent 6 None
k - Slow Hex ######... Excellent 2 None
l - Abjuration Summ ########.. Excellent 3 None
m - Shadow Creatures Summ N/A Excellent 5 None
n - Recall Tloc/Summ N/A Excellent 3 None
o - Teleport Self Tloc N/A Very Good 5 None
p - Haste Chrm #######.. Fair 6 None
q - Apportation Tloc ######.... Excellent 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (19/27) Temple (1/1) D:7 Orc (4/4) D:8
Elf (0/5) Orc:4 Lair (8/8) D:9 Swamp (5/5) Lair:5
Slime (0/6) Lair:6 Snake (0/5) Lair:6 Hive (2/2) D:13
Vault (5/8) D:19 Blade (0/1) Vault:4 Crypt (0/5) Vault:3
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh
Shops:
D:9: * Orc:4: ( Vault:5: ++
Annotations
Lair:2 exclusion: ice statue
Swamp:2 exclusion: silver statue
Innate Abilities, Weirdness & Mutations
You possess an exceptional clarity of mind.
Your mind is acute (Int +2).
You are frail (-10% HP).
You heal very quickly.
Your muscles are strong (Str +1).
My character is going hungry nearly every 5 minutes, often after a though fight, just resting to full health/magic is enough to get him to reach hungry, and from the Hungry status, going automatically (SHIFT+G) to Lair:1, my stash in which my permafood is stockpiled (considering i am running into the "oh i'm hungry.. to bad my chuncks rotted just a few turns ago" problem very very often) is enough to get him falling into the "Very Hungry" status.
All i can think at that point is that i played a lot with various classes while using the mummy and vampire race before going Deep Elf, so it could have made me used on not noticing the nutrition loss when not using a sustenance ring + amulet of gourmand.
I can't see anything in my dump.txt that has something increasing unnaturally that character hunger to explain why i find him so often running into the hungry status then very hungry when travelling back to my stash.
Out of the Regeneration 2 mutation, but the bot mention it does not affect nutrition.
All my spells are hunger free, so that can't be it, so is there something i am missing ?