Shoals Surfer
Posts: 311
Joined: Wednesday, 15th August 2012, 07:13
YASD- From The Frying Pan into... the Frying Pan
I should have just Corrupted the center and not worried about slimes eating the loot.
What I learned:
1: Apparently, regular monsters that you banish will show up in the abyss, just like Uniques. I don't see how else there could've been a pair of Yaktaur Captains waiting for me(I banished a fair few of the bastards- this was one of the few games where they remained a threat throughout the whole run, and banishing the Captain made the rest of the pack substantially easier to shoot down)
2: Doing Slime without heavy-duty Conjurations requires outrageous melee power. I've had a level 26 GSC-wielding Dragon Armoured Ogre try and fail to kill the Royal Jelly, I should've known that a 20 AC centaur with a decent Great Sword of Speed wouldn't have been enough. Even some Chump with a Bolt of Foo would've had a better chance against the jolly golden jelly, because you can continue attacking even when there's 5 Acid Blobs between you and TRJ.
3. The dangerousness of Yaktaurs is quite dependent on your EV. It was a very good thing I had such excellent ranged combat and speed, because yaktaur packs would chew through my HP even with Repel Missiles. Upgrading to Deflect would've probably saved me this game, from Acid Blobs and Yaktaurs alike. All Phase Shift really did for this character was ensure that I didn't have to eat every single Rock that Giants threw.
4: Just because Berserkeritis is safe 99% of the time doesn't mean that the last 1% won't be fatal. I could have easily removed my bad mutations this game, but was too enamored with my rainbow scales and MR. A sensible man would've foreseen the trouble Teleportitis could cause in a -cTele area(Though I was lucky with it), and the fact that Berserk can turn an accidental button mash into a YASD.
5: Eldritch Tentacle is super cool, but highly impractical. I summoned it to help me fight an Ancient Lich, and I killed the lich with arrows while the tentacle just sorta slithered around drunkenly nearby, finally managing a hit after 10 turns. I don't really understand the AI of tentacles, but I love the flavor of this spell.
6. Ranged combat is highly practical, but not very cool. Kiting everything with a Longbow is only slightly more dynamic than spamming Dragons and mashing through -more-
- Code:
Dungeon Crawl Stone Soup version 0.12-a0-1616-ge3ef79a (tiles) character file.
575272 Uneasy the Portalist (level 26, -1/215 (216) HPs)
Began as a Centaur Abyssal Knight on Feb 12, 2013.
Was the Champion of Lugonu.
Killed from afar by a wretched star (26 damage)
... with an orb of energy
... on Level 1 of the Abyss on Feb 14, 2013.
The game lasted 08:59:54 (88576 turns).
Uneasy the Portalist (Centaur Abyssal Knight) Turns: 88576, Time: 08:59:54
HP -1/215 (216) AC 18 Str 21 XL: 26 Next: 75%
MP 23/39 EV 9 Int 12 (16) God: Lugonu [******]
Gold 3235 SH 0 Dex 9 (10) Spells: 13 memorised, 2 levels left
Res.Fire : + . . See Invis. : + a - +1,+4 great sword of the Known World {spee
Res.Cold : . . . Warding : . S - +2 elf leather armour
Life Prot.: . . . Conserve : . (no shield)
Res.Poison: + Res.Corr. : + h - -1 helmet "Shreirche" {rPois rF+ MR Acc+5
Res.Elec. : + Clarity : . s - -1 dwarf cloak
Sust.Abil.: . . Spirit.Shd : . r - -1 pair of gauntlets
Res.Mut. : . Rnd.Telep. : + D - +0 centaur barding "Stroec" {rElec Dam+5}
Res.Rott. : . Ctrl.Telep.: x w - amulet of resist corrosion
Saprovore : . . . Flight : . i - ring of sustenance
C - ring of teleport control
@: exhausted, hasted and slowed, very quick, extremely resistant to hostile
enchantments, very unstealthy
A: hooves 3, berserk 2, deformed body, deterioration 1, herbivore 1, speed 2,
fast metabolism 1, magic resistance 1, electricity resistance, spit poison 1,
teleportitis 1, tough skin 3, AC +4, Str -1, Dex -2
a: Spit Poison, Depart the Abyss, Bend Space, Banish, Corrupt, Enter the Abyss,
Renounce Religion
}: 4/15 runes: serpentine, barnacled, silver, abyssal
You were on level 1 of the Abyss.
You worshipped Lugonu.
Lugonu was exalted by your worship.
You were near starving.
You visited 9 branches of the dungeon, and saw 68 of its levels.
You visited the Abyss 4 times.
You also visited: Labyrinth.
You collected 8644 gold pieces.
You spent 5429 gold pieces at shops.
Inventory:
Hand weapons
a - the +1,+4 great sword of the Known World (weapon) {speed, Str+3}
(You found it on level 17 of the Dungeon)
Attacks with this weapon take half as long, but cause slightly less damage.
It affects your strength (+3).
b - the +2,+10 longbow "Piercer" {velocity, EV-2}
(You bought it in a shop on level 25 of the Dungeon)
Any arrow fired from it inflicts extra damage.
It affects your evasion (-2).
Missiles
q - 49 arrows of dispersal
v - 196 arrows
Armour
c - a +1 cloak of preservation
h - the -1 helmet "Shreirche" (worn) {rPois rF+ MR Acc+5 SInv}
(You bought it in a shop on level 25 of the Dungeon)
It affects your accuracy (+5).
It protects you from fire.
It protects you from poison.
It increases your resistance to enchantments.
It enhances your eyesight.
r - a -1 pair of gauntlets (worn)
s - a -1 dwarven cloak (worn)
D - the +0 centaur barding "Stroec" (worn) {rElec Dam+5}
(You acquired it on level 1 of the Lair of Beasts)
It affects your damage-dealing abilities (+5).
It insulates you from electricity.
S - a +2 elven leather armour (worn)
Magical devices
p - a wand of teleportation (7)
U - a wand of disintegration (9)
Comestibles
k - 5 bread rations
Scrolls
m - 4 scrolls of fog
n - 8 scrolls of identify
y - 3 scrolls of teleportation
G - 14 scrolls of remove curse
P - 5 scrolls of blinking
Z - 5 scrolls of fear
Jewellery
d - an uncursed ring of teleportation
e - an uncursed ring of protection from magic
i - a ring of sustenance (right hand)
j - an uncursed ring of protection from cold
l - an uncursed ring of see invisible
u - the ring of Ibov {Hunger +Fly rN+}
(You found it on level 1 of the Elven Halls)
[ring of life protection]
It lets you fly.
It speeds your metabolism.
w - an amulet of resist corrosion (around neck)
x - an uncursed amulet of the gourmand
A - an uncursed ring of regeneration
B - an uncursed amulet of resist mutation
C - a ring of teleport control (left hand)
F - an uncursed ring of wizardry
J - an uncursed ring of sustain abilities
K - an uncursed ring of protection from fire
O - a +6,+4 ring of slaying
X - an uncursed amulet of conservation
Potions
H - a potion of resistance
M - 3 potions of speed
N - 3 potions of curing
V - a potion of berserk rage
Books
o - a Grand Grimoire {highlevel}
Spells Type Level
Demonic Horde Summoning 6
*Mass Abjuration Summoning 6
Haunt Necromancy/Summoning 7
Summon Greater Demon Summoning 7
*Malign Gateway Summoning/Translocation 7
Summon Horrible Things Summoning 8
z - Sif Muna's Compendium of Dislocation and Intoxication
(You found it on level 3 of the Elven Halls)
Spells Type Level
Sting Conjuration/Poison 1
Apportation Translocation 1
Summon Scorpions Summoning/Poison 4
*Dispersal Translocation 6
*Disjunction Translocation 8
Magical staves
Q - an uncursed staff of wizardry
Miscellaneous
f - an ornate deck of war {Foxfire}
R - a legendary deck of escape {drawn: 1}
Rods
t - a +9 rod of destruction [lightning,fireball,iron] (13/13)
(You found it on level 5 of the Vaults)
Skills:
- Level 15.0 Fighting
Level 4.2 Short Blades
- Level 3.2 Long Blades
- Level 1.5 Maces & Flails
Level 10.5 Polearms
- Level 1.1 Staves
Level 5.5 Slings
- Level 21.0 Bows
- Level 3.0 Throwing
- Level 9.0 Armour
- Level 7.0 Dodging
- Level 0.1 Stealth
- Level 5.0 Traps
+ Level 14.5 Spellcasting
Level 3.1 Conjurations
- Level 11.0 Charms
- Level 15.0 Summonings
- Level 4.4 Necromancy
- Level 21.3 Translocations
- Level 0.1 Fire Magic
- Level 0.3 Ice Magic
- Level 3.3 Air Magic
- Level 3.4 Poison Magic
- Level 12.3 Invocations
- Level 2.2 Evocations
You had 2 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Cure Poison Pois ####...... 2% 2 None
b - Controlled Blink Tloc N/A 1% 7 #######
c - Phase Shift Tloc #######... 1% 5 ####...
d - Freezing Aura Chrm/Ice ####...... 1% 2 None
e - Fire Brand Chrm/Fire ####...... 1% 2 None
f - Malign Gateway Summ/Tloc #######... 4% 7 #######
g - Regeneration Chrm/Necr #####..... 1% 3 None
h - Summon Butterflies Summ ######... 0% 1 None
i - Dispersal Tloc #######... 1% 6 ######.
j - Disjunction Tloc #######... 12% 8 #######
k - Mass Abjuration Summ ######.... 2% 6 ######.
r - Repel Missiles Chrm/Air #####..... 1% 2 None
s - Animate Skeleton Necr N/A 1% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (0/1) D:4 Orc (4/4) D:7
Elf (3/3) Orc:3 Lair (8/8) D:8 Shoals (5/5) Lair:3
Snake (5/5) Lair:3 Slime (6/6) Lair:8 Vaults (5/5) D:19
Blade (0/1) Vaults:3 Crypt (5/5) Vaults:3 Tomb (0/3) Crypt:3
Zot (0/5) D:27
Altars:
Ashenzari
Cheibriados
Elyvilon
Kikubaaqudgha
Sif Muna
Vehumet
Zin
the Shining One
Beogh
Jiyva
Shops:
D:8: / D:10: [ D:22: /*((/ D:25: =[(([ D:27: %* Orc:2: / Orc:4: /??( Shoals:5: *
Snake:1: ?
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:24 D:25 D:26
Pandemonium: D:24
Trove: D:10 (give 2 scrolls of acquirement)
Annotations
D:12 pitmail
D:17 bread
D:21 exclusion: downstairs
D:22 !Boris, exclusions: downstairs and upstairs, Boris
D:23 exclusion: upstairs
D:25 bread
D:27 exclusion: door
Snake:3 meat
Slime:6 Royal Jelly
Vaults:3 exclusion: 2 doors
Crypt:1 exclusion: curse skull
Abyss:1 Fannar, Kirke, Rupert
Innate Abilities, Weirdness & Mutations
You have hooves in place of feet.
Armour fits poorly on your strangely shaped body.
You digest meat inefficiently.
You cover ground very quickly.
You have a fast metabolism.
You have extremely tough skin (AC +3).
You are partially covered in iridescent scales (AC +4).
Your body is slowly deteriorating.
You are resistant to hostile enchantments.
You are resistant to electric shocks.
You can spit poison.
Your muscles are strong, but stiff (Str +1, Dex -1).
Space occasionally distorts in your vicinity.
You are weak (Str -2).
[You often lose your temper in combat.]
[You are clumsy (Dex -1).]
Message History
The mystic blast hits your butterfly.
Your butterfly dies!
You swap places.
You swap places.
The orange demon barely misses your butterfly.
The orange demon completely misses your butterfly.
Casting: Summon Butterflies
Confirm with . or Enter, or press ? or * to list all spells.
Unknown command.
You swap places.
The yaktaur captain unwields an uncursed crossbow.
The yaktaur captain hits your butterfly!
Your butterfly dies!
You feel yourself speed up. The orange demon hits your butterfly.
The orange demon completely misses your butterfly.
The orange demon misses your butterfly.
The orange demon completely misses your butterfly.
The wretched star glows turbulently.
The orb of energy hits you!
You die...
.............
......... .cc..
.......X(.(.(...
#...#...(..b....
#..b..###(#.....
#...##b#c#.#.##
#bb.X...c.#.#
#.bb4##.# ...
.##..*##~.....
#@..#b.##*...
#.0..b#b..# ..#
#...##b.~~.#
....## .....~#
..# ###...~.
#.#7
.7
You could see a yaktaur captain, a wretched star, an orange demon and a large
abomination.