Makhleb CKs?
(Yes, I know it's trunk, and they might just not have gone in yet. I'm just curious what the plan is there...)
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Vaults Vanquisher
Posts: 447
Joined: Thursday, 16th December 2010, 22:10
Spider Stomper
Posts: 195
Joined: Thursday, 3rd February 2011, 13:14
MrMisterMonkey wrote:They cut TSO starts, too, but I doubt as many people will be upset about that.
Vaults Vanquisher
Posts: 447
Joined: Thursday, 16th December 2010, 22:10
Vestibule Violator
Posts: 1459
Joined: Sunday, 19th December 2010, 05:45
Location: New England
Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
danr wrote:- Priests (not sure if this is new) all start with Zin. 5 levels in invocations. Quarterstaff.
Vaults Vanquisher
Posts: 476
Joined: Friday, 31st December 2010, 06:38
Mines Malingerer
Posts: 32
Joined: Wednesday, 5th January 2011, 18:52
Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Snake Sneak
Posts: 91
Joined: Saturday, 8th January 2011, 00:21
Tartarus Sorceror
Posts: 1850
Joined: Monday, 20th December 2010, 04:22
Location: Surabaya, Indonesia
Return to Game Design Discussion
Users browsing this forum: No registered users and 137 guests