Slime Squisher
Posts: 400
Joined: Saturday, 24th September 2011, 03:45
Fixing bad fixedarts
the straight-up bad:
Lear's chain mail
robe of Folly
robe of Misfortune
There are enough terrible randarts in the game that I don't believe we need terrible fixedarts. They should be removed outright.
Singing Sword - buff its base type to scimitar, or perhaps eudemon. It is described as a 'blessed weapon'.
Lehudib's crystal spear - For flavor, probably needs to stay as a spear. Maybe give it an earth themed brand? Petrify?
crown of Dyrovepreva - Remove the Hunger brand. It only serves to annoy and encourage micromanagement.
ratskin cloak - remove stat penalties, add rRot. flavor: rats thrive in filth and decay.
cloak of the Thief - remove damage penalty, add ??
sword of the Doom Knight - remove -CAST, or keep -CAST and gain autocursing
knife of Accuracy - make it brand-able, or generate with a random brand chosen from pain/elec/venom/disto/chaos
plutonium sword - fix it
minmay wrote:There are a lot of crappy fixedarts but I will only list the ones I have changes for.
Blowgun of the Assassin - Okay, a +6 blowgun is better than a +0 blowgun, but it has +Inv on it and a blowgun is the worst possible item in the game to have +Inv on, so that's pretty weird.
Sniper - You can get a better crossbow with one scroll of vorpalise weapon. Could stay +0 to damage if it had velocity and a much higher to-hit enchantment. (or penetration brand?)
Snakebite - Give it constriction. 100% serious.
Bullseye - Remove it and do this instead: the +27 shield of the gong {Spirit, rElec rN+ MR EV-5}