Best/Worst Artifacts


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Mines Malingerer

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Post Wednesday, 27th June 2012, 19:32

Re: Best/Worst Artifacts

I just found this lying on the ground in Pan:
  Code:
k - amulet of Smiaj {Clar rPois rF+ rC++ rN+}

Best amulet I've ever seen, especially since I had very limited fire/cold resistances and I am using lich form, so clarity is the best amulet type for my char anyway.
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Sewers Scotsman

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Post Thursday, 28th June 2012, 07:47

Re: Best/Worst Artifacts

cerebovssquire wrote:without tons of experience there are good examples of entertaining artefacts in uber_randarts, bad_randarts and even in this thread.

This thread is never going to be too exciting if it's just about: I found something that had a,b,c, and d! There is a finite and definable set of items with the the qualities genered within Crawl (i.e. combinations of rF, rC, *TELE, and the rest) and you could generate a (large) list of all of them without too much difficulty. You could also, given the probabilities of each quality being known and the probability of the total number of qualities being known, populate that list of all possible objects with a probability.

This means that what people are posting here is something saying "In my game there was generated an object with a 1 in 5000 chance of being generated in any given game!" and someone else replying "That's nothing, in my game it was 1 in 20000", etc. For an individual player having a 1 in 20000 (or whatever) object appear is remarkable; on a population level it's nothing special, since in 20000 games (which all the players playing probably get through pretty fast) there's an evens chance of that thing appearing.

The interesting bit in the thread is thus the poster's, and respondents', reflection on whether they regard an item as good or bad, rather than the items themselves.

tl;dr version: when something happens lots of times even unusual events can be expected. What people think about them is more interesting than the things themselves.

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Blades Runner

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Post Thursday, 28th June 2012, 12:32

Re: Best/Worst Artifacts

Confidence Interval wrote:The interesting bit in the thread is thus the poster's, and respondents', reflection on whether they regard an item as good or bad, rather than the items themselves.


Truly, this thread is the I Ching of Crawl.

Ziggurat Zagger

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Post Thursday, 28th June 2012, 19:16

Re: Best/Worst Artifacts

My first thought was of Andrew "Dice" Clay, as usual, so we can split the difference.

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Post Friday, 29th June 2012, 11:07

Re: Best/Worst Artifacts

The interesting bit in the thread is thus the poster's, and respondents', reflection on whether they regard an item as good or bad, rather than the items themselves.


OK, I'll keep annoying people telling them that their items are mediocre :P
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Sewers Scotsman

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Post Friday, 29th June 2012, 13:10

Re: Best/Worst Artifacts

cerebovssquire wrote:
The interesting bit in the thread is thus the poster's, and respondents', reflection on whether they regard an item as good or bad, rather than the items themselves.

OK, I'll keep annoying people telling them that their items are mediocre :P

No, you should tell them that their reactions to their items are mediocre.

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Post Friday, 29th June 2012, 13:20

Re: Best/Worst Artifacts

cerebovssquire wrote:
The +4,+5 Scimitar "Pendulum" {drain, rPois, MR}


when did the thread of BEST/WORST artefacts become the thread of "rather useful artefacts"


come on bro you can be more entertaining than that... most mediocre comment ever

EDIT: "their items" lrn2read cerebovssquire

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Sewers Scotsman

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Post Friday, 29th June 2012, 14:11

Re: Best/Worst Artifacts

cerebovssquire wrote:
cerebovssquire wrote:
The +4,+5 Scimitar "Pendulum" {drain, rPois, MR}

when did the thread of BEST/WORST artefacts become the thread of "rather useful artefacts"

come on bro you can be more entertaining than that... most mediocre comment ever

Excellent jiǎntǎo.
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Tartarus Sorceror

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Post Friday, 29th June 2012, 14:46

Re: Best/Worst Artifacts

Confidence Interval wrote:Excellent jiǎntǎo.

Congrats, you just made me google stuff.

Lair Larrikin

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Post Saturday, 30th June 2012, 13:06

Re: Best/Worst Artifacts

Thanks Trog!

[Lair:1] the -4 -2 longbow of Ymegonan {god gift, velocity, rElec, Dex -3}
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Tartarus Sorceror

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Post Sunday, 1st July 2012, 02:07

Re: Best/Worst Artifacts

velocity is the best brand pre post extended you know
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Lair Larrikin

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Post Sunday, 1st July 2012, 06:38

Re: Best/Worst Artifacts

yeah, but using scroll of vorpalize weapon gives velocity brand to longbow, which is much better than that god gift. That's why, thanks but no thanks.. :lol:
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Tomb Titivator

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Post Friday, 6th July 2012, 19:14

Re: Best/Worst Artifacts

  Code:
 B - the +18 crystal plate armour of Midnight (worn) {god gift, rElec rF+ rN+ MR Acc+3 Dam+4 Stlth++}
   (Okawaru gifted it to you on level 22 of the Dungeon)   


Hot damn... You can say it this time Grimm :D
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room

Abyss Ambulator

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Post Friday, 6th July 2012, 19:37

Re: Best/Worst Artifacts

I'm just trying to figure out how a big freakin' suit of crystal plate armour can make you stealthier.

Unless it's in the sense of "when was the last time you saw someone wearing armour that awesome? Never? That means you can't see it."
You fall off the wall. You have a feeling of ineptitude.

Vestibule Violator

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Post Friday, 6th July 2012, 20:50

Re: Best/Worst Artifacts

Stormfox wrote:I'm just trying to figure out how a big freakin' suit of crystal plate armour can make you stealthier.

Unless it's in the sense of "when was the last time you saw someone wearing armour that awesome? Never? That means you can't see it."

It makes you so bad-ass that you exude an SEP* field. Monsters' awareness just glides past you.


*Somebody Else's Problem

Ziggurat Zagger

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Post Saturday, 7th July 2012, 04:00

Re: Best/Worst Artifacts

Stormfox wrote:I'm just trying to figure out how a big freakin' suit of crystal plate armour can make you stealthier.

It's greased.
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Tartarus Sorceror

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Post Saturday, 7th July 2012, 04:05

Re: Best/Worst Artifacts

bobross419 wrote:
  Code:
 B - the +18 crystal plate armour of Midnight (worn) {god gift, rElec rF+ rN+ MR Acc+3 Dam+4 Stlth++}
   (Okawaru gifted it to you on level 22 of the Dungeon)   


Hot damn... You can say it this time Grimm :D

This is wrong on so many levels. Unless your character died. :lol:

Cocytus Succeeder

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Post Saturday, 7th July 2012, 14:22

Re: Best/Worst Artifacts

bobross419 wrote:
  Code:
 B - the +18 crystal plate armour of Midnight (worn) {god gift, rElec rF+ rN+ MR Acc+3 Dam+4 Stlth++}
   (Okawaru gifted it to you on level 22 of the Dungeon)   


Hot damn... You can say it this time Grimm :D


Holy crap :shock: . I'm sure the lucky character was a merfolk!
screw it I hate this character I'm gonna go melee Gastronok
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Slime Squisher

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Post Tuesday, 10th July 2012, 04:07

Re: Best/Worst Artifacts

Image

The worst part? I got this from acquirement.

Ziggurat Zagger

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Post Tuesday, 10th July 2012, 07:01

Re: Best/Worst Artifacts

nago wrote:
bobross419 wrote:
  Code:
 B - the +18 crystal plate armour of Midnight (worn) {god gift, rElec rF+ rN+ MR Acc+3 Dam+4 Stlth++}
   (Okawaru gifted it to you on level 22 of the Dungeon)   


Hot damn... You can say it this time Grimm :D


Holy crap :shock: . I'm sure the lucky character was a merfolk!


if he is, he's now a merfolk of chei

Slime Squisher

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Post Tuesday, 10th July 2012, 22:46

Re: Best/Worst Artifacts

About the biggest negative I've seen on a randart:
  Code:
 j - the -10 chain mail of Useiborph {rC+ MR SInv}

Blades Runner

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Post Monday, 23rd July 2012, 16:13

Re: Best/Worst Artifacts

The bardiche of speed:

the +4,+6 bardiche of Subterfuge {speed, rC- Dex+2 Int+2}

This is far and away the best weapon ever. Reaching + finesse + speed = 5 attacks per 10aut.

Despite this, +14 CPA, and the +5,+4 crossbow of Seull (weapon) {elec, rC+}, my MiHu died in Zot:5. I had cleared Zot:5 entirely apart from an Ancient Lich that summoned a tormentor. I decided to be "safe" and teleported rather than try to take them out. I teleported onto a Zot trap in LOS, which paralyzed me. Probably one in a million chance of that happening. Awesome death!
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Temple Termagant

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Post Tuesday, 31st July 2012, 21:16

Re: Best/Worst Artifacts

Just picked this up, and had to make sure it wasn't a new unrand:

the +1, +13 sabre of Hatred {god gift, flame, *Tele +Lev rN+ Str+1 Dex+4 Stlth-}

I've been having good luck lately with artefacts in general, "cheers" to the coders if this is a recent change in trunk and not just good ole confirmation bias

EDIT: oh hey how bout that *Tele means 'random teleports,' not 'controlled teleport' :oops:
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Blades Runner

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Post Wednesday, 1st August 2012, 12:08

Re: Best/Worst Artifacts

Not bad, but as you discovered you'd probably want to wear cTele or stasis with it. +Lev is close to useless is you've got it on a ring, rN+ is useless, Str+1 is useless, and Dex+4... eh, it's a EV point or two I guess. Then you got -Stealth and *tele as your downsides, which can both be either annoying or a hindrance depending on what you're doing.

Good damage, other then that I'd call it junk, though.
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Pandemonium Purger

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Post Friday, 10th August 2012, 03:58

Re: Best/Worst Artifacts

Wow, actually a case where MUT doesn't add to the trash, but is actually a tradeoff.
  Code:
E - the ring "Alive" {MUT +Rage rElec rPois EV+5 Int+3 SInv}.

This ring makes its wearer either more or less capable of avoiding attacks,
depending on its degree of enchantment.
It affects your evasion (+5).

It affects your intelligence (+3).
It insulates you from electricity.
It protects you from poison.
It enhances your eyesight.
It lets you go berserk.
It emits mutagenic radiation.

It weighs around 1.0 aum.

It is an ancient artefact.

Cheibriados disapproves of the use of such an item.
You found it in a treasure trove.


Edit: And here's a junk ring of the highest leagues:
  Code:
e - the ring "Yschoihimu" {SustAb -CAST}.

This ring protects its wearer from the loss of their strength, dexterity and
intelligence.

It prevents spellcasting.

It weighs around 1.0 aum.

It is an ancient artefact.
You found it on level 5 of the Elven Halls.


Sustain abilities is already very situational, and -CAST is just horrendous.

Edit: Late edit, not really worth another post.
  Code:
P - the amulet "Tyzoboy" {Spirit Dam+5}.

This amulet makes its wearer less susceptible to external damage, draining
magical power instead. Should the reserves of magic be depleted, the spirit
will fail to provide its protection until more power is available.

It affects your damage-dealing abilities (+5).

It weighs around 1.0 aum.

It is an ancient artefact.
You found it on level 6 of the Pits of Slime.

Stash search prefixes: {artefact} {artifact} {jewellery}

Pretty cool amulet I'd imagine, if you're not a caster that packs a punch.
Last edited by Bloax on Tuesday, 14th August 2012, 18:56, edited 1 time in total.
take it easy
  Code:
!lg * won !DD-- min=turns -log
<Sequell> 20749. Bloax, XL24 VSTm, T:13320: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20140907-000920.txt

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Swamp Slogger

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Post Friday, 10th August 2012, 07:16

Re: Best/Worst Artifacts

14381 | Lab | Identified the great sword of Ploan {distort, rElec} (You found it in a labyrinth)

  Code:
7850 Cullen the Jinx (level 10, -1/63 HPs)
             Began as a Vampire Enchanter on Aug 9, 2012.
             Was a High Priest of Okawaru.
             Slain by a fire bat (3 damage)
             ... in the Abyss.
             The game lasted 00:44:52 (14638 turns).


Goddamn wield-ID.
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Spider Stomper

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Post Sunday, 12th August 2012, 15:46

Re: Best/Worst Artifacts

I had this drop on me on Lair 8 (v.0.9.1) as FeWz of Sif Muna (played as summoner)

N - the amulet of Tuonief (around neck) {rMut rElec rPois MR}

and I wonder if the RNG works in Felids favor for random jewelry stats, since they cannot equip other gear?
(Mebbe wrong thread, but didn´t want to start new thread for this question alone)
Last edited by graffen69 on Tuesday, 14th August 2012, 04:14, edited 1 time in total.
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Blades Runner

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Post Sunday, 12th August 2012, 21:13

Re: Best/Worst Artifacts

So every +13 randart I find should be in this thread?
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Sewers Scotsman

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Post Monday, 13th August 2012, 05:31

Re: Best/Worst Artifacts

Deimos wrote:So every +13 randart I find should be in this thread?

Potentially. But first, please clarify how often you find such an item.
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Pandemonium Purger

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Post Monday, 20th August 2012, 21:33

Re: Best/Worst Artifacts

Zigsprint, you so silly.
  Code:
i - the +2 pair of gloves of Crawling {+Blink rPois rF+ rC+ Acc+5}.

A pair of gloves.

Base armour rating: 1       Evasion modifier: +0

It affects your accuracy (+5).
It protects you from fire.
It protects you from cold.
It protects you from poison.
It lets you blink.

It weighs around 2.0 aum.

This ancient artefact cannot be changed by magic or mundane means.
You found it in the Dungeon.

Stash search prefixes: {artefact} {artifact} {gloves armour}

Too bad I'm an octopode.
take it easy
  Code:
!lg * won !DD-- min=turns -log
<Sequell> 20749. Bloax, XL24 VSTm, T:13320: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20140907-000920.txt

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Cocytus Succeeder

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Post Friday, 31st August 2012, 11:22

Re: Best/Worst Artifacts

the ring of Compulsion (left hand) {+Rage rElec rF+ MR}.

On d:4 with a MfAK.
Killed by an ogre who was waiting me next the stairs on D:5.
Most typical RNG's humor.
screw it I hate this character I'm gonna go melee Gastronok

Temple Termagant

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Post Saturday, 1st September 2012, 15:29

Re: Best/Worst Artifacts

One or two weeks ago, I found this artifact

Too bad, I died before being able to afford it ! :cry:
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Crypt Cleanser

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Post Saturday, 8th September 2012, 12:32

Re: Best/Worst Artifacts

  Code:
the cursed -10 ring mail of Purpose { +Rage rF+ rC+ }


hmmm
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Spider Stomper

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Post Sunday, 9th September 2012, 11:52

Re: Best/Worst Artifacts

First time I see a randart with 8 (eight!) positive and relatively usefull stats. So here it is:
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Pandemonium Purger

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Post Sunday, 9th September 2012, 11:54

Re: Best/Worst Artifacts

whoah
take it easy
  Code:
!lg * won !DD-- min=turns -log
<Sequell> 20749. Bloax, XL24 VSTm, T:13320: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20140907-000920.txt

Did you know that I like ruining crawl every now and then? Go check it out.
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Vestibule Violator

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Post Sunday, 9th September 2012, 17:19

Re: Best/Worst Artifacts

Bearserker wrote:One or two weeks ago, I found this artifact

Too bad, I died before being able to afford it ! :cry:

Grab a copy of GIMP or a smaller image editor -- it is fast, and useful when you need to crop screenshots. ;) And try to add images to posts like [img] links, not URL links -- we're not tweeting here! =)
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

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Slime Squisher

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Post Saturday, 15th September 2012, 02:00

Re: Best/Worst Artifacts

Here's a crappy randart with the coolest name ever:

Image

Tartarus Sorceror

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Post Saturday, 15th September 2012, 09:42

Re: Best/Worst Artifacts

My last game had a ring with evokable blink, teleport control, and +5 slaying in a shop. I died before I saved enough to buy it.
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Pandemonium Purger

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Post Monday, 17th September 2012, 17:56

Re: Best/Worst Artifacts

  Code:
the ring "Jollour" {SustAb +Blink +Rage +Inv Stlth++}.

This ring protects its wearer from the loss of their strength, dexterity and
intelligence.

It lets you turn invisible.
It lets you blink.
It lets you go berserk.
It makes you much more stealthy.


Well that sure is quite a bunch of alright stuff.

Edit: SOON..
  Code:
The +5,+4 double sword "Soon" {freeze, rPois Str+4}

EditEdit: And another good name!
  Code:
the ring of Xom's Flight of Fancy {Str+2 Dex+1 Int+5 Acc-2}
Last edited by Bloax on Monday, 17th September 2012, 23:44, edited 3 times in total.
take it easy
  Code:
!lg * won !DD-- min=turns -log
<Sequell> 20749. Bloax, XL24 VSTm, T:13320: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20140907-000920.txt

Did you know that I like ruining crawl every now and then? Go check it out.
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Tartarus Sorceror

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Post Monday, 17th September 2012, 23:13

Re: Best/Worst Artifacts

Lovely swap.
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Spider Stomper

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Post Tuesday, 18th September 2012, 11:55

Re: Best/Worst Artifacts

Ok, I got the worst one. And ofcourse I've identified it by equipping.
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Ziggurat Zagger

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Post Tuesday, 18th September 2012, 13:05

Re: Best/Worst Artifacts

Maybe we should change the title of the thread to Best/Worst Randarts. Everyone keeps posting the robe of Misfortune.
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Spider Stomper

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Post Tuesday, 18th September 2012, 13:40

Re: Best/Worst Artifacts

Thread should be named "Best Artifacts and a robe of Misfortune".

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Post Saturday, 22nd September 2012, 01:18

Re: Best/Worst Artifacts

[Orc:4] the ring "Methil" {Ice +Rage +Lev rElec MR Stlth+} (643 gold)

I decided this sort of fits in this thread - it's good in some ways, but overall somehow less than the sum of its parts.
It would be for a Fire Elementalist played as a hybrid, so: Ice could be situational for resists; +Rage is useless; +Lev on a ring is all I have; rElec is good but situational; MR is always good; Stlh is ok. But I could imaging getting cornered with the rF- while levitating, so I decided to go with a spellbook containing ignite poison instead. (Spiders, here I come! :idea: )

Edit:
And, wouldn't you know it? I died to Nikola due to lack of rElec... :lol:
(Also with a bunch of really dumb choices too - I had lots of unused ways to save myself.)

Same game, Kirke picked this off the ground and started whacking me with it:
the +8,+7 falchion of Ointment (weapon) {antimagic, +Rage rF+ rC+ Stlth--}

... Should have been "Oinkment" really...

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Post Monday, 24th September 2012, 17:50

Re: Best/Worst Artifacts

dassem wrote:Same game, Kirke picked this off the ground and started whacking me with it:
the +8,+7 falchion of Ointment (weapon)

... Should have been "Oinkment" really...
{antimagic, +Rage rF+ rC+ Stlth--}

No wonder the birds are angry.
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Tartarus Sorceror

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Post Monday, 24th September 2012, 17:52

Re: Best/Worst Artifacts

Stormfox wrote:
dassem wrote:Same game, Kirke picked this off the ground and started whacking me with it:
the +8,+7 falchion of Ointment (weapon)

... Should have been "Oinkment" really...
{antimagic, +Rage rF+ rC+ Stlth--}

No wonder the birds are angry.

The birds are angry because the pigs are angry?
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Lair Larrikin

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Post Thursday, 27th September 2012, 22:27

Re: Best/Worst Artifacts

  Code:
y - the ring "Bomaykla" (right hand) {rElec rPois rF+ rC++ MP+9 Stlth++}
   (You found it in Pandemonium)   
   
   [ring of magical power]
   
   It protects you from fire.
   It greatly protects you from cold.
   It insulates you from electricity.
   It protects you from poison.
   It makes you much more stealthy.


That may be the best ring I have ever found.
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Vestibule Violator

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Post Friday, 28th September 2012, 06:49

Re: Best/Worst Artifacts

Fruden found
n - the war axe of Unreason (weapon) {freeze, +Blink +Rage +Inv rElec rPois Int+3}

A good name for a good set!
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

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Through every living being...
The Verse binds us all as one.

Slime Squisher

Posts: 404

Joined: Sunday, 13th February 2011, 13:57

Post Saturday, 29th September 2012, 00:46

Re: Best/Worst Artifacts

Well, this seems to be rather typical of my luck at the moment:
g + the +2 leather armour of Resilience {Str-4 Dex-4 Curse}
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