Dungeon Dilettante
Posts: 1
Joined: Thursday, 16th February 2012, 14:41
When to go for AC vs. EV?
It seems like when to wear -EV armor, what kind of armor to wear, and how much to train the armor and dodging skill are a function of your character's stat point distribution, aptitudes, tendency for spellcasting, sneaky/stabbiness, items they find in the dungeon and a myriad of other things. So because of that, it might help to provide concrete examples. Also, realize that you'll often want to wear whatever armor has the resists you need, so let's just focus on finding the optimal armor class for a given character and not make it more complicated than that for now. If any of you want to share your opinions on how to armor/dodge spec some of these characters, and what armors you would ideally use, or to just share your rules of thumb for armor use in general, that would be great. Let's assume this is for Trunk. Thanks!
Some simple situations where I don't know what kind of armor is ideal to use, and how much to focus on the armour and dodging skill:
-A HuWa 12 str/12 int/12 dex whose starting skills are stealth and air magic
-An MDEE with 11 str/13 int/12 dex. +3 armour apt. Casting stoneskin for AC and earth spells to buff melee fighting with an axe. (I forgot that MD isn't in trunk, so let's just pretend)
-An MfIE 8/14/14 using Ice Magic and Polearms
-An HOSk 15/9/10 using self-buffs and melee