Halls Hopper
Posts: 74
Joined: Tuesday, 31st January 2012, 13:53
CIP: Troll Monk - What to do next? Now a YASD...
- Code:
Dungeon Crawl Stone Soup version 0.10.0 character file.
Oddysee the Grappler (Troll Monk) Turns: 11560, Time: 01:21:32
HP 111/111 AC 15 Str 21 XL: 11 Next: 17%
MP 3/3 EV 10 Int 9 God: Okawaru [*****.]
Gold 467 SH 0 Dex 15 Spells: 0 memorised, 10 levels left
Res.Fire : . . . See Invis. : + - Unarmed
Res.Cold : . . . Warding : . . e - +4 robe of Saimifij {god gift, rElec Int+3
Life Prot.: . . . Conserve : . (shield restricted)
Res.Acid. : . . . Res.Corr. : . (helmet restricted)
Res.Poison: . Clarity : . V - +0 cloak
Res.Elec. : + Spirit.Shd : + (gloves unavailable)
Sust.Abil.: . . Stasis : . (boots unavailable)
Res.Mut. : . Ctrl.Telep.: . u - amulet of guardian spirit
Res.Rott. : . Levitation : . N - ring of sustenance
Gourmand : + Ctrl.Flight: . o - +5 ring of protection
@: somewhat resistant to hostile enchantments, unstealthy
A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2,
saprovore 2, tough skin 2, AC +1
a: Heroism, Finesse, Renounce Religion
You are on level 13 of the Dungeon.
You worship Okawaru.
Okawaru is exalted by your worship.
You are very full.
You have visited 2 branches of the dungeon, and seen 12 of its levels.
You have collected 563 gold pieces.
You have spent 96 gold pieces at shops.
Inventory:
Armour
a - a -1 robe
e - the +4 robe of Saimifij (worn) {god gift, rElec Int+3 SInv}
(Okawaru gifted it to you on level 10 of the Dungeon)
It affects your intelligence (+3).
It insulates you from electricity.
It enhances your eyesight.
V - a +0 cloak (worn)
Magical devices
f - a curved bronze wand
q - a wand of draining {zapped: 1}
t - a wand of draining
z - a fluorescent wand {zapped: 1} {tried}
F - a wand of fireball (4)
U - a wand of slowing (13)
Comestibles
b - 5 meat rations
D - 8 bread rations
Scrolls
h - 2 scrolls labeled THRIUL SUIS
i - 2 scrolls of teleportation
k - 3 scrolls labeled WOICWUG ULOENT {tried}
l - a scroll labeled ALUBLU SUO
m - a scroll labeled RAMAOD ULYF
r - 6 scrolls of detect curse
w - 2 scrolls of fear
x - 6 scrolls labeled DIMAUL VAUWISK {tried}
y - a scroll of enchant weapon II
A - a scroll labeled AGATWEQUNO
C - 3 scrolls of magic mapping
E - a scroll labeled VUSKYSOYCS
L - a scroll labeled KLIDATHIDI
O - a scroll labeled PIMEPPIY SHABB
P - a scroll labeled PIREUG GEDWUHUO
W - a scroll labeled PRESAL STRELL
Jewellery
j - a notched copper ring
o - a +5 ring of protection (left claw)
u - an amulet of guardian spirit (around neck)
B - an uncursed brightly glowing lead ring {tried, Str+2 Int+3}
N - a ring of sustenance (right claw)
X - an uncursed amulet of conservation
Potions
d - a murky green potion
g - 2 silvery potions
n - 4 potions of curing
p - 3 black potions
s - a fizzy purple potion
G - a gluggy purple potion
K - an emulsified green potion
M - 2 yellow potions
R - 2 orange potions
S - 3 smoky blue potions
T - an emulsified white potion
Miscellaneous
c - a lantern of shadows
Skills:
- Level 11.6 Fighting
- Level 2.4 Dodging
- Level 1.1 Stealth
+ Level 11.8 Unarmed Combat
You have 10 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (13/27) Temple (1/1) D:5 Orc (0/4) D:8
Lair: D:8-13
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:4: %%( D:6: + D:9: !
Innate Abilities, Weirdness & Mutations
You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You can eat rotten meat.
You are covered in fur (AC +1).
You have very tough skin (AC +2).
Message History
You feel better.
Char dumped to 'morgue/Oddysee.txt'.
You open the door.
There is an open door here.
n - 4 potions of curing
You now have 467 gold pieces.
You open the door.
Found a stone staircase leading down.
There is an open door here.
There is a stone staircase leading down here.
A quokka comes into view.
The quokka closely misses you.
You claw the quokka!
You kill the quokka!
Okawaru accepts your kill.
The seven-headed hydra is too close now for your liking.
You don't know any spells.
Press: ? - help, v - describe, . - travel
Here: a seven-headed hydra (resting)
A floor.
##################
#.........##......
#.................
#..........#......
#@........##......
#.........####.###
#......>..# #.###
######'#### #....
#.# #####
####.###
#......#
#......#
#......#
There are no monsters in sight!
Vanquished Creatures
A hill giant (D:10)
A red wasp zombie (D:13)
5 ugly things (D:13)
A spriggan (D:8)
A hungry ghost (D:7)
4 yaks (D:9)
A steam dragon (D:7)
A hippogriff (D:8)
A necrophage (D:9)
A soldier ant (D:13)
A manticore (D:6)
An ice beast (D:9)
A sky beast (D:9)
6 orc warriors
3 centaurs
5 ogres
Sigmund (D:5)
6 phantoms
A big kobold (D:10)
2 water moccasins
5 giant frogs
A basilisk zombie (D:8)
24 killer bees
8 ogre zombies (D:8)
2 shadows
5 crimson imps
3 orc priests
7 hounds
A hound zombie (D:7)
A goliath beetle (D:8)
2 quasits
A gnoll shaman (D:10)
A hound skeleton (D:10)
2 scorpions
2 worker ants
2 orc wizards (D:8)
A worker ant zombie (D:8)
4 jellies
A goliath beetle zombie (D:10)
Terence (D:2)
10 adders
19 gnolls
An iguana zombie (D:7)
An iguana skeleton (D:8)
An adder skeleton (D:7)
3 worms
A bat skeleton (D:6)
3 giant geckos
A giant mite zombie (D:6)
An ooze (D:3)
60 orcs
2 ball pythons (D:1)
23 bats
8 giant cockroaches
11 goblins
19 hobgoblins
4 jackals
22 kobolds
3 quokkas
8 giant newts
A giant spore (D:10)
2 goblin zombies (D:8)
A hobgoblin skeleton (D:8)
4 hobgoblin zombies (D:8)
15 orc zombies
A quokka skeleton (D:6)
19 rats
A rat skeleton (D:6)
3 ballistomycetes
4 toadstools
370 creatures vanquished.
Vanquished Creatures (others)
An orc (D:8)
2 goblins
A giant spore (D:6)
A hobgoblin zombie (D:8)
An orc zombie (D:8)
8 toadstools
14 creatures vanquished.
Grand Total: 384 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Oddysee, the Troll Monk, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0
160 | D:1 | Reached XP level 2. HP: 28/28 MP: 0/0
933 | D:2 | Reached XP level 3. HP: 35/35 MP: 1/1
972 | D:2 | Reached skill level 5 in Unarmed Combat
1258 | D:2 | Noticed Terence
1269 | D:2 | Killed Terence
2004 | D:3 | Reached XP level 4. HP: 42/44 MP: 1/1
2342 | D:3 | Reached skill level 6 in Unarmed Combat
2791 | D:4 | Found a snail-covered altar of Cheibriados.
3000 | D:4 | Found an iron altar of Okawaru.
3033 | D:4 | Became a worshipper of Warmaster Okawaru
3033 | D:4 | Acquired Okawaru's first power
3048 | D:4 | Reached XP level 5. HP: 50/50 MP: 1/1
3156 | D:4 | Found Raff's Food Shop.
3161 | D:4 | Bought a snozzcumber for 5 gold pieces
3161 | D:4 | Bought a pear for 10 gold pieces
3161 | D:4 | Bought a pear for 10 gold pieces
3161 | D:4 | Bought an apricot for 10 gold pieces
3182 | D:4 | Found Ucahep's Weapon Emporium.
3197 | D:4 | Found Zocehuvo's Food Emporium.
3205 | D:4 | Bought a rambutan for 5 gold pieces
3205 | D:4 | Bought a choko for 5 gold pieces
3205 | D:4 | Bought 5 grapes for 6 gold pieces
3205 | D:4 | Bought a pear for 10 gold pieces
3205 | D:4 | Bought an apple for 10 gold pieces
3205 | D:4 | Bought a pear for 10 gold pieces
3205 | D:4 | Bought a banana for 15 gold pieces
3495 | D:5 | Entered Level 5 of the Dungeon
3513 | D:5 | Noticed Sigmund
3618 | D:5 | Found a deep blue altar of Sif Muna.
3635 | D:5 | Found a shattered altar of Ashenzari.
3682 | D:5 | Killed Sigmund
3682 | D:5 | Reached skill level 7 in Unarmed Combat
3771 | D:5 | Reached XP level 6. HP: 49/58 MP: 2/2
3907 | D:5 | Found a staircase to the Ecumenical Temple.
3940 | Temple | Entered the Ecumenical Temple
4351 | D:6 | Reached skill level 8 in Unarmed Combat
4457 | D:6 | Found a snail-covered altar of Cheibriados.
4499 | D:6 | Reached XP level 7. HP: 19/66 MP: 0/2
4635 | D:6 | Reached skill level 9 in Unarmed Combat
5044 | D:6 | Found Gaagapp's Book Shoppe.
5229 | D:7 | Found a glowing silver altar of Zin.
5255 | D:7 | Reached skill level 10 in Unarmed Combat
5255 | D:7 | Reached XP level 8. HP: 74/74 MP: 2/2
5270 | D:7 | Found a radiant altar of Vehumet.
5345 | D:7 | Found an ancient bone altar of Kikubaaqudgha.
5653 | D:7 | Found a burning altar of Makhleb.
6272 | D:8 | Reached skill level 5 in Fighting
6272 | D:8 | Reached XP level 9. HP: 81/84 MP: 3/3
6282 | D:8 | Found a staircase to the Orcish Mines.
6282 | D:8 | Noticed an ogre zombie
6282 | D:8 | Noticed an ogre zombie
6282 | D:8 | Noticed an ogre zombie
6282 | D:8 | Noticed an ogre zombie
6309 | D:8 | Killed an ogre zombie
6317 | D:8 | Killed an ogre zombie
6326 | D:8 | Killed an ogre zombie
6387 | D:8 | Noticed an ogre zombie
6405 | D:8 | Killed an ogre zombie
6454 | D:8 | Noticed an ogre zombie
6457 | D:8 | Noticed an ogre zombie
6474 | D:8 | Killed an ogre zombie
6480 | D:8 | Killed an ogre zombie
6492 | D:8 | Killed an ogre zombie
6671 | D:8 | Noticed an ogre zombie
6699 | D:8 | Killed an ogre zombie
6965 | D:8 | Got a brightly glowing lead ring
7274 | D:8 | Acquired Okawaru's second power
7938 | D:9 | Found Threng's Distillery.
7981 | D:9 | Reached XP level 10. HP: 28/98 MP: 0/3
8685 | D:9 | Reached skill level 10 in Fighting
9815 | D:10 | Entered Level 10 of the Dungeon
9981 | D:10 | Received a gift from Okawaru
9996 | D:10 | Got a faintly humming robe {god gift}
10131 | D:9 | Identified the +4 robe of Saimifij {god gift} (Okawaru gifted it to you on level 10 of the Dungeon)
10395 | D:10 | HP: 5/102 [killer bee (3)]
10396 | D:10 | HP: 2/102 [poisoned by a killer bee]
10462 | D:10 | Reached skill level 11 in Fighting
11187 | D:10 | You fall through a shaft!
11233 | D:13 | Reached XP level 11. HP: 102/111 MP: 3/3
Well this has been my best run/char so far. So I don't want to die and I'm a little confused about what to do next. I'm on Dungeon:13 at the moment and it's going pretty well. However, I have spotted a Seven-headed Hydra which I don't think I can take. I have found the entrance to Orc and the entrance to Lair has be on this floor.
Therefore, shall I continue down the main Dungeon and/or take on the Hydra? Or shall I try a branch? Bearing in mind, I have never entered a branch before. Also, I have both Unarmed Combat and Fighting at 11 now. I was thinking of training Dodging for a while. Would that be a good choice? Thanks in advance.